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Use existing available props data to determine whether a room is encrypted, thereby allowing a state update to properly rerender the tile
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@@ -303,7 +303,7 @@ module.exports = createReactClass({
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'mx_RoomTile_noBadges': !badges,
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'mx_RoomTile_noBadges': !badges,
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'mx_RoomTile_transparent': this.props.transparent,
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'mx_RoomTile_transparent': this.props.transparent,
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'mx_RoomTile_hasSubtext': subtext && !this.props.collapsed,
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'mx_RoomTile_hasSubtext': subtext && !this.props.collapsed,
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'mx_RoomTile_isEncrypted': MatrixClientPeg.get().isRoomEncrypted(this.props.room.roomId),
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'mx_RoomTile_isEncrypted': Boolean(this.props.room.currentState.getStateEvents("m.room.encryption", "")),
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});
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});
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const avatarClasses = classNames({
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const avatarClasses = classNames({
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