1
0
mirror of https://github.com/opencontainers/runc.git synced 2025-04-18 19:44:09 +03:00
runc/libcontainer/state_linux.go
Kir Kolyshkin a75076b4a4 Switch to opencontainers/cgroups
This removes libcontainer/cgroups packages and starts
using those from github.com/opencontainers/cgroups repo.

Mostly generated by:

  git rm -f libcontainer/cgroups

  find . -type f -name "*.go" -exec sed -i \
    's|github.com/opencontainers/runc/libcontainer/cgroups|github.com/opencontainers/cgroups|g' \
    {} +

  go get github.com/opencontainers/cgroups@v0.0.1
  make vendor
  gofumpt -w .

Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
2025-02-28 15:20:33 -08:00

245 lines
5.4 KiB
Go

package libcontainer
import (
"fmt"
"os"
"path/filepath"
"github.com/opencontainers/cgroups"
"github.com/opencontainers/runc/libcontainer/configs"
"github.com/opencontainers/runtime-spec/specs-go"
"golang.org/x/sys/unix"
)
func newStateTransitionError(from, to containerState) error {
return &stateTransitionError{
From: from.status().String(),
To: to.status().String(),
}
}
// stateTransitionError is returned when an invalid state transition happens from one
// state to another.
type stateTransitionError struct {
From string
To string
}
func (s *stateTransitionError) Error() string {
return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
}
type containerState interface {
transition(containerState) error
destroy() error
status() Status
}
func destroy(c *Container) error {
// Usually, when a container init is gone, all other processes in its
// cgroup are killed by the kernel. This is not the case for a shared
// PID namespace container, which may have some processes left after
// its init is killed or exited.
//
// As the container without init process running is considered stopped,
// and destroy is supposed to remove all the container resources, we need
// to kill those processes here.
if !c.config.Namespaces.IsPrivate(configs.NEWPID) {
// Likely to fail when c.config.RootlessCgroups is true
_ = signalAllProcesses(c.cgroupManager, unix.SIGKILL)
}
if err := c.cgroupManager.Destroy(); err != nil {
return fmt.Errorf("unable to remove container's cgroup: %w", err)
}
if c.intelRdtManager != nil {
if err := c.intelRdtManager.Destroy(); err != nil {
return fmt.Errorf("unable to remove container's IntelRDT group: %w", err)
}
}
if err := os.RemoveAll(c.stateDir); err != nil {
return fmt.Errorf("unable to remove container state dir: %w", err)
}
c.initProcess = nil
err := runPoststopHooks(c)
c.state = &stoppedState{c: c}
return err
}
func runPoststopHooks(c *Container) error {
hooks := c.config.Hooks
if hooks == nil {
return nil
}
s, err := c.currentOCIState()
if err != nil {
return err
}
s.Status = specs.StateStopped
return hooks.Run(configs.Poststop, s)
}
// stoppedState represents a container is a stopped/destroyed state.
type stoppedState struct {
c *Container
}
func (b *stoppedState) status() Status {
return Stopped
}
func (b *stoppedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *restoredState:
b.c.state = s
return nil
case *stoppedState:
return nil
}
return newStateTransitionError(b, s)
}
func (b *stoppedState) destroy() error {
return destroy(b.c)
}
// runningState represents a container that is currently running.
type runningState struct {
c *Container
}
func (r *runningState) status() Status {
return Running
}
func (r *runningState) transition(s containerState) error {
switch s.(type) {
case *stoppedState:
if r.c.hasInit() {
return ErrRunning
}
r.c.state = s
return nil
case *pausedState:
r.c.state = s
return nil
case *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *runningState) destroy() error {
if r.c.hasInit() {
return ErrRunning
}
return destroy(r.c)
}
type createdState struct {
c *Container
}
func (i *createdState) status() Status {
return Created
}
func (i *createdState) transition(s containerState) error {
switch s.(type) {
case *runningState, *pausedState, *stoppedState:
i.c.state = s
return nil
case *createdState:
return nil
}
return newStateTransitionError(i, s)
}
func (i *createdState) destroy() error {
_ = i.c.initProcess.signal(unix.SIGKILL)
return destroy(i.c)
}
// pausedState represents a container that is currently pause. It cannot be destroyed in a
// paused state and must transition back to running first.
type pausedState struct {
c *Container
}
func (p *pausedState) status() Status {
return Paused
}
func (p *pausedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *stoppedState:
p.c.state = s
return nil
case *pausedState:
return nil
}
return newStateTransitionError(p, s)
}
func (p *pausedState) destroy() error {
if p.c.hasInit() {
return ErrPaused
}
if err := p.c.cgroupManager.Freeze(cgroups.Thawed); err != nil {
return err
}
return destroy(p.c)
}
// restoredState is the same as the running state but also has associated checkpoint
// information that maybe need destroyed when the container is stopped and destroy is called.
type restoredState struct {
imageDir string
c *Container
}
func (r *restoredState) status() Status {
return Running
}
func (r *restoredState) transition(s containerState) error {
switch s.(type) {
case *stoppedState, *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *restoredState) destroy() error {
if _, err := os.Stat(filepath.Join(r.c.stateDir, "checkpoint")); err != nil {
if !os.IsNotExist(err) {
return err
}
}
return destroy(r.c)
}
// loadedState is used whenever a container is restored, loaded, or setting additional
// processes inside and it should not be destroyed when it is exiting.
type loadedState struct {
c *Container
s Status
}
func (n *loadedState) status() Status {
return n.s
}
func (n *loadedState) transition(s containerState) error {
n.c.state = s
return nil
}
func (n *loadedState) destroy() error {
if err := n.c.refreshState(); err != nil {
return err
}
return n.c.state.destroy()
}