* minor cleanups to the crypto tests
mostly, this is about using `testUtils.awaitDecryption` rather than custom
code. Some other cleanups too.
* Keep a record of events which are missing their keys
* Retry event decryption when we receive megolm keys
* Refactor how group call end calls
We previously used disposeCall to terminate the call which meant that
sometimes a call would never get a hangup event. This changes it so
that we always end a call by calling hangup, then do the cleanup
when the hangup event arrives, so the cleanup is the same whether
we hang up or the other side does.
* Some fixes for failing & hanging tests
* Add type for the call map
I became sufficiently annoyed with matrix-mock-request that I decided to replace it with fetch-mock, which is what we use in matrix-react-sdk and is generally more powerful, easier to use, and actually maintained.
Unfortunately, we have a TestClient utility which is widely used and quite tightly integrated with matrix-mock-request. It wasn't going to be possible to change TestClient without changing all the tests that use it.
I also don't find TestClient particularly easy to use - it does a lot of stuff which I'm not convinced ought to be done for every single test.
So... I've introduced a couple of new classes (SyncResponder, E2EKeyReceiver) which do some of the useful bits of TestClient, but in a more granular way, and have switched crypto.spec.ts over so that rather than instantiating a TestClient for each test, it creates a MatrixClient directly and intercepts the endpoints necessary.
* first cut poll model
* process incoming poll relations
* allow alt event types in relations model
* allow alt event types in relations model
* remove unneccesary checks on remove relation
* comment
* Revert "allow alt event types in relations model"
This reverts commit e578d84464.
* Revert "Revert "allow alt event types in relations model""
This reverts commit 515db7a8bc.
* basic handling for new poll relations
* tests
* test room.processPollEvents
* join processBeaconEvents and poll events in client
* tidy and set 23 copyrights
* use rooms instance of matrixClient
* tidy
* more copyright
* simplify processPollEvent code
* throw when poll start event has no roomId
* updates for events-sdk move
* more type changes for events-sdk changes
* validate poll end event senders
* reformatted copyright
* undo more comment reformatting
* fix poll end validation logic to allow poll creator to end poll regardless of redaction
* Update src/models/poll.ts
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* correct creator == sender validationin poll end
---------
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Fix issue where the root event of a thread had to be loaded in a complicated way
* Fix issue where edits to the last event of a thread would get lost
* Fix issue where thread reply count would desync
* Refactor relations pagination mocking for tests
vector-im/element-web#23819 is an intermittent failure to correctly initiate a user verification process. The
root cause is as follows:
* In matrix-react-sdk, ensureDMExists tries to create an encrypted DM room, and assumes it is ready for use
(including sending encrypted events) as soon as it receives a RoomStateEvent.NewMember notification
indicating that the other user has been invited or joined.
* However, in sync.ts, we process the membership events in a /sync response (including emitting
RoomStateEvent.NewMember notifications), which is long before we process any m.room.encryption event.
* The upshot is that we can end up trying to send an encrypted event in the new room before processing
the m.room.encryption event, which causes the crypto layer to blow up with an error of "Room was
previously configured to use encryption, but is no longer".
Strictly speaking, ensureDMExists probably ought to be listening for ClientEvent.Room as well as RoomStateEvent.NewMember; but that doesn't help us, because ClientEvent.Room is also emitted
before we process the crypto event.
So, we need to process the crypto event before we start emitting these other events; but a corollary of that
is that we need to do so before we store the new room in the client's store. That makes things tricky, because
currently the crypto layer expects the room to have been stored in the client first.
So... we have to rearrange everything to pass the newly-created Room object into the crypto layer, rather than
just the room id, so that it doesn't need to rely on getting the Room from the client's store.
* Update tests
* Call `Store.storeRoom` earlier
We're going to call `onCryptoEvent` earlier in `processSyncResponse`, but we
need to have stored the room before doing so. We therefore need to move the
call to `storeRoom` earlier.
We can actually reduce a bit of duplication by moving the call into
`SyncApi.createRoom`.
`storeRoom` has relatively few side-effects, so as far as I can tell this
should be pretty safe.
* Call onCryptoEvent before processing state events
This fixes the problematic race condition.
This refactoring brings a number of improvements to GroupCall, which I've unfortunately had to combine into a single commit due to coupling:
- Moves the expiration timestamp field on call membership state to be per-device
- Makes the participants of a group call visible without having to enter the call yourself
- Enables users to join group calls from multiple devices
- Identifies active speakers by their call feed, rather than just their user ID
- Plays nicely with clients that can be in multiple calls in a room at once
- Fixes a memory leak caused by the call retry loop never stopping
- Changes GroupCall to update its state synchronously, and write back to room state asynchronously
- This was already sort of halfway being done, but now we'd be committing to it
- Generally improves the robustness of the state machine
- It means that group call joins will appear instant, in a sense
For many reasons, this is a breaking change.
* Fix screenshare failing after several attempts
Re-use any existing transceivers when screen sharing. This prevents
transceivers accumulating and making the SDP too big: see linked bug.
This also switches from `addTrack()` to `addTransceiver ()` which is
not that large of a change, other than having to explicitly find the
transceivers after an offer has arrived rather than just adding tracks
and letting WebRTC take care of it.
Fixes https://github.com/vector-im/element-call/issues/625
* Fix tests
* Unused import
* Use a map instead of an array
* Add comment
* more comment
* Remove commented code
* Remove unintentional debugging
* Add test for screenshare transceiver re-use
* Type alias for transceiver map