1
0
mirror of https://github.com/minio/minio-cpp.git synced 2025-04-19 19:02:16 +03:00
minio-cpp/examples/PutObjectProgress.cc
Bala FA d3d828eddc
Add support to progress function to abort operation (#128)
Signed-off-by: Bala.FA <bala@minio.io>
2024-04-02 19:10:06 +05:30

70 lines
2.1 KiB
C++

// MinIO C++ Library for Amazon S3 Compatible Cloud Storage
// Copyright 2023 MinIO, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// SPDX-License-Identifier: Apache-2.0
#include <miniocpp/args.h>
#include <miniocpp/client.h>
#include <miniocpp/providers.h>
#include <miniocpp/request.h>
#include <miniocpp/response.h>
#include <fstream>
#include <iosfwd>
#include <iostream>
#include <ostream>
int main() {
// Create S3 base URL.
minio::s3::BaseUrl base_url("play.min.io");
// Create credential provider.
minio::creds::StaticProvider provider(
"Q3AM3UQ867SPQQA43P2F", "zuf+tfteSlswRu7BJ86wekitnifILbZam1KYY3TG");
// Create S3 client.
minio::s3::Client client(base_url, &provider);
// Create put object arguments.
std::ifstream file("my-object.csv");
minio::s3::PutObjectArgs args(file, 47615315, 15728640);
args.bucket = "my-bucket";
args.object = "my-object";
args.progressfunc = [](minio::http::ProgressFunctionArgs args) -> bool {
if (args.upload_speed > 0) {
std::cout << "uploaded speed: " << (long)args.upload_speed << " bps"
<< std::endl;
} else {
std::cout << "uploaded: " << (long)args.uploaded_bytes << " bytes of "
<< (long)args.upload_total_bytes << " bytes" << std::endl;
}
return true;
};
// Call put object.
minio::s3::PutObjectResponse resp = client.PutObject(args);
// Handle response.
if (resp) {
std::cout << "my-object is successfully created" << std::endl;
} else {
std::cout << "unable to do put object; " << resp.Error().String()
<< std::endl;
}
return 0;
}