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Files
mc/cmd/globals.go
2016-09-25 12:13:35 -07:00

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2.6 KiB
Go

/*
* Minio Client (C) 2015 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Package cmd contains all the global variables and constants. ONLY TO BE ACCESSED VIA GET/SET FUNCTIONS.
package cmd
import (
"github.com/minio/cli"
"github.com/minio/mc/pkg/console"
)
// mc configuration related constants.
const (
minGoVersion = ">= 1.7.1" // mc requires at least Go v1.7.1
)
const (
globalMCConfigVersion = "8"
globalMCConfigDir = ".mc/"
globalMCConfigWindowsDir = "mc\\"
globalMCConfigFile = "config.json"
// session config and shared urls related constants
globalSessionDir = "session"
globalSharedURLsDataDir = "share"
// Profile directory for dumping profiler outputs.
globalProfileDir = "profile"
)
var (
globalQuiet = false // Quiet flag set via command line
globalJSON = false // Json flag set via command line
globalDebug = false // Debug flag set via command line
globalNoColor = false // No Color flag set via command line
globalInsecure = false // Insecure flag set via command line
// WHEN YOU ADD NEXT GLOBAL FLAG, MAKE SURE TO ALSO UPDATE SESSION CODE AND CODE BELOW.
)
// Set global states. NOTE: It is deliberately kept monolithic to ensure we dont miss out any flags.
func setGlobals(quiet, debug, json, noColor, insecure bool) {
globalQuiet = quiet
globalDebug = debug
globalJSON = json
globalNoColor = noColor
globalInsecure = insecure
// Enable debug messages if requested.
if globalDebug {
console.DebugPrint = true
}
// Disable colorified messages if requested.
if globalNoColor {
console.SetColorOff()
}
}
// Set global states. NOTE: It is deliberately kept monolithic to ensure we dont miss out any flags.
func setGlobalsFromContext(ctx *cli.Context) {
quiet := ctx.Bool("quiet") || ctx.GlobalBool("quiet")
debug := ctx.Bool("debug") || ctx.GlobalBool("debug")
json := ctx.Bool("json") || ctx.GlobalBool("json")
noColor := ctx.Bool("no-color") || ctx.GlobalBool("no-color")
insecure := ctx.Bool("insecure") || ctx.GlobalBool("insecure")
setGlobals(quiet, debug, json, noColor, insecure)
}