mirror of
https://github.com/opencontainers/runc.git
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This removes libcontainer/cgroups packages and starts using those from github.com/opencontainers/cgroups repo. Mostly generated by: git rm -f libcontainer/cgroups find . -type f -name "*.go" -exec sed -i \ 's|github.com/opencontainers/runc/libcontainer/cgroups|github.com/opencontainers/cgroups|g' \ {} + go get github.com/opencontainers/cgroups@v0.0.1 make vendor gofumpt -w . Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
245 lines
5.4 KiB
Go
245 lines
5.4 KiB
Go
package libcontainer
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/opencontainers/cgroups"
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"github.com/opencontainers/runc/libcontainer/configs"
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"github.com/opencontainers/runtime-spec/specs-go"
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"golang.org/x/sys/unix"
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)
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func newStateTransitionError(from, to containerState) error {
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return &stateTransitionError{
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From: from.status().String(),
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To: to.status().String(),
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}
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}
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// stateTransitionError is returned when an invalid state transition happens from one
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// state to another.
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type stateTransitionError struct {
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From string
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To string
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}
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func (s *stateTransitionError) Error() string {
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return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
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}
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type containerState interface {
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transition(containerState) error
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destroy() error
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status() Status
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}
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func destroy(c *Container) error {
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// Usually, when a container init is gone, all other processes in its
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// cgroup are killed by the kernel. This is not the case for a shared
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// PID namespace container, which may have some processes left after
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// its init is killed or exited.
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//
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// As the container without init process running is considered stopped,
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// and destroy is supposed to remove all the container resources, we need
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// to kill those processes here.
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if !c.config.Namespaces.IsPrivate(configs.NEWPID) {
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// Likely to fail when c.config.RootlessCgroups is true
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_ = signalAllProcesses(c.cgroupManager, unix.SIGKILL)
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}
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if err := c.cgroupManager.Destroy(); err != nil {
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return fmt.Errorf("unable to remove container's cgroup: %w", err)
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}
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if c.intelRdtManager != nil {
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if err := c.intelRdtManager.Destroy(); err != nil {
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return fmt.Errorf("unable to remove container's IntelRDT group: %w", err)
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}
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}
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if err := os.RemoveAll(c.stateDir); err != nil {
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return fmt.Errorf("unable to remove container state dir: %w", err)
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}
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c.initProcess = nil
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err := runPoststopHooks(c)
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c.state = &stoppedState{c: c}
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return err
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}
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func runPoststopHooks(c *Container) error {
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hooks := c.config.Hooks
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if hooks == nil {
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return nil
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}
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s, err := c.currentOCIState()
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if err != nil {
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return err
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}
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s.Status = specs.StateStopped
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return hooks.Run(configs.Poststop, s)
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}
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// stoppedState represents a container is a stopped/destroyed state.
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type stoppedState struct {
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c *Container
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}
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func (b *stoppedState) status() Status {
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return Stopped
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}
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func (b *stoppedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *restoredState:
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b.c.state = s
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return nil
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case *stoppedState:
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return nil
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}
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return newStateTransitionError(b, s)
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}
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func (b *stoppedState) destroy() error {
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return destroy(b.c)
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}
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// runningState represents a container that is currently running.
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type runningState struct {
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c *Container
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}
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func (r *runningState) status() Status {
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return Running
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}
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func (r *runningState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState:
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if r.c.hasInit() {
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return ErrRunning
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}
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r.c.state = s
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return nil
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case *pausedState:
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r.c.state = s
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return nil
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case *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *runningState) destroy() error {
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if r.c.hasInit() {
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return ErrRunning
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}
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return destroy(r.c)
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}
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type createdState struct {
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c *Container
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}
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func (i *createdState) status() Status {
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return Created
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}
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func (i *createdState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *pausedState, *stoppedState:
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i.c.state = s
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return nil
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case *createdState:
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return nil
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}
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return newStateTransitionError(i, s)
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}
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func (i *createdState) destroy() error {
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_ = i.c.initProcess.signal(unix.SIGKILL)
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return destroy(i.c)
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}
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// pausedState represents a container that is currently pause. It cannot be destroyed in a
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// paused state and must transition back to running first.
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type pausedState struct {
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c *Container
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}
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func (p *pausedState) status() Status {
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return Paused
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}
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func (p *pausedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *stoppedState:
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p.c.state = s
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return nil
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case *pausedState:
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return nil
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}
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return newStateTransitionError(p, s)
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}
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func (p *pausedState) destroy() error {
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if p.c.hasInit() {
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return ErrPaused
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}
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if err := p.c.cgroupManager.Freeze(cgroups.Thawed); err != nil {
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return err
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}
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return destroy(p.c)
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}
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// restoredState is the same as the running state but also has associated checkpoint
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// information that maybe need destroyed when the container is stopped and destroy is called.
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type restoredState struct {
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imageDir string
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c *Container
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}
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func (r *restoredState) status() Status {
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return Running
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}
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func (r *restoredState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState, *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *restoredState) destroy() error {
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if _, err := os.Stat(filepath.Join(r.c.stateDir, "checkpoint")); err != nil {
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if !os.IsNotExist(err) {
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return err
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}
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}
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return destroy(r.c)
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}
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// loadedState is used whenever a container is restored, loaded, or setting additional
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// processes inside and it should not be destroyed when it is exiting.
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type loadedState struct {
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c *Container
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s Status
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}
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func (n *loadedState) status() Status {
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return n.s
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}
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func (n *loadedState) transition(s containerState) error {
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n.c.state = s
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return nil
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}
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func (n *loadedState) destroy() error {
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if err := n.c.refreshState(); err != nil {
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return err
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}
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return n.c.state.destroy()
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}
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