Previously, the API for uploadContent differed wildly depending on whether you
were on a browser with XMLHttpRequest or node.js with the HTTP system
library. This lead to great confusion, as well as making it hard to test the
browser behaviour.
The browser version expected a File, which could be sent straight to
XMLHttpRequest, whereas the node.js version expected an object with a `stream`
property. Now, we no longer recommend the `stream` property (though maintain it
for backwards compatibility) and instead expect the first argument to be the
thing to upload. To support the different ways of passing `type` and `name`,
they can now either be properties of the first argument (which will probably
suit browsers), or passed in as explicit `opts` (which will suit the node.js
users).
Even more crazily, the browser version returned the value of the `content_uri`
property of the result, while the node.js returned the raw JSON. Both flew in
the face of the convention of the js-sdk, which is to return the entire parsed
result object. Hence, add `rawResponse` and `onlyContentUri` options, which
grandfather in those behaviours.
9e89e71e broke uploadContent, making it set 'json=true' on the request, so that
we would try to turn raw content into JSON. It also misguidedly set a
client-side timeout of 30s.
Fix that, and add some tests to check uploadContent works.
In mock-request: distinguish between an expectation (ExpectedRequest)
and an actual request (Request). Add support for checking the headers, and the
request options in general, to Request.
Add a 'verified' property to the response from MatrixClient.listDeviceKeys, and
add MatrixClient.setDeviceVerified to set it. Also changes the format of data
stored for user devices in the session store slightly (in a
backwards-compatible way).
Fix a bug in the error handling in downloadKeys: If the http request failed,
then the exception would get silently swallowed and the promise would never
resolve.
Also: tests!
... and add some sanity checks
Two things here:
1. Clean up the Room API for adding new events to the timeline. Where before
we had addEvents and addEventsToTimeline, whose purposes were unclear, we now
have addLiveEvents which must be used for adding events to the end of the live
timeline, and addEventsToTimeline which should be used for pagination (either
back-pagination of the live timeline, or pagination of an old timeline).
2. Add some sanity checks for the live timeline. Today we have seen problems
where somehow the live timeline had gained a forward pagination token, or the
live timeline had got joined to another timeline, leading to much confusion -
and I would like to notice these sooner.