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1335 lines
45 KiB
JavaScript
1335 lines
45 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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"use strict";
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/**
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* @module models/room
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*/
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var EventEmitter = require("events").EventEmitter;
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var EventStatus = require("./event").EventStatus;
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var RoomSummary = require("./room-summary");
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var MatrixEvent = require("./event").MatrixEvent;
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var utils = require("../utils");
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var ContentRepo = require("../content-repo");
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var EventTimeline = require("./event-timeline");
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var EventTimelineSet = require("./event-timeline-set");
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// var DEBUG = false;
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var DEBUG = true;
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if (DEBUG) {
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// using bind means that we get to keep useful line numbers in the console
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var debuglog = console.log.bind(console);
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} else {
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var debuglog = function() {};
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}
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function synthesizeReceipt(userId, event, receiptType) {
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// console.log("synthesizing receipt for "+event.getId());
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// This is really ugly because JS has no way to express an object literal
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// where the name of a key comes from an expression
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var fakeReceipt = {
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content: {},
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type: "m.receipt",
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room_id: event.getRoomId()
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};
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fakeReceipt.content[event.getId()] = {};
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fakeReceipt.content[event.getId()][receiptType] = {};
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fakeReceipt.content[event.getId()][receiptType][userId] = {
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ts: event.getTs()
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};
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return new MatrixEvent(fakeReceipt);
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}
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/**
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* Construct a new Room.
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*
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* <p>For a room, we store an ordered sequence of timelines, which may or may not
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* be continuous. Each timeline lists a series of events, as well as tracking
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* the room state at the start and the end of the timeline. It also tracks
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* forward and backward pagination tokens, as well as containing links to the
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* next timeline in the sequence.
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*
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* <p>There is one special timeline - the 'live' timeline, which represents the
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* timeline to which events are being added in real-time as they are received
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* from the /sync API. Note that you should not retain references to this
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* timeline - even if it is the current timeline right now, it may not remain
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* so if the server gives us a timeline gap in /sync.
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*
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* <p>In order that we can find events from their ids later, we also maintain a
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* map from event_id to timeline and index.
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*
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* @constructor
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* @alias module:models/room
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* @param {string} roomId Required. The ID of this room.
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* @param {Object=} opts Configuration options
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* @param {*} opts.storageToken Optional. The token which a data store can use
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* to remember the state of the room. What this means is dependent on the store
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* implementation.
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*
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* @param {String=} opts.pendingEventOrdering Controls where pending messages
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* appear in a room's timeline. If "<b>chronological</b>", messages will appear
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* in the timeline when the call to <code>sendEvent</code> was made. If
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* "<b>detached</b>", pending messages will appear in a separate list,
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* accessbile via {@link module:models/room#getPendingEvents}. Default:
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* "chronological".
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*
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* @param {boolean} [opts.timelineSupport = false] Set to true to enable improved
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* timeline support.
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*
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* @prop {string} roomId The ID of this room.
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* @prop {string} name The human-readable display name for this room.
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* @prop {Array<MatrixEvent>} timeline The live event timeline for this room,
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* with the oldest event at index 0. Present for backwards compatibility -
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* prefer getLiveTimeline().getEvents().
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* @prop {object} tags Dict of room tags; the keys are the tag name and the values
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* are any metadata associated with the tag - e.g. { "fav" : { order: 1 } }
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* @prop {object} accountData Dict of per-room account_data events; the keys are the
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* event type and the values are the events.
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* @prop {RoomState} oldState The state of the room at the time of the oldest
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* event in the live timeline. Present for backwards compatibility -
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* prefer getLiveTimeline().getState(true).
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* @prop {RoomState} currentState The state of the room at the time of the
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* newest event in the timeline. Present for backwards compatibility -
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* prefer getLiveTimeline().getState(false).
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* @prop {RoomSummary} summary The room summary.
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* @prop {*} storageToken A token which a data store can use to remember
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* the state of the room.
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*/
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function Room(roomId, opts) {
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opts = opts || {};
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opts.pendingEventOrdering = opts.pendingEventOrdering || "chronological";
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if (["chronological", "detached"].indexOf(opts.pendingEventOrdering) === -1) {
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throw new Error(
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"opts.pendingEventOrdering MUST be either 'chronological' or " +
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"'detached'. Got: '" + opts.pendingEventOrdering + "'"
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);
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}
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this.roomId = roomId;
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this.name = roomId;
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this.tags = {
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// $tagName: { $metadata: $value },
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// $tagName: { $metadata: $value },
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};
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this.accountData = {
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// $eventType: $event
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};
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this.summary = null;
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this.storageToken = opts.storageToken;
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this._opts = opts;
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this._txnToEvent = {}; // Pending in-flight requests { string: MatrixEvent }
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// receipts should clobber based on receipt_type and user_id pairs hence
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// the form of this structure. This is sub-optimal for the exposed APIs
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// which pass in an event ID and get back some receipts, so we also store
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// a pre-cached list for this purpose.
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this._receipts = {
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// receipt_type: {
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// user_id: {
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// eventId: <event_id>,
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// data: <receipt_data>
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// }
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// }
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};
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this._receiptCacheByEventId = {
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// $event_id: [{
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// type: $type,
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// userId: $user_id,
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// data: <receipt data>
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// }]
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};
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// only receipts that came from the server, not synthesized ones
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this._realReceipts = {};
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this._notificationCounts = {};
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// all our per-room timeline lists. the first one is the unfiltered ones;
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// the subsequent ones are the filtered ones in no particular order.
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this._timelineSets = [ new EventTimelineSet(roomId, this, opts) ];
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reEmit(this, this._timelineSets[0], [ "Room.timeline" ]);
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this._fixUpLegacyTimelineFields();
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// any filtered timeline lists we're maintaining for this room
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this._filteredTimelineSets = {
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// filter_id: timelineSet
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};
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// a reference to our shared notification timeline list
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this._notifTimelineSet = opts.notifTimelineSet;
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if (this._opts.pendingEventOrdering == "detached") {
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this._pendingEventList = [];
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}
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}
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utils.inherits(Room, EventEmitter);
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/**
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* Get the list of pending sent events for this room
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*
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* @return {module:models/event.MatrixEvent[]} A list of the sent events
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* waiting for remote echo.
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*
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* @throws If <code>opts.pendingEventOrdering</code> was not 'detached'
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*/
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Room.prototype.getPendingEvents = function() {
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if (this._opts.pendingEventOrdering !== "detached") {
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throw new Error(
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"Cannot call getPendingEventList with pendingEventOrdering == " +
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this._opts.pendingEventOrdering);
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}
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return this._pendingEventList;
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};
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/**
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* Get the live unfiltered timeline for this room.
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*
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* @return {module:models/event-timeline~EventTimeline} live timeline
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*/
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Room.prototype.getLiveTimeline = function(filterId) {
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return this._timelineSets[0].getLiveTimeline();
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};
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/**
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* Reset the live timeline, and start a new one.
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*
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* <p>This is used when /sync returns a 'limited' timeline.
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*
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* @param {string=} backPaginationToken token for back-paginating the new timeline
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*
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* @fires module:client~MatrixClient#event:"Room.timelineReset"
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*/
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Room.prototype.resetLiveTimeline = function(backPaginationToken) {
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var newTimeline;
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for (var i = 0; i < this._timelineSets.length; i++) {
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this._timelineSets[i].resetLiveTimeline(backPaginationToken);
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}
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this._fixUpLegacyTimelineFields();
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this.emit("Room.timelineReset", this);
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};
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/**
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* Fix up this.timeline, this.oldState and this.currentState
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*
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* @private
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*/
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Room.prototype._fixUpLegacyTimelineFields = function() {
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// maintain this.timeline as a reference to the live timeline,
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// and this.oldState and this.currentState as references to the
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// state at the start and end of that timeline. These are more
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// for backwards-compatibility than anything else.
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this.timeline = this._timelineSets[0].getLiveTimeline().getEvents();
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this.oldState = this._timelineSets[0].getLiveTimeline().getState(EventTimeline.BACKWARDS);
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this.currentState = this._timelineSets[0].getLiveTimeline().getState(EventTimeline.FORWARDS);
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};
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/**
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* Return the timeline sets for this room
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*/
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Room.prototype.getTimelineSets = function() {
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return this._timelineSets;
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};
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/**
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* Return the notification timeline set for this room
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*/
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Room.prototype.getNotifTimelineSet = function() {
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return this._notifTimelineSet;
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};
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/**
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* Get the timeline which contains the given event from the unfiltered set, if any
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*
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* @param {string} eventId event ID to look for
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* @return {?module:models/event-timeline~EventTimeline} timeline containing
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* the given event, or null if unknown
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*/
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Room.prototype.getTimelineForEvent = function(eventId) {
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return this._timelineSets[0].getTimelineForEvent(eventId);
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};
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/**
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* Add a new timeline to this room's unfiltered timeline list
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*
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* @return {module:models/event-timeline~EventTimeline} newly-created timeline
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*/
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Room.prototype.addTimeline = function() {
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return this._timelineSets[0].addTimeline();
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};
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/**
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* Get an event which is stored in our unfiltered timeline set
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*
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* @param {string} eventId event ID to look for
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* @return {?module:models/event.MatrixEvent} the given event, or undefined if unknown
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*/
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Room.prototype.findEventById = function(eventId) {
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return this._timelineSets[0].findEventById(eventId);
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};
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/**
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* Get one of the notification counts for this room
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* @param {String} type The type of notification count to get. default: 'total'
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* @return {Number} The notification count, or undefined if there is no count
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* for this type.
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*/
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Room.prototype.getUnreadNotificationCount = function(type) {
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type = type || 'total';
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return this._notificationCounts[type];
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};
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/**
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* Set one of the notification counts for this room
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* @param {String} type The type of notification count to set.
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* @param {Number} count The new count
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*/
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Room.prototype.setUnreadNotificationCount = function(type, count) {
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this._notificationCounts[type] = count;
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};
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/**
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* Get the avatar URL for a room if one was set.
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* @param {String} baseUrl The homeserver base URL. See
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* {@link module:client~MatrixClient#getHomeserverUrl}.
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* @param {Number} width The desired width of the thumbnail.
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* @param {Number} height The desired height of the thumbnail.
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* @param {string} resizeMethod The thumbnail resize method to use, either
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* "crop" or "scale".
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* @param {boolean} allowDefault True to allow an identicon for this room if an
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* avatar URL wasn't explicitly set. Default: true.
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* @return {?string} the avatar URL or null.
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*/
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Room.prototype.getAvatarUrl = function(baseUrl, width, height, resizeMethod,
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allowDefault) {
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var roomAvatarEvent = this.currentState.getStateEvents("m.room.avatar", "");
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if (allowDefault === undefined) { allowDefault = true; }
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if (!roomAvatarEvent && !allowDefault) {
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return null;
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}
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var mainUrl = roomAvatarEvent ? roomAvatarEvent.getContent().url : null;
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if (mainUrl) {
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return ContentRepo.getHttpUriForMxc(
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baseUrl, mainUrl, width, height, resizeMethod
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);
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}
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else if (allowDefault) {
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return ContentRepo.getIdenticonUri(
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baseUrl, this.roomId, width, height
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);
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}
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return null;
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};
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/**
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* Get the aliases this room has according to the room's state
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* The aliases returned by this function may not necessarily
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* still point to this room.
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* @return {array} The room's alias as an array of strings
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*/
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Room.prototype.getAliases = function() {
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var alias_strings = [];
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var alias_events = this.currentState.getStateEvents("m.room.aliases");
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if (alias_events) {
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for (var i = 0; i < alias_events.length; ++i) {
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var alias_event = alias_events[i];
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if (utils.isArray(alias_event.getContent().aliases)) {
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Array.prototype.push.apply(
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alias_strings, alias_event.getContent().aliases
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);
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}
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}
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}
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return alias_strings;
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};
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/**
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* Get this room's canonical alias
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* The alias returned by this function may not necessarily
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* still point to this room.
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* @return {?string} The room's canonical alias, or null if there is none
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*/
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Room.prototype.getCanonicalAlias = function() {
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var canonicalAlias = this.currentState.getStateEvents("m.room.canonical_alias", "");
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if (canonicalAlias) {
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return canonicalAlias.getContent().alias;
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}
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return null;
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};
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/**
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* Add events to a timeline
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*
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* <p>Will fire "Room.timeline" for each event added.
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*
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* @param {MatrixEvent[]} events A list of events to add.
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*
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* @param {boolean} toStartOfTimeline True to add these events to the start
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* (oldest) instead of the end (newest) of the timeline. If true, the oldest
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* event will be the <b>last</b> element of 'events'.
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*
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* @param {module:models/event-timeline~EventTimeline} timeline timeline to
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* add events to.
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*
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* @param {string=} paginationToken token for the next batch of events
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*
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* @fires module:client~MatrixClient#event:"Room.timeline"
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*
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*/
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Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline,
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timeline, paginationToken) {
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for (var i = 0; i < this._timelineSets.length; i++) {
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this._timelineSets[0].addEventsToTimeline(
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events, toStartOfTimeline,
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timeline, paginationToken
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);
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}
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};
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/**
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* Get a member from the current room state.
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* @param {string} userId The user ID of the member.
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* @return {RoomMember} The member or <code>null</code>.
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*/
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Room.prototype.getMember = function(userId) {
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var member = this.currentState.members[userId];
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if (!member) {
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return null;
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}
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return member;
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};
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/**
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* Get a list of members whose membership state is "join".
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* @return {RoomMember[]} A list of currently joined members.
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*/
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Room.prototype.getJoinedMembers = function() {
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return this.getMembersWithMembership("join");
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};
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/**
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* Get a list of members with given membership state.
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* @param {string} membership The membership state.
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* @return {RoomMember[]} A list of members with the given membership state.
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*/
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Room.prototype.getMembersWithMembership = function(membership) {
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return utils.filter(this.currentState.getMembers(), function(m) {
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return m.membership === membership;
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});
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};
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/**
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* Get the default room name (i.e. what a given user would see if the
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* room had no m.room.name)
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* @param {string} userId The userId from whose perspective we want
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* to calculate the default name
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* @return {string} The default room name
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*/
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Room.prototype.getDefaultRoomName = function(userId) {
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return calculateRoomName(this, userId, true);
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};
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/**
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* Check if the given user_id has the given membership state.
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* @param {string} userId The user ID to check.
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* @param {string} membership The membership e.g. <code>'join'</code>
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* @return {boolean} True if this user_id has the given membership state.
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*/
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Room.prototype.hasMembershipState = function(userId, membership) {
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var member = this.getMember(userId);
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if (!member) {
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return false;
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}
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return member.membership === membership;
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};
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/**
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* Add a timelineSet for this room with the given filter
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*/
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Room.prototype.addFilteredTimelineSet = function(filter) {
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var timelineSet = new EventTimelineSet(
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this.roomId, this, {
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filter: filter,
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}
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);
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reEmit(this, timelineSet, [ "Room.timeline" ]);
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this._filteredTimelineSets[filter.filterId] = timelineSet;
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this._timelineSets.push(timelineSet);
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};
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/**
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* Forget the timelineSet for this room with the given filter
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*/
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Room.prototype.removeFilteredTimelineSet = function(filter) {
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var timelineSet = this._filteredTimelineSets[filter.filterId];
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delete this._filteredTimelineSets[filter.filterId];
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var i = this._timelineSets.indexOf(timelineSet);
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if (i > -1) {
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this._timelineSets.splice(i, 1);
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}
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};
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/**
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* Add an event to the end of this room's live timelines. Will fire
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* "Room.timeline".
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*
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* @param {MatrixEvent} event Event to be added
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* @param {string?} duplicateStrategy 'ignore' or 'replace'
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* @fires module:client~MatrixClient#event:"Room.timeline"
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* @private
|
|
*/
|
|
Room.prototype._addLiveEvent = function(event, duplicateStrategy) {
|
|
if (event.getType() === "m.room.redaction") {
|
|
var redactId = event.event.redacts;
|
|
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
var timelineSet = this._timelineSets[i];
|
|
// if we know about this event, redact its contents now.
|
|
var redactedEvent = timelineSet.findEventById(redactId);
|
|
if (redactedEvent) {
|
|
redactedEvent.makeRedacted(event);
|
|
// FIXME: these should be emitted from EventTimelineSet probably
|
|
this.emit("Room.redaction", event, this, timelineSet);
|
|
|
|
// TODO: we stash user displaynames (among other things) in
|
|
// RoomMember objects which are then attached to other events
|
|
// (in the sender and target fields). We should get those
|
|
// RoomMember objects to update themselves when the events that
|
|
// they are based on are changed.
|
|
}
|
|
|
|
// FIXME: apply redactions to notification list
|
|
}
|
|
|
|
// NB: We continue to add the redaction event to the timeline so
|
|
// clients can say "so and so redacted an event" if they wish to. Also
|
|
// this may be needed to trigger an update.
|
|
}
|
|
|
|
if (event.getUnsigned().transaction_id) {
|
|
var existingEvent = this._txnToEvent[event.getUnsigned().transaction_id];
|
|
if (existingEvent) {
|
|
// remote echo of an event we sent earlier
|
|
this._handleRemoteEcho(event, existingEvent);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// add to our timeline lists
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
this._timelineSets[i].addLiveEvent(event, duplicateStrategy);
|
|
}
|
|
|
|
// add to notification timeline list, if any
|
|
if (this._notifTimelineSet) {
|
|
if (event.isNotification()) {
|
|
this._notifTimelineSet.addLiveEvent(event, duplicateStrategy);
|
|
}
|
|
}
|
|
|
|
// synthesize and inject implicit read receipts
|
|
// Done after adding the event because otherwise the app would get a read receipt
|
|
// pointing to an event that wasn't yet in the timeline
|
|
if (event.sender) {
|
|
this.addReceipt(synthesizeReceipt(
|
|
event.sender.userId, event, "m.read"
|
|
), true);
|
|
|
|
// Any live events from a user could be taken as implicit
|
|
// presence information: evidence that they are currently active.
|
|
// ...except in a world where we use 'user.currentlyActive' to reduce
|
|
// presence spam, this isn't very useful - we'll get a transition when
|
|
// they are no longer currently active anyway. So don't bother to
|
|
// reset the lastActiveAgo and lastPresenceTs from the RoomState's user.
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Add a pending outgoing event to this room.
|
|
*
|
|
* <p>The event is added to either the pendingEventList, or the live timeline,
|
|
* depending on the setting of opts.pendingEventOrdering.
|
|
*
|
|
* <p>This is an internal method, intended for use by MatrixClient.
|
|
*
|
|
* @param {module:models/event.MatrixEvent} event The event to add.
|
|
*
|
|
* @param {string} txnId Transaction id for this outgoing event
|
|
*
|
|
* @fires module:client~MatrixClient#event:"Room.localEchoUpdated"
|
|
*
|
|
* @throws if the event doesn't have status SENDING, or we aren't given a
|
|
* unique transaction id.
|
|
*/
|
|
Room.prototype.addPendingEvent = function(event, txnId) {
|
|
if (event.status !== EventStatus.SENDING) {
|
|
throw new Error("addPendingEvent called on an event with status " +
|
|
event.status);
|
|
}
|
|
|
|
if (this._txnToEvent[txnId]) {
|
|
throw new Error("addPendingEvent called on an event with known txnId " +
|
|
txnId);
|
|
}
|
|
|
|
// call setEventMetadata to set up event.sender etc
|
|
// as event is shared over all timelineSets, we set up its metadata based
|
|
// on the unfiltered timelineSet.
|
|
EventTimeline.setEventMetadata(
|
|
event,
|
|
this._timelineSets[0].getLiveTimeline().getState(EventTimeline.FORWARDS),
|
|
false
|
|
);
|
|
|
|
this._txnToEvent[txnId] = event;
|
|
|
|
if (this._opts.pendingEventOrdering == "detached") {
|
|
this._pendingEventList.push(event);
|
|
} else {
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
this._timelineSets[i].addEventToTimeline(event, this._timelineSets[i].getLiveTimeline(), false);
|
|
}
|
|
// notifications are receive-only, so we don't need to worry about this._notifTimelineSet.
|
|
}
|
|
|
|
this.emit("Room.localEchoUpdated", event, this, null, null);
|
|
};
|
|
|
|
/**
|
|
* Deal with the echo of a message we sent.
|
|
*
|
|
* <p>We move the event to the live timeline if it isn't there already, and
|
|
* update it.
|
|
*
|
|
* @param {module:models/event.MatrixEvent} remoteEvent The event received from
|
|
* /sync
|
|
* @param {module:models/event.MatrixEvent} localEvent The local echo, which
|
|
* should be either in the _pendingEventList or the timeline.
|
|
*
|
|
* @fires module:client~MatrixClient#event:"Room.localEchoUpdated"
|
|
* @private
|
|
*/
|
|
Room.prototype._handleRemoteEcho = function(remoteEvent, localEvent) {
|
|
var oldEventId = localEvent.getId();
|
|
var newEventId = remoteEvent.getId();
|
|
var oldStatus = localEvent.status;
|
|
|
|
// no longer pending
|
|
delete this._txnToEvent[remoteEvent.transaction_id];
|
|
|
|
// if it's in the pending list, remove it
|
|
if (this._pendingEventList) {
|
|
utils.removeElement(
|
|
this._pendingEventList,
|
|
function(ev) { return ev.getId() == oldEventId; },
|
|
false
|
|
);
|
|
}
|
|
|
|
// replace the event source (this will preserve the plaintext payload if
|
|
// any, which is good, because we don't want to try decoding it again).
|
|
localEvent.event = remoteEvent.event;
|
|
|
|
// successfully sent.
|
|
localEvent.status = null;
|
|
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
var timelineSet = this._timelineSets[i];
|
|
|
|
// if it's already in the timeline, update the timeline map. If it's not, add it.
|
|
timelineSet.replaceOrAddEvent(localEvent, oldEventId, newEventId);
|
|
}
|
|
|
|
this.emit("Room.localEchoUpdated", localEvent, this,
|
|
oldEventId, oldStatus);
|
|
};
|
|
|
|
/* a map from current event status to a list of allowed next statuses
|
|
*/
|
|
var ALLOWED_TRANSITIONS = {};
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.ENCRYPTING] = [
|
|
EventStatus.SENDING,
|
|
EventStatus.NOT_SENT,
|
|
];
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.SENDING] = [
|
|
EventStatus.ENCRYPTING,
|
|
EventStatus.QUEUED,
|
|
EventStatus.NOT_SENT,
|
|
EventStatus.SENT,
|
|
];
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.QUEUED] =
|
|
[EventStatus.SENDING, EventStatus.CANCELLED];
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.SENT] =
|
|
[];
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.NOT_SENT] =
|
|
[EventStatus.SENDING, EventStatus.QUEUED, EventStatus.CANCELLED];
|
|
|
|
ALLOWED_TRANSITIONS[EventStatus.CANCELLED] =
|
|
[];
|
|
|
|
/**
|
|
* Update the status / event id on a pending event, to reflect its transmission
|
|
* progress.
|
|
*
|
|
* <p>This is an internal method.
|
|
*
|
|
* @param {MatrixEvent} event local echo event
|
|
* @param {EventStatus} newStatus status to assign
|
|
* @param {string} newEventId new event id to assign. Ignored unless
|
|
* newStatus == EventStatus.SENT.
|
|
* @fires module:client~MatrixClient#event:"Room.localEchoUpdated"
|
|
*/
|
|
Room.prototype.updatePendingEvent = function(event, newStatus, newEventId) {
|
|
// if the message was sent, we expect an event id
|
|
if (newStatus == EventStatus.SENT && !newEventId) {
|
|
throw new Error("updatePendingEvent called with status=SENT, " +
|
|
"but no new event id");
|
|
}
|
|
|
|
// SENT races against /sync, so we have to special-case it.
|
|
if (newStatus == EventStatus.SENT) {
|
|
var timeline = this._timelineSets[0].eventIdToTimeline(newEventId);
|
|
if (timeline) {
|
|
// we've already received the event via the event stream.
|
|
// nothing more to do here.
|
|
return;
|
|
}
|
|
}
|
|
|
|
var oldStatus = event.status;
|
|
var oldEventId = event.getId();
|
|
|
|
if (!oldStatus) {
|
|
throw new Error("updatePendingEventStatus called on an event which is " +
|
|
"not a local echo.");
|
|
}
|
|
|
|
var allowed = ALLOWED_TRANSITIONS[oldStatus];
|
|
if (!allowed || allowed.indexOf(newStatus) < 0) {
|
|
throw new Error("Invalid EventStatus transition " + oldStatus + "->" +
|
|
newStatus);
|
|
}
|
|
|
|
event.status = newStatus;
|
|
|
|
if (newStatus == EventStatus.SENT) {
|
|
// update the event id
|
|
event.event.event_id = newEventId;
|
|
|
|
// if the event was already in the timeline (which will be the case if
|
|
// opts.pendingEventOrdering==chronological), we need to update the
|
|
// timeline map.
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
this._timelineSets[i].replaceEventId(oldEventId, newEventId);
|
|
}
|
|
}
|
|
else if (newStatus == EventStatus.CANCELLED) {
|
|
// remove it from the pending event list, or the timeline.
|
|
if (this._pendingEventList) {
|
|
utils.removeElement(
|
|
this._pendingEventList,
|
|
function(ev) { return ev.getId() == oldEventId; },
|
|
false
|
|
);
|
|
}
|
|
this.removeEvent(oldEventId);
|
|
}
|
|
|
|
this.emit("Room.localEchoUpdated", event, this, event.getId(), oldStatus);
|
|
};
|
|
|
|
|
|
/**
|
|
* Add some events to this room. This can include state events, message
|
|
* events and typing notifications. These events are treated as "live" so
|
|
* they will go to the end of the timeline.
|
|
*
|
|
* @param {MatrixEvent[]} events A list of events to add.
|
|
*
|
|
* @param {string} duplicateStrategy Optional. Applies to events in the
|
|
* timeline only. If this is 'replace' then if a duplicate is encountered, the
|
|
* event passed to this function will replace the existing event in the
|
|
* timeline. If this is not specified, or is 'ignore', then the event passed to
|
|
* this function will be ignored entirely, preserving the existing event in the
|
|
* timeline. Events are identical based on their event ID <b>only</b>.
|
|
*
|
|
* @throws If <code>duplicateStrategy</code> is not falsey, 'replace' or 'ignore'.
|
|
*/
|
|
Room.prototype.addLiveEvents = function(events, duplicateStrategy) {
|
|
if (duplicateStrategy && ["replace", "ignore"].indexOf(duplicateStrategy) === -1) {
|
|
throw new Error("duplicateStrategy MUST be either 'replace' or 'ignore'");
|
|
}
|
|
|
|
// sanity check that the live timeline is still live
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
var liveTimeline = this._timelineSets[i].getLiveTimeline();
|
|
if (liveTimeline.getPaginationToken(EventTimeline.FORWARDS)) {
|
|
throw new Error(
|
|
"live timeline "+i+" is no longer live - it has a pagination token (" +
|
|
timelineSet.getPaginationToken(EventTimeline.FORWARDS) + ")"
|
|
);
|
|
}
|
|
if (liveTimeline.getNeighbouringTimeline(EventTimeline.FORWARDS)) {
|
|
throw new Error(
|
|
"live timeline "+i+" is no longer live - it has a neighbouring timeline"
|
|
);
|
|
}
|
|
}
|
|
|
|
for (var i = 0; i < events.length; i++) {
|
|
if (events[i].getType() === "m.typing") {
|
|
this.currentState.setTypingEvent(events[i]);
|
|
}
|
|
else if (events[i].getType() === "m.receipt") {
|
|
this.addReceipt(events[i]);
|
|
}
|
|
// N.B. account_data is added directly by /sync to avoid
|
|
// having to maintain an event.isAccountData() here
|
|
else {
|
|
// TODO: We should have a filter to say "only add state event
|
|
// types X Y Z to the timeline".
|
|
this._addLiveEvent(events[i], duplicateStrategy);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Removes events from this room.
|
|
* @param {String[]} event_ids A list of event_ids to remove.
|
|
*/
|
|
Room.prototype.removeEvents = function(event_ids) {
|
|
for (var i = 0; i < event_ids.length; ++i) {
|
|
this.removeEvent(event_ids[i]);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Removes a single event from this room.
|
|
*
|
|
* @param {String} eventId The id of the event to remove
|
|
*
|
|
* @return {?MatrixEvent} the removed event, or null if the event was not found
|
|
* in this room.
|
|
*/
|
|
Room.prototype.removeEvent = function(eventId) {
|
|
var removedAny;
|
|
for (var i = 0; i < this._timelineSets.length; i++) {
|
|
var removed = this._timelineSets[i].removeEvent(eventId);
|
|
if (removed) {
|
|
removedAny = true;
|
|
}
|
|
}
|
|
return removedAny;
|
|
};
|
|
|
|
|
|
/**
|
|
* Recalculate various aspects of the room, including the room name and
|
|
* room summary. Call this any time the room's current state is modified.
|
|
* May fire "Room.name" if the room name is updated.
|
|
* @param {string} userId The client's user ID.
|
|
* @fires module:client~MatrixClient#event:"Room.name"
|
|
*/
|
|
Room.prototype.recalculate = function(userId) {
|
|
// set fake stripped state events if this is an invite room so logic remains
|
|
// consistent elsewhere.
|
|
var self = this;
|
|
var membershipEvent = this.currentState.getStateEvents(
|
|
"m.room.member", userId
|
|
);
|
|
if (membershipEvent && membershipEvent.getContent().membership === "invite") {
|
|
var strippedStateEvents = membershipEvent.event.invite_room_state || [];
|
|
utils.forEach(strippedStateEvents, function(strippedEvent) {
|
|
var existingEvent = self.currentState.getStateEvents(
|
|
strippedEvent.type, strippedEvent.state_key
|
|
);
|
|
if (!existingEvent) {
|
|
// set the fake stripped event instead
|
|
self.currentState.setStateEvents([new MatrixEvent({
|
|
type: strippedEvent.type,
|
|
state_key: strippedEvent.state_key,
|
|
content: strippedEvent.content,
|
|
event_id: "$fake" + Date.now(),
|
|
room_id: self.roomId,
|
|
user_id: userId // technically a lie
|
|
})]);
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
|
|
var oldName = this.name;
|
|
this.name = calculateRoomName(this, userId);
|
|
this.summary = new RoomSummary(this.roomId, {
|
|
title: this.name
|
|
});
|
|
|
|
if (oldName !== this.name) {
|
|
this.emit("Room.name", this);
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Get a list of user IDs who have <b>read up to</b> the given event.
|
|
* @param {MatrixEvent} event the event to get read receipts for.
|
|
* @return {String[]} A list of user IDs.
|
|
*/
|
|
Room.prototype.getUsersReadUpTo = function(event) {
|
|
return this.getReceiptsForEvent(event).filter(function(receipt) {
|
|
return receipt.type === "m.read";
|
|
}).map(function(receipt) {
|
|
return receipt.userId;
|
|
});
|
|
};
|
|
|
|
/**
|
|
* Get the ID of the event that a given user has read up to, or null if we
|
|
* have received no read receipts from them.
|
|
* @param {String} userId The user ID to get read receipt event ID for
|
|
* @param {Boolean} ignoreSynthesized If true, return only receipts that have been
|
|
* sent by the server, not implicit ones generated
|
|
* by the JS SDK.
|
|
* @return {String} ID of the latest event that the given user has read, or null.
|
|
*/
|
|
Room.prototype.getEventReadUpTo = function(userId, ignoreSynthesized) {
|
|
var receipts = this._receipts;
|
|
if (ignoreSynthesized) {
|
|
receipts = this._realReceipts;
|
|
}
|
|
|
|
if (
|
|
receipts["m.read"] === undefined ||
|
|
receipts["m.read"][userId] === undefined
|
|
) {
|
|
return null;
|
|
}
|
|
|
|
return receipts["m.read"][userId].eventId;
|
|
};
|
|
|
|
/**
|
|
* Get a list of receipts for the given event.
|
|
* @param {MatrixEvent} event the event to get receipts for
|
|
* @return {Object[]} A list of receipts with a userId, type and data keys or
|
|
* an empty list.
|
|
*/
|
|
Room.prototype.getReceiptsForEvent = function(event) {
|
|
return this._receiptCacheByEventId[event.getId()] || [];
|
|
};
|
|
|
|
/**
|
|
* Add a receipt event to the room.
|
|
* @param {MatrixEvent} event The m.receipt event.
|
|
* @param {Boolean} fake True if this event is implicit
|
|
*/
|
|
Room.prototype.addReceipt = function(event, fake) {
|
|
// event content looks like:
|
|
// content: {
|
|
// $event_id: {
|
|
// $receipt_type: {
|
|
// $user_id: {
|
|
// ts: $timestamp
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
if (fake === undefined) { fake = false; }
|
|
if (!fake) {
|
|
this._addReceiptsToStructure(event, this._realReceipts);
|
|
// we don't bother caching real receipts by event ID
|
|
// as there's nothing that would read it.
|
|
}
|
|
this._addReceiptsToStructure(event, this._receipts);
|
|
this._receiptCacheByEventId = this._buildReceiptCache(this._receipts);
|
|
|
|
// send events after we've regenerated the cache, otherwise things that
|
|
// listened for the event would read from a stale cache
|
|
this.emit("Room.receipt", event, this);
|
|
};
|
|
|
|
/**
|
|
* Add a receipt event to the room.
|
|
* @param {MatrixEvent} event The m.receipt event.
|
|
* @param {Object} receipts The object to add receipts to
|
|
*/
|
|
Room.prototype._addReceiptsToStructure = function(event, receipts) {
|
|
var self = this;
|
|
utils.keys(event.getContent()).forEach(function(eventId) {
|
|
utils.keys(event.getContent()[eventId]).forEach(function(receiptType) {
|
|
utils.keys(event.getContent()[eventId][receiptType]).forEach(
|
|
function(userId) {
|
|
var receipt = event.getContent()[eventId][receiptType][userId];
|
|
|
|
if (!receipts[receiptType]) {
|
|
receipts[receiptType] = {};
|
|
}
|
|
|
|
var existingReceipt = receipts[receiptType][userId];
|
|
|
|
if (!existingReceipt) {
|
|
receipts[receiptType][userId] = {};
|
|
} else {
|
|
// we only want to add this receipt if we think it is later
|
|
// than the one we already have. (This is managed
|
|
// server-side, but because we synthesize RRs locally we
|
|
// have to do it here too.)
|
|
var ordering = self._timelineSets[0].compareEventOrdering(
|
|
existingReceipt.eventId, eventId);
|
|
if (ordering !== null && ordering >= 0) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
receipts[receiptType][userId] = {
|
|
eventId: eventId,
|
|
data: receipt
|
|
};
|
|
});
|
|
});
|
|
});
|
|
};
|
|
|
|
/**
|
|
* Build and return a map of receipts by event ID
|
|
* @param {Object} receipts A map of receipts
|
|
* @return {Object} Map of receipts by event ID
|
|
*/
|
|
Room.prototype._buildReceiptCache = function(receipts) {
|
|
var receiptCacheByEventId = {};
|
|
utils.keys(receipts).forEach(function(receiptType) {
|
|
utils.keys(receipts[receiptType]).forEach(function(userId) {
|
|
var receipt = receipts[receiptType][userId];
|
|
if (!receiptCacheByEventId[receipt.eventId]) {
|
|
receiptCacheByEventId[receipt.eventId] = [];
|
|
}
|
|
receiptCacheByEventId[receipt.eventId].push({
|
|
userId: userId,
|
|
type: receiptType,
|
|
data: receipt.data
|
|
});
|
|
});
|
|
});
|
|
return receiptCacheByEventId;
|
|
};
|
|
|
|
|
|
/**
|
|
* Add a temporary local-echo receipt to the room to reflect in the
|
|
* client the fact that we've sent one.
|
|
* @param {string} userId The user ID if the receipt sender
|
|
* @param {MatrixEvent} e The event that is to be acknowledged
|
|
* @param {string} receiptType The type of receipt
|
|
*/
|
|
Room.prototype._addLocalEchoReceipt = function(userId, e, receiptType) {
|
|
this.addReceipt(synthesizeReceipt(userId, e, receiptType), true);
|
|
};
|
|
|
|
/**
|
|
* Update the room-tag event for the room. The previous one is overwritten.
|
|
* @param {MatrixEvent} event the m.tag event
|
|
*/
|
|
Room.prototype.addTags = function(event) {
|
|
// event content looks like:
|
|
// content: {
|
|
// tags: {
|
|
// $tagName: { $metadata: $value },
|
|
// $tagName: { $metadata: $value },
|
|
// }
|
|
// }
|
|
|
|
// XXX: do we need to deep copy here?
|
|
this.tags = event.getContent().tags;
|
|
|
|
// XXX: we could do a deep-comparison to see if the tags have really
|
|
// changed - but do we want to bother?
|
|
this.emit("Room.tags", event, this);
|
|
};
|
|
|
|
/**
|
|
* Update the account_data events for this room, overwriting events of the same type.
|
|
* @param {Array<MatrixEvent>} events an array of account_data events to add
|
|
*/
|
|
Room.prototype.addAccountData = function(events) {
|
|
for (var i = 0; i < events.length; i++) {
|
|
var event = events[i];
|
|
if (event.getType() === "m.tag") {
|
|
this.addTags(event);
|
|
}
|
|
this.accountData[event.getType()] = event;
|
|
this.emit("Room.accountData", event, this);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Access account_data event of given event type for this room
|
|
* @param {string} type the type of account_data event to be accessed
|
|
* @return {?MatrixEvent} the account_data event in question
|
|
*/
|
|
Room.prototype.getAccountData = function(type) {
|
|
return this.accountData[type];
|
|
};
|
|
|
|
/**
|
|
* This is an internal method. Calculates the name of the room from the current
|
|
* room state.
|
|
* @param {Room} room The matrix room.
|
|
* @param {string} userId The client's user ID. Used to filter room members
|
|
* correctly.
|
|
* @param {bool} ignoreRoomNameEvent Return the implicit room name that we'd see if there
|
|
* was no m.room.name event.
|
|
* @return {string} The calculated room name.
|
|
*/
|
|
function calculateRoomName(room, userId, ignoreRoomNameEvent) {
|
|
if (!ignoreRoomNameEvent) {
|
|
// check for an alias, if any. for now, assume first alias is the
|
|
// official one.
|
|
var mRoomName = room.currentState.getStateEvents("m.room.name", "");
|
|
if (mRoomName && mRoomName.getContent() && mRoomName.getContent().name) {
|
|
return mRoomName.getContent().name;
|
|
}
|
|
}
|
|
|
|
var alias = room.getCanonicalAlias();
|
|
|
|
if (!alias) {
|
|
var aliases = room.getAliases();
|
|
|
|
if (aliases.length) {
|
|
alias = aliases[0];
|
|
}
|
|
}
|
|
if (alias) {
|
|
return alias;
|
|
}
|
|
|
|
// get members that are NOT ourselves and are actually in the room.
|
|
var otherMembers = utils.filter(room.currentState.getMembers(), function(m) {
|
|
return (m.userId !== userId && m.membership !== "leave");
|
|
});
|
|
var allMembers = utils.filter(room.currentState.getMembers(), function(m) {
|
|
return (m.membership !== "leave");
|
|
});
|
|
var myMemberEventArray = utils.filter(room.currentState.getMembers(), function(m) {
|
|
return (m.userId == userId);
|
|
});
|
|
var myMemberEvent = (
|
|
(myMemberEventArray.length && myMemberEventArray[0].events) ?
|
|
myMemberEventArray[0].events.member.event : undefined
|
|
);
|
|
|
|
// TODO: Localisation
|
|
if (myMemberEvent && myMemberEvent.content.membership == "invite") {
|
|
if (room.currentState.getMember(myMemberEvent.sender)) {
|
|
// extract who invited us to the room
|
|
return "Invite from " + room.currentState.getMember(
|
|
myMemberEvent.sender
|
|
).name;
|
|
} else if (allMembers[0].events.member) {
|
|
// use the sender field from the invite event, although this only
|
|
// gets us the mxid
|
|
return "Invite from " + myMemberEvent.sender;
|
|
} else {
|
|
return "Room Invite";
|
|
}
|
|
}
|
|
|
|
|
|
if (otherMembers.length === 0) {
|
|
if (allMembers.length === 1) {
|
|
// self-chat, peeked room with 1 participant,
|
|
// or inbound invite, or outbound 3PID invite.
|
|
if (allMembers[0].userId === userId) {
|
|
var thirdPartyInvites =
|
|
room.currentState.getStateEvents("m.room.third_party_invite");
|
|
if (thirdPartyInvites && thirdPartyInvites.length > 0) {
|
|
var name = "Inviting " +
|
|
thirdPartyInvites[0].getContent().display_name;
|
|
if (thirdPartyInvites.length > 1) {
|
|
if (thirdPartyInvites.length == 2) {
|
|
name += " and " +
|
|
thirdPartyInvites[1].getContent().display_name;
|
|
}
|
|
else {
|
|
name += " and " +
|
|
thirdPartyInvites.length + " others";
|
|
}
|
|
}
|
|
return name;
|
|
}
|
|
else {
|
|
return "Empty room";
|
|
}
|
|
}
|
|
else {
|
|
return allMembers[0].name;
|
|
}
|
|
}
|
|
else {
|
|
// there really isn't anyone in this room...
|
|
return "Empty room";
|
|
}
|
|
}
|
|
else if (otherMembers.length === 1) {
|
|
return otherMembers[0].name;
|
|
}
|
|
else if (otherMembers.length === 2) {
|
|
return (
|
|
otherMembers[0].name + " and " + otherMembers[1].name
|
|
);
|
|
}
|
|
else {
|
|
return (
|
|
otherMembers[0].name + " and " + (otherMembers.length - 1) + " others"
|
|
);
|
|
}
|
|
}
|
|
|
|
// FIXME: copypasted from sync.js
|
|
function reEmit(reEmitEntity, emittableEntity, eventNames) {
|
|
utils.forEach(eventNames, function(eventName) {
|
|
// setup a listener on the entity (the Room, User, etc) for this event
|
|
emittableEntity.on(eventName, function() {
|
|
// take the args from the listener and reuse them, adding the
|
|
// event name to the arg list so it works with .emit()
|
|
// Transformation Example:
|
|
// listener on "foo" => function(a,b) { ... }
|
|
// Re-emit on "thing" => thing.emit("foo", a, b)
|
|
var newArgs = [eventName];
|
|
for (var i = 0; i < arguments.length; i++) {
|
|
newArgs.push(arguments[i]);
|
|
}
|
|
reEmitEntity.emit.apply(reEmitEntity, newArgs);
|
|
});
|
|
});
|
|
}
|
|
|
|
/**
|
|
* The Room class.
|
|
*/
|
|
module.exports = Room;
|
|
|
|
/**
|
|
* Fires when an event we had previously received is redacted.
|
|
*
|
|
* (Note this is *not* fired when the redaction happens before we receive the
|
|
* event).
|
|
*
|
|
* @event module:client~MatrixClient#"Room.redaction"
|
|
* @param {MatrixEvent} event The matrix event which was redacted
|
|
* @param {Room} room The room containing the redacted event
|
|
*/
|
|
|
|
/**
|
|
* Fires whenever the name of a room is updated.
|
|
* @event module:client~MatrixClient#"Room.name"
|
|
* @param {Room} room The room whose Room.name was updated.
|
|
* @example
|
|
* matrixClient.on("Room.name", function(room){
|
|
* var newName = room.name;
|
|
* });
|
|
*/
|
|
|
|
/**
|
|
* Fires whenever a receipt is received for a room
|
|
* @event module:client~MatrixClient#"Room.receipt"
|
|
* @param {event} event The receipt event
|
|
* @param {Room} room The room whose receipts was updated.
|
|
* @example
|
|
* matrixClient.on("Room.receipt", function(event, room){
|
|
* var receiptContent = event.getContent();
|
|
* });
|
|
*/
|
|
|
|
/**
|
|
* Fires whenever a room's tags are updated.
|
|
* @event module:client~MatrixClient#"Room.tags"
|
|
* @param {event} event The tags event
|
|
* @param {Room} room The room whose Room.tags was updated.
|
|
* @example
|
|
* matrixClient.on("Room.tags", function(event, room){
|
|
* var newTags = event.getContent().tags;
|
|
* if (newTags["favourite"]) showStar(room);
|
|
* });
|
|
*/
|
|
|
|
/**
|
|
* Fires whenever a room's account_data is updated.
|
|
* @event module:client~MatrixClient#"Room.accountData"
|
|
* @param {event} event The account_data event
|
|
* @param {Room} room The room whose account_data was updated.
|
|
* @example
|
|
* matrixClient.on("Room.accountData", function(event, room){
|
|
* if (event.getType() === "m.room.colorscheme") {
|
|
* applyColorScheme(event.getContents());
|
|
* }
|
|
* });
|
|
*/
|
|
|
|
/**
|
|
* Fires when the status of a transmitted event is updated.
|
|
*
|
|
* <p>When an event is first transmitted, a temporary copy of the event is
|
|
* inserted into the timeline, with a temporary event id, and a status of
|
|
* 'SENDING'.
|
|
*
|
|
* <p>Once the echo comes back from the server, the content of the event
|
|
* (MatrixEvent.event) is replaced by the complete event from the homeserver,
|
|
* thus updating its event id, as well as server-generated fields such as the
|
|
* timestamp. Its status is set to null.
|
|
*
|
|
* <p>Once the /send request completes, if the remote echo has not already
|
|
* arrived, the event is updated with a new event id and the status is set to
|
|
* 'SENT'. The server-generated fields are of course not updated yet.
|
|
*
|
|
* <p>If the /send fails, In this case, the event's status is set to
|
|
* 'NOT_SENT'. If it is later resent, the process starts again, setting the
|
|
* status to 'SENDING'. Alternatively, the message may be cancelled, which
|
|
* removes the event from the room, and sets the status to 'CANCELLED'.
|
|
*
|
|
* <p>This event is raised to reflect each of the transitions above.
|
|
*
|
|
* @event module:client~MatrixClient#"Room.localEchoUpdated"
|
|
*
|
|
* @param {MatrixEvent} event The matrix event which has been updated
|
|
*
|
|
* @param {Room} room The room containing the redacted event
|
|
*
|
|
* @param {string} oldEventId The previous event id (the temporary event id,
|
|
* except when updating a successfully-sent event when its echo arrives)
|
|
*
|
|
* @param {EventStatus} oldStatus The previous event status.
|
|
*/
|