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Make use of new room canInvite helper
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@@ -450,17 +450,7 @@ export default class MemberList extends React.Component {
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let inviteButton;
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if (room && room.getMyMembership() === 'join') {
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// assume we can invite until proven false
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let canInvite = true;
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const plEvent = room.currentState.getStateEvents("m.room.power_levels", "");
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const me = room.getMember(cli.getUserId());
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if (plEvent && me) {
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const content = plEvent.getContent();
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if (content && content.invite > me.powerLevel) {
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canInvite = false;
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}
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}
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const canInvite = room.canInvite(cli.getUserId());
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let inviteButtonText = _t("Invite to this room");
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const chat = CommunityPrototypeStore.instance.getSelectedCommunityGeneralChat();
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@@ -100,15 +100,8 @@ const NewRoomIntro = () => {
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});
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}
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let canInvite = inRoom;
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const powerLevels = room.currentState.getStateEvents(EventType.RoomPowerLevels, "")?.getContent();
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const me = room.getMember(cli.getUserId());
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if (powerLevels && me && powerLevels.invite > me.powerLevel) {
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canInvite = false;
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}
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let buttons;
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if (canInvite) {
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if (room.canInvite(cli.getUserId())) {
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const onInviteClick = () => {
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dis.dispatch({ action: "view_invite", roomId });
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};
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