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* Fix some MatrixCall leaks and use a shared AudioContext These leaks, combined with the dozens of AudioContexts floating around in memory across different CallFeeds, could cause some really bad performance issues and audio crashes on Chrome. * Fully release the AudioContext in CallFeed's dispose method * Fix tests
45 lines
1.5 KiB
TypeScript
45 lines
1.5 KiB
TypeScript
/*
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Copyright 2022 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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let audioContext: AudioContext | null = null;
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let refCount = 0;
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/**
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* Acquires a reference to the shared AudioContext.
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* It's highly recommended to reuse this AudioContext rather than creating your
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* own, because multiple AudioContexts can be problematic in some browsers.
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* Make sure to call releaseContext when you're done using it.
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* @returns {AudioContext} The shared AudioContext
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*/
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export const acquireContext = (): AudioContext => {
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if (audioContext === null) audioContext = new AudioContext();
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refCount++;
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return audioContext;
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};
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/**
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* Signals that one of the references to the shared AudioContext has been
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* released, allowing the context and associated hardware resources to be
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* cleaned up if nothing else is using it.
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*/
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export const releaseContext = () => {
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refCount--;
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if (refCount === 0) {
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audioContext.close();
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audioContext = null;
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}
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};
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