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This commit implements a massive refactor of the repository, and moves the build system over to use Mage (magefile.org) which should allow seamless building across multiple platforms.
378 lines
8.7 KiB
Go
378 lines
8.7 KiB
Go
package lz4
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import (
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"encoding/binary"
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"fmt"
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"hash"
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"io"
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"runtime"
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)
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// Writer implements the LZ4 frame encoder.
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type Writer struct {
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Header
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dst io.Writer
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checksum hash.Hash32 // frame checksum
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data []byte // data to be compressed, only used when dealing with block dependency as we need 64Kb to work with
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window []byte // last 64KB of decompressed data (block dependency) + blockMaxSize buffer
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zbCompressBuf []byte // buffer for compressing lz4 blocks
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writeSizeBuf []byte // four-byte slice for writing checksums and sizes in writeblock
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}
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// NewWriter returns a new LZ4 frame encoder.
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// No access to the underlying io.Writer is performed.
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// The supplied Header is checked at the first Write.
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// It is ok to change it before the first Write but then not until a Reset() is performed.
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func NewWriter(dst io.Writer) *Writer {
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return &Writer{
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dst: dst,
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checksum: hashPool.Get(),
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Header: Header{
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BlockMaxSize: 4 << 20,
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},
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writeSizeBuf: make([]byte, 4),
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}
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}
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// writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
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func (z *Writer) writeHeader() error {
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// Default to 4Mb if BlockMaxSize is not set
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if z.Header.BlockMaxSize == 0 {
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z.Header.BlockMaxSize = 4 << 20
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}
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// the only option that need to be validated
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bSize, ok := bsMapValue[z.Header.BlockMaxSize]
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if !ok {
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return fmt.Errorf("lz4: invalid block max size: %d", z.Header.BlockMaxSize)
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}
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// magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
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// Size and DictID are optional
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var buf [19]byte
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// set the fixed size data: magic number, block max size and flags
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binary.LittleEndian.PutUint32(buf[0:], frameMagic)
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flg := byte(Version << 6)
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if !z.Header.BlockDependency {
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flg |= 1 << 5
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}
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if z.Header.BlockChecksum {
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flg |= 1 << 4
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}
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if z.Header.Size > 0 {
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flg |= 1 << 3
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}
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if !z.Header.NoChecksum {
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flg |= 1 << 2
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}
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// if z.Header.Dict {
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// flg |= 1
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// }
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buf[4] = flg
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buf[5] = bSize << 4
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// current buffer size: magic(4) + flags(1) + block max size (1)
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n := 6
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// optional items
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if z.Header.Size > 0 {
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binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
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n += 8
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}
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// if z.Header.Dict {
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// binary.LittleEndian.PutUint32(buf[n:], z.Header.DictID)
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// n += 4
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// }
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// header checksum includes the flags, block max size and optional Size and DictID
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z.checksum.Write(buf[4:n])
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buf[n] = byte(z.checksum.Sum32() >> 8 & 0xFF)
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z.checksum.Reset()
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// header ready, write it out
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if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
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return err
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}
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z.Header.done = true
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// initialize buffers dependent on header info
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z.zbCompressBuf = make([]byte, winSize+z.BlockMaxSize)
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return nil
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}
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// Write compresses data from the supplied buffer into the underlying io.Writer.
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// Write does not return until the data has been written.
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//
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// If the input buffer is large enough (typically in multiples of BlockMaxSize)
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// the data will be compressed concurrently.
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//
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// Write never buffers any data unless in BlockDependency mode where it may
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// do so until it has 64Kb of data, after which it never buffers any.
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func (z *Writer) Write(buf []byte) (n int, err error) {
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if !z.Header.done {
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if err = z.writeHeader(); err != nil {
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return
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}
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}
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if len(buf) == 0 {
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return
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}
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if !z.NoChecksum {
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z.checksum.Write(buf)
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}
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// with block dependency, require at least 64Kb of data to work with
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// not having 64Kb only matters initially to setup the first window
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bl := 0
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if z.BlockDependency && len(z.window) == 0 {
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bl = len(z.data)
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z.data = append(z.data, buf...)
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if len(z.data) < winSize {
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return len(buf), nil
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}
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buf = z.data
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z.data = nil
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}
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// Break up the input buffer into BlockMaxSize blocks, provisioning the left over block.
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// Then compress into each of them concurrently if possible (no dependency).
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var (
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zb block
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wbuf = buf
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zn = len(wbuf) / z.BlockMaxSize
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zi = 0
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leftover = len(buf) % z.BlockMaxSize
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)
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loop:
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for zi < zn {
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if z.BlockDependency {
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if zi == 0 {
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// first block does not have the window
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zb.data = append(z.window, wbuf[:z.BlockMaxSize]...)
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zb.offset = len(z.window)
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wbuf = wbuf[z.BlockMaxSize-winSize:]
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} else {
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// set the uncompressed data including the window from previous block
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zb.data = wbuf[:z.BlockMaxSize+winSize]
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zb.offset = winSize
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wbuf = wbuf[z.BlockMaxSize:]
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}
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} else {
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zb.data = wbuf[:z.BlockMaxSize]
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wbuf = wbuf[z.BlockMaxSize:]
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}
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goto write
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}
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// left over
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if leftover > 0 {
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zb = block{data: wbuf}
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if z.BlockDependency {
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if zn == 0 {
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zb.data = append(z.window, zb.data...)
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zb.offset = len(z.window)
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} else {
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zb.offset = winSize
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}
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}
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leftover = 0
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goto write
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}
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if z.BlockDependency {
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if len(z.window) == 0 {
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z.window = make([]byte, winSize)
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}
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// last buffer may be shorter than the window
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if len(buf) >= winSize {
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copy(z.window, buf[len(buf)-winSize:])
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} else {
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copy(z.window, z.window[len(buf):])
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copy(z.window[len(buf)+1:], buf)
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}
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}
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return
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write:
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zb = z.compressBlock(zb)
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_, err = z.writeBlock(zb)
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written := len(zb.data)
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if bl > 0 {
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if written >= bl {
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written -= bl
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bl = 0
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} else {
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bl -= written
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written = 0
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}
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}
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n += written
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// remove the window in zb.data
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if z.BlockDependency {
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if zi == 0 {
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n -= len(z.window)
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} else {
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n -= winSize
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}
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}
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if err != nil {
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return
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}
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zi++
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goto loop
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}
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// compressBlock compresses a block.
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func (z *Writer) compressBlock(zb block) block {
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// compressed block size cannot exceed the input's
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var (
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n int
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err error
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zbuf = z.zbCompressBuf
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)
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if z.HighCompression {
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n, err = CompressBlockHC(zb.data, zbuf, zb.offset)
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} else {
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n, err = CompressBlock(zb.data, zbuf, zb.offset)
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}
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// compressible and compressed size smaller than decompressed: ok!
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if err == nil && n > 0 && len(zb.zdata) < len(zb.data) {
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zb.compressed = true
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zb.zdata = zbuf[:n]
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} else {
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zb.compressed = false
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zb.zdata = zb.data[zb.offset:]
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}
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if z.BlockChecksum {
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xxh := hashPool.Get()
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xxh.Write(zb.zdata)
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zb.checksum = xxh.Sum32()
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hashPool.Put(xxh)
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}
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return zb
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}
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// writeBlock writes a frame block to the underlying io.Writer (size, data).
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func (z *Writer) writeBlock(zb block) (int, error) {
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bLen := uint32(len(zb.zdata))
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if !zb.compressed {
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bLen |= 1 << 31
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}
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n := 0
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binary.LittleEndian.PutUint32(z.writeSizeBuf, bLen)
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n, err := z.dst.Write(z.writeSizeBuf)
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if err != nil {
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return n, err
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}
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m, err := z.dst.Write(zb.zdata)
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n += m
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if err != nil {
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return n, err
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}
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if z.BlockChecksum {
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binary.LittleEndian.PutUint32(z.writeSizeBuf, zb.checksum)
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m, err := z.dst.Write(z.writeSizeBuf)
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n += m
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if err != nil {
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return n, err
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}
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}
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return n, nil
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}
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// Flush flushes any pending compressed data to the underlying writer.
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// Flush does not return until the data has been written.
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// If the underlying writer returns an error, Flush returns that error.
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//
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// Flush is only required when in BlockDependency mode and the total of
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// data written is less than 64Kb.
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func (z *Writer) Flush() error {
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if len(z.data) == 0 {
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return nil
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}
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zb := z.compressBlock(block{data: z.data})
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if _, err := z.writeBlock(zb); err != nil {
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return err
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}
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return nil
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}
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// Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
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func (z *Writer) Close() error {
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if !z.Header.done {
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if err := z.writeHeader(); err != nil {
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return err
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}
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}
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// buffered data for the block dependency window
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if z.BlockDependency && len(z.data) > 0 {
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zb := block{data: z.data}
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if _, err := z.writeBlock(z.compressBlock(zb)); err != nil {
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return err
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}
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}
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if err := binary.Write(z.dst, binary.LittleEndian, uint32(0)); err != nil {
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return err
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}
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if !z.NoChecksum {
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if err := binary.Write(z.dst, binary.LittleEndian, z.checksum.Sum32()); err != nil {
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return err
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}
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}
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return nil
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}
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// Reset clears the state of the Writer z such that it is equivalent to its
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// initial state from NewWriter, but instead writing to w.
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// No access to the underlying io.Writer is performed.
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func (z *Writer) Reset(w io.Writer) {
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z.Header = Header{}
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z.dst = w
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z.checksum.Reset()
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z.data = nil
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z.window = nil
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}
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// ReadFrom compresses the data read from the io.Reader and writes it to the underlying io.Writer.
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// Returns the number of bytes read.
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// It does not close the Writer.
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func (z *Writer) ReadFrom(r io.Reader) (n int64, err error) {
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cpus := runtime.GOMAXPROCS(0)
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buf := make([]byte, cpus*z.BlockMaxSize)
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for {
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m, er := io.ReadFull(r, buf)
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n += int64(m)
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if er == nil || er == io.ErrUnexpectedEOF || er == io.EOF {
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if _, err = z.Write(buf[:m]); err != nil {
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return
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}
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if er == nil {
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continue
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}
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return
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}
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return n, er
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}
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}
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