/* * Minio Client (C) 2015 Minio, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package main import ( "os" "os/user" "path/filepath" "runtime" "sync" "github.com/minio/mc/pkg/console" "github.com/minio/mc/pkg/quick" "github.com/minio/minio/pkg/iodine" ) type configV1 struct { Version string Aliases map[string]string Hosts map[string]*hostConfig } // cached variables should *NEVER* be accessed directly from outside this file. var cache sync.Pool // customConfigDir contains the whole path to config dir. Only access via get/set functions. var mcCustomConfigDir string // setMcConfigDir - construct minio client config folder. func setMcConfigDir(configDir string) { mcCustomConfigDir = configDir } // getMcConfigDir - construct minio client config folder. func getMcConfigDir() (string, error) { if mcCustomConfigDir != "" { return mcCustomConfigDir, nil } u, err := user.Current() if err != nil { return "", iodine.New(err, nil) } // For windows the path is slightly different switch runtime.GOOS { case "windows": return filepath.Join(u.HomeDir, mcConfigWindowsDir), nil default: return filepath.Join(u.HomeDir, mcConfigDir), nil } } // mustGetMcConfigDir - construct minio client config folder or fail func mustGetMcConfigDir() (configDir string) { configDir, err := getMcConfigDir() if err != nil { console.Fatalf("Unable to determine default configuration folder. %s\n", err) } return configDir } // createMcConfigDir - create minio client config folder func createMcConfigDir() error { p, err := getMcConfigDir() if err != nil { return iodine.New(err, nil) } err = os.MkdirAll(p, 0700) if err != nil { return iodine.New(err, nil) } return nil } // getMcConfigPath - construct minio client configuration path func getMcConfigPath() (string, error) { dir, err := getMcConfigDir() if err != nil { return "", iodine.New(err, nil) } return filepath.Join(dir, mcConfigFile), nil } // mustGetMcConfigPath - similar to getMcConfigPath, ignores errors func mustGetMcConfigPath() string { p, err := getMcConfigPath() if err != nil { console.Fatalf("Unable to determine default config path. %s\n", err) } return p } // getMcConfig - reads configuration file and returns config func getMcConfig() (*configV1, error) { if !isMcConfigExists() { return nil, iodine.New(errInvalidArgument{}, nil) } configFile, err := getMcConfigPath() if err != nil { return nil, iodine.New(err, nil) } // Cached in private global variable. if v := cache.Get(); v != nil { // Use previously cached config. return v.(quick.Config).Data().(*configV1), nil } conf := newConfigV1() qconf, err := quick.New(conf) if err != nil { return nil, iodine.New(err, nil) } err = qconf.Load(configFile) if err != nil { return nil, iodine.New(err, nil) } cache.Put(qconf) return qconf.Data().(*configV1), nil } // mustGetMcConfig - reads configuration file and returns configs, exits on error func mustGetMcConfig() *configV1 { config, err := getMcConfig() if err != nil { console.Fatalf("Unable to retrieve mc configuration. %s\n", err) } return config } // isMcConfigExists xreturns err if config doesn't exist func isMcConfigExists() bool { configFile, err := getMcConfigPath() if err != nil { return false } _, err = os.Stat(configFile) if err != nil { return false } return true } // writeConfig - write configuration file func writeConfig(config quick.Config) error { err := createMcConfigDir() if err != nil { return iodine.New(err, nil) } configPath, err := getMcConfigPath() if err != nil { return iodine.New(err, nil) } if err := config.Save(configPath); err != nil { return iodine.New(err, nil) } return nil } // newConfigV1() - get new config version 1.0 func newConfigV1() *configV1 { conf := new(configV1) conf.Version = mcCurrentConfigVersion // make sure to allocate map's otherwise Golang // exists silently without providing any errors conf.Hosts = make(map[string]*hostConfig) conf.Aliases = make(map[string]string) return conf } // newConfig - get new config interface func newConfig() (config quick.Config, err error) { conf := newConfigV1() s3HostConf := new(hostConfig) s3HostConf.AccessKeyID = globalAccessKeyID s3HostConf.SecretAccessKey = globalSecretAccessKey playHostConfig := new(hostConfig) playHostConfig.AccessKeyID = "" playHostConfig.SecretAccessKey = "" dlHostConfig := new(hostConfig) dlHostConfig.AccessKeyID = "" dlHostConfig.SecretAccessKey = "" // Your example host config exampleHostConf := new(hostConfig) exampleHostConf.AccessKeyID = globalAccessKeyID exampleHostConf.SecretAccessKey = globalSecretAccessKey conf.Hosts[exampleHostURL] = exampleHostConf conf.Hosts["s3*.amazonaws.com"] = s3HostConf conf.Hosts["play.minio.io:9000"] = playHostConfig conf.Hosts["dl.minio.io:9000"] = dlHostConfig aliases := make(map[string]string) aliases["s3"] = "https://s3.amazonaws.com" aliases["play"] = "https://play.minio.io:9000" aliases["dl"] = "https://dl.minio.io:9000" aliases["localhost"] = "http://localhost:9000" conf.Aliases = aliases config, err = quick.New(conf) if err != nil { return nil, iodine.New(err, nil) } return config, nil } // mustNewConfig instantiates a new config handler, exists upon error func mustNewConfig() quick.Config { config, err := newConfig() if err != nil { console.Fatalf("Unable to instantiate a new config handler. %s\n", err) } return config }