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Consider mouse-clicking as user activity
It's a bit non-sensical that moving the mouse constitutes user activity, but clicking it does not. Fix it.
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@@ -30,6 +30,7 @@ class UserActivity {
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* Start listening to user activity
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*/
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start() {
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document.onmousedown = this._onUserActivity.bind(this);
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document.onmousemove = this._onUserActivity.bind(this);
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document.onkeypress = this._onUserActivity.bind(this);
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// can't use document.scroll here because that's only the document
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@@ -46,6 +47,7 @@ class UserActivity {
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* Stop tracking user activity
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*/
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stop() {
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document.onmousedown = undefined;
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document.onmousemove = undefined;
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document.onkeypress = undefined;
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window.removeEventListener('wheel', this._onUserActivity.bind(this), true);
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