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matrix-js-sdk/lib/models/room-member.js
Kegan Dougal cab7a71a94 Change calculating display names from O(n^2) to O(n)
Reduces initial sync times from ~30s to ~1s on accounts with heavily
populated rooms.

The problem was that f.e. RoomMember it would try to calculate the
display name, which involved looping each RoomMember to get their
display name to check for disambiguation. We now cache display names
to user IDs so we don't need to loop every member when disambiguating.
2015-10-21 13:25:23 +01:00

270 lines
8.8 KiB
JavaScript

"use strict";
/**
* @module models/room-member
*/
var EventEmitter = require("events").EventEmitter;
var ContentRepo = require("../content-repo");
var utils = require("../utils");
/**
* Construct a new room member.
* @constructor
* @param {string} roomId The room ID of the member.
* @param {string} userId The user ID of the member.
* @prop {string} roomId The room ID for this member.
* @prop {string} userId The user ID of this member.
* @prop {boolean} typing True if the room member is currently typing.
* @prop {string} name The human-readable name for this room member.
* @prop {Number} powerLevel The power level for this room member.
* @prop {Number} powerLevelNorm The normalised power level (0-100) for this
* room member.
* @prop {User} user The User object for this room member, if one exists.
* @prop {string} membership The membership state for this room member e.g. 'join'.
* @prop {Object} events The events describing this RoomMember.
* @prop {MatrixEvent} events.member The m.room.member event for this RoomMember.
*/
function RoomMember(roomId, userId) {
this.roomId = roomId;
this.userId = userId;
this.typing = false;
this.name = userId;
this.powerLevel = 0;
this.powerLevelNorm = 0;
this.user = null;
this.membership = null;
this.events = {
member: null
};
this._updateModifiedTime();
}
utils.inherits(RoomMember, EventEmitter);
/**
* Update this room member's membership event. May fire "RoomMember.name" if
* this event updates this member's name.
* @param {MatrixEvent} event The <code>m.room.member</code> event
* @param {RoomState} roomState Optional. The room state to take into account
* when calculating (e.g. for disambiguating users with the same name).
* @fires module:client~MatrixClient#event:"RoomMember.name"
* @fires module:client~MatrixClient#event:"RoomMember.membership"
*/
RoomMember.prototype.setMembershipEvent = function(event, roomState) {
if (event.getType() !== "m.room.member") {
return;
}
this.events.member = event;
var oldMembership = this.membership;
this.membership = event.getDirectionalContent().membership;
var oldName = this.name;
this.name = calculateDisplayName(this, event, roomState);
if (oldMembership !== this.membership) {
this._updateModifiedTime();
this.emit("RoomMember.membership", event, this);
}
if (oldName !== this.name) {
this._updateModifiedTime();
this.emit("RoomMember.name", event, this);
}
};
/**
* Update this room member's power level event. May fire
* "RoomMember.powerLevel" if this event updates this member's power levels.
* @param {MatrixEvent} powerLevelEvent The <code>m.room.power_levels</code>
* event
* @fires module:client~MatrixClient#event:"RoomMember.powerLevel"
*/
RoomMember.prototype.setPowerLevelEvent = function(powerLevelEvent) {
if (powerLevelEvent.getType() !== "m.room.power_levels") {
return;
}
var maxLevel = powerLevelEvent.getContent().users_default || 0;
utils.forEach(utils.values(powerLevelEvent.getContent().users), function(lvl) {
maxLevel = Math.max(maxLevel, lvl);
});
var oldPowerLevel = this.powerLevel;
var oldPowerLevelNorm = this.powerLevelNorm;
this.powerLevel = (
powerLevelEvent.getContent().users[this.userId] ||
powerLevelEvent.getContent().users_default ||
0
);
this.powerLevelNorm = 0;
if (maxLevel > 0) {
this.powerLevelNorm = (this.powerLevel * 100) / maxLevel;
}
// emit for changes in powerLevelNorm as well (since the app will need to
// redraw everyone's level if the max has changed)
if (oldPowerLevel !== this.powerLevel || oldPowerLevelNorm !== this.powerLevelNorm) {
this._updateModifiedTime();
this.emit("RoomMember.powerLevel", powerLevelEvent, this);
}
};
/**
* Update this room member's typing event. May fire "RoomMember.typing" if
* this event changes this member's typing state.
* @param {MatrixEvent} event The typing event
* @fires module:client~MatrixClient#event:"RoomMember.typing"
*/
RoomMember.prototype.setTypingEvent = function(event) {
if (event.getType() !== "m.typing") {
return;
}
var oldTyping = this.typing;
this.typing = false;
var typingList = event.getContent().user_ids;
if (!utils.isArray(typingList)) {
// malformed event :/ bail early. TODO: whine?
return;
}
if (typingList.indexOf(this.userId) !== -1) {
this.typing = true;
}
if (oldTyping !== this.typing) {
this._updateModifiedTime();
this.emit("RoomMember.typing", event, this);
}
};
/**
* Update the last modified time to the current time.
*/
RoomMember.prototype._updateModifiedTime = function() {
this._modified = Date.now();
};
/**
* Get the timestamp when this RoomMember was last updated. This timestamp is
* updated when properties on this RoomMember are updated.
* It is updated <i>before</i> firing events.
* @return {number} The timestamp
*/
RoomMember.prototype.getLastModifiedTime = function() {
return this._modified;
};
/**
* Get the avatar URL for a room member.
* @param {string} baseUrl The base homeserver URL See
* {@link module:client~MatrixClient#getHomeserverUrl}.
* @param {Number} width The desired width of the thumbnail.
* @param {Number} height The desired height of the thumbnail.
* @param {string} resizeMethod The thumbnail resize method to use, either
* "crop" or "scale".
* @param {Boolean} allowDefault (optional) Passing false causes this method to
* return null if the user has no avatar image. Otherwise, a default image URL
* will be returned. Default: true.
* @return {?string} the avatar URL or null.
*/
RoomMember.prototype.getAvatarUrl =
function(baseUrl, width, height, resizeMethod, allowDefault) {
if (allowDefault === undefined) { allowDefault = true; }
if (!this.events.member && !allowDefault) {
return null;
}
var rawUrl = this.events.member ? this.events.member.getContent().avatar_url : null;
if (rawUrl) {
return ContentRepo.getHttpUriForMxc(
baseUrl, rawUrl, width, height, resizeMethod
);
}
else if (allowDefault) {
return ContentRepo.getIdenticonUri(
baseUrl, this.userId, width, height
);
}
return null;
};
function calculateDisplayName(member, event, roomState) {
var displayName = event.getDirectionalContent().displayname;
var selfUserId = member.userId;
/*
// FIXME: this would be great but still needs to use the
// full userId to disambiguate if needed...
if (!displayName) {
var matches = selfUserId.match(/^@(.*?):/);
if (matches) {
return matches[1];
}
else {
return selfUserId;
}
}
*/
if (!displayName) {
return selfUserId;
}
if (!roomState) {
return displayName;
}
var userIds = roomState.getUserIdsWithDisplayName(displayName);
var otherUsers = userIds.filter(function(u) {
return u !== selfUserId;
});
if (otherUsers.length > 0) {
return displayName + " (" + selfUserId + ")";
}
return displayName;
}
/**
* The RoomMember class.
*/
module.exports = RoomMember;
/**
* Fires whenever any room member's name changes.
* @event module:client~MatrixClient#"RoomMember.name"
* @param {MatrixEvent} event The matrix event which caused this event to fire.
* @param {RoomMember} member The member whose RoomMember.name changed.
* @example
* matrixClient.on("RoomMember.name", function(event, member){
* var newName = member.name;
* });
*/
/**
* Fires whenever any room member's membership state changes.
* @event module:client~MatrixClient#"RoomMember.membership"
* @param {MatrixEvent} event The matrix event which caused this event to fire.
* @param {RoomMember} member The member whose RoomMember.membership changed.
* @example
* matrixClient.on("RoomMember.membership", function(event, member){
* var newState = member.membership;
* });
*/
/**
* Fires whenever any room member's typing state changes.
* @event module:client~MatrixClient#"RoomMember.typing"
* @param {MatrixEvent} event The matrix event which caused this event to fire.
* @param {RoomMember} member The member whose RoomMember.typing changed.
* @example
* matrixClient.on("RoomMember.typing", function(event, member){
* var isTyping = member.typing;
* });
*/
/**
* Fires whenever any room member's power level changes.
* @event module:client~MatrixClient#"RoomMember.powerLevel"
* @param {MatrixEvent} event The matrix event which caused this event to fire.
* @param {RoomMember} member The member whose RoomMember.powerLevel changed.
* @example
* matrixClient.on("RoomMember.powerLevel", function(event, member){
* var newPowerLevel = member.powerLevel;
* var newNormPowerLevel = member.powerLevelNorm;
* });
*/