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Remove now unused stuff from RoomViewStore
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@@ -211,15 +211,6 @@ class RoomViewStore extends Store {
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});
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}
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_updateScrollState(payload) {
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// Clobber existing scroll state for the given room ID
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const newScrollStateMap = this._state.scrollStateMap;
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newScrollStateMap[payload.room_id] = payload.scroll_state;
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this._setState({
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scrollStateMap: newScrollStateMap,
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});
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}
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reset() {
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this._state = Object.assign({}, INITIAL_STATE);
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}
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@@ -234,11 +225,6 @@ class RoomViewStore extends Store {
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return this._state.initialEventId;
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}
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// The offset to display the initial event at (see scrollStateMap)
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getInitialEventPixelOffset() {
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return this._state.initialEventPixelOffset;
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}
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// Whether to highlight the initial event
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isInitialEventHighlighted() {
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return this._state.isInitialEventHighlighted;
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