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* MatrixRTC: enforce Promise handling using eslint rules * Fix lints without behaviour change. * fix not calling functions --------- Co-authored-by: Timo <toger5@hotmail.de>
167 lines
6.7 KiB
TypeScript
167 lines
6.7 KiB
TypeScript
/*
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Copyright 2023 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { logger as rootLogger } from "../logger.ts";
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import { type MatrixClient, ClientEvent } from "../client.ts";
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import { TypedEventEmitter } from "../models/typed-event-emitter.ts";
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import { type Room, RoomEvent } from "../models/room.ts";
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import { type RoomState, RoomStateEvent } from "../models/room-state.ts";
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import { type MatrixEvent } from "../models/event.ts";
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import { MatrixRTCSession } from "./MatrixRTCSession.ts";
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import { EventType } from "../@types/event.ts";
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const logger = rootLogger.getChild("MatrixRTCSessionManager");
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export enum MatrixRTCSessionManagerEvents {
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// A member has joined the MatrixRTC session, creating an active session in a room where there wasn't previously
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SessionStarted = "session_started",
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// All participants have left a given MatrixRTC session.
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SessionEnded = "session_ended",
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}
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type EventHandlerMap = {
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[MatrixRTCSessionManagerEvents.SessionStarted]: (roomId: string, session: MatrixRTCSession) => void;
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[MatrixRTCSessionManagerEvents.SessionEnded]: (roomId: string, session: MatrixRTCSession) => void;
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};
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/**
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* Holds all active MatrixRTC session objects and creates new ones as events arrive.
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* This interface is UNSTABLE and may change without warning.
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*/
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export class MatrixRTCSessionManager extends TypedEventEmitter<MatrixRTCSessionManagerEvents, EventHandlerMap> {
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// All the room-scoped sessions we know about. This will include any where the app
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// has queried for the MatrixRTC sessions in a room, whether it's ever had any members
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// or not). We keep a (lazily created) session object for every room to ensure that there
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// is only ever one single room session object for any given room for the lifetime of the
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// client: that way there can never be any code holding onto a stale object that is no
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// longer the correct session object for the room.
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private roomSessions = new Map<string, MatrixRTCSession>();
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public constructor(private client: MatrixClient) {
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super();
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}
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public start(): void {
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// We shouldn't need to null-check here, but matrix-client.spec.ts mocks getRooms
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// returning nothing, and breaks tests if you change it to return an empty array :'(
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for (const room of this.client.getRooms() ?? []) {
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const session = MatrixRTCSession.roomSessionForRoom(this.client, room);
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if (session.memberships.length > 0) {
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this.roomSessions.set(room.roomId, session);
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}
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}
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this.client.on(ClientEvent.Room, this.onRoom);
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this.client.on(RoomEvent.Timeline, this.onTimeline);
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this.client.on(RoomStateEvent.Events, this.onRoomState);
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}
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public stop(): void {
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for (const sess of this.roomSessions.values()) {
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void sess.stop();
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}
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this.roomSessions.clear();
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this.client.off(ClientEvent.Room, this.onRoom);
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this.client.off(RoomEvent.Timeline, this.onTimeline);
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this.client.off(RoomStateEvent.Events, this.onRoomState);
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}
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/**
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* Gets the main MatrixRTC session for a room, or undefined if there is
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* no current session
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*/
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public getActiveRoomSession(room: Room): MatrixRTCSession | undefined {
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return this.roomSessions.get(room.roomId)!;
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}
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/**
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* Gets the main MatrixRTC session for a room, returning an empty session
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* if no members are currently participating
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*/
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public getRoomSession(room: Room): MatrixRTCSession {
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if (!this.roomSessions.has(room.roomId)) {
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this.roomSessions.set(room.roomId, MatrixRTCSession.roomSessionForRoom(this.client, room));
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}
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return this.roomSessions.get(room.roomId)!;
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}
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private async consumeCallEncryptionEvent(event: MatrixEvent, isRetry = false): Promise<void> {
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await this.client.decryptEventIfNeeded(event);
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if (event.isDecryptionFailure()) {
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if (!isRetry) {
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logger.warn(
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`Decryption failed for event ${event.getId()}: ${event.decryptionFailureReason} will retry once only`,
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);
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// retry after 1 second. After this we give up.
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setTimeout(() => void this.consumeCallEncryptionEvent(event, true), 1000);
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} else {
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logger.warn(`Decryption failed for event ${event.getId()}: ${event.decryptionFailureReason}`);
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}
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return;
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} else if (isRetry) {
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logger.info(`Decryption succeeded for event ${event.getId()} after retry`);
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}
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if (event.getType() !== EventType.CallEncryptionKeysPrefix) return Promise.resolve();
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const room = this.client.getRoom(event.getRoomId());
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if (!room) {
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logger.error(`Got room state event for unknown room ${event.getRoomId()}!`);
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return Promise.resolve();
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}
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this.getRoomSession(room).onCallEncryption(event);
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}
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private onTimeline = (event: MatrixEvent): void => {
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void this.consumeCallEncryptionEvent(event);
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};
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private onRoom = (room: Room): void => {
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this.refreshRoom(room);
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};
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private onRoomState = (event: MatrixEvent, _state: RoomState): void => {
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const room = this.client.getRoom(event.getRoomId());
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if (!room) {
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logger.error(`Got room state event for unknown room ${event.getRoomId()}!`);
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return;
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}
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if (event.getType() == EventType.GroupCallMemberPrefix) {
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this.refreshRoom(room);
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}
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};
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private refreshRoom(room: Room): void {
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const isNewSession = !this.roomSessions.has(room.roomId);
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const sess = this.getRoomSession(room);
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const wasActiveAndKnown = sess.memberships.length > 0 && !isNewSession;
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sess.onRTCSessionMemberUpdate();
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const nowActive = sess.memberships.length > 0;
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if (wasActiveAndKnown && !nowActive) {
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this.emit(MatrixRTCSessionManagerEvents.SessionEnded, room.roomId, this.roomSessions.get(room.roomId)!);
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} else if (!wasActiveAndKnown && nowActive) {
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this.emit(MatrixRTCSessionManagerEvents.SessionStarted, room.roomId, this.roomSessions.get(room.roomId)!);
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}
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}
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}
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