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only dispatch user_activity event if the mouse actually moves (rather than the DOM moving under the mouse)
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@@ -43,7 +43,18 @@ class UserActivity {
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document.onkeypress = undefined;
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document.onkeypress = undefined;
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}
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}
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_onUserActivity() {
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_onUserActivity(event) {
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if (event.screenX) {
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if (event.screenX === this.lastScreenX &&
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event.screenY === this.lastScreenY)
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{
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// mouse hasn't actually moved
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return;
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}
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this.lastScreenX = event.screenX;
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this.lastScreenY = event.screenY;
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}
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this.lastActivityAtTs = (new Date).getTime();
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this.lastActivityAtTs = (new Date).getTime();
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if (this.lastDispatchAtTs < this.lastActivityAtTs - MIN_DISPATCH_INTERVAL) {
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if (this.lastDispatchAtTs < this.lastActivityAtTs - MIN_DISPATCH_INTERVAL) {
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this.lastDispatchAtTs = this.lastActivityAtTs;
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this.lastDispatchAtTs = this.lastActivityAtTs;
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