We want to be able to 'block' devices, so that they are not sent copies of our
text. Implement that change, and exclude blocked devices when encrypting
messages.
THis changes the name of the 'deviceVerified' event to
'deviceVerificationChanged', but that just means that the UI won't update
correctly until the changes to react-sdk arrive.
This is the first step in having a cross-room "enable encryption" button.
If encryption is enabled, add an event handler which will set up encryption
when we receive an m.room.encryption event (either at initial /sync, or in
subsequent syncs.)
When we send an encrypted message with Olm, we need to know who to send it
to. Currently that is based on a user list passed to setRoomEncryption. We want
to be able to change the list as people join and leave the room; I also want to
not have to keep the member list in local storage.
So, use the member list at the point of enabling encryption to set up sessions,
and at the point of sending a message to encrypt the message.
Further work here includes:
* updating the react-sdk not to bother setting the member list
* monitoring for new users/devices in the room, and setting up new sessions
with them
Make `MatrixEvent.event` contain the *encrypted* event, and keep the plaintext
payload in a separate `_clearEvent` property.
This achieves several aims:
* means that we have a record of the actual object which was received over
the wire, which can be shown by clients for 'view source'.
* makes sent and received encrypted MatrixEvents more consistent (previously
sent ones had `encryptedType` and `encryptedContent` properties, whereas
received ones threw away the ciphertext).
* Avoids having to make two MatrixEvents in the receive path, and copying
fields from one to the other.
*Hopefully* most clients have followed the advice given in the jsdoc of not
relying on MatrixEvent.event to get at events. If they haven't, I guess they'll
break in the face of encrypted events.
(The pushprocessor didn't follow this advice, so needed some tweaks.)
If an exception was thrown by the encryption process, the event would be
queued, but the exception would not be handled. This meant that the event got
stuck as a grey 'sending' event in the UI.
Fixing this correctly is slightly more complex than just handling the exception
correctly. A naive approach would mean that the event would be shown as a red
'unsent' message, and clicking 'resend' would then send the message *in the
clear*. Hence, move the encryption to _sendEvent, where it will be called again
when the event is resent.
Add a 'verified' property to the response from MatrixClient.listDeviceKeys, and
add MatrixClient.setDeviceVerified to set it. Also changes the format of data
stored for user devices in the session store slightly (in a
backwards-compatible way).
Fix a bug in the error handling in downloadKeys: If the http request failed,
then the exception would get silently swallowed and the promise would never
resolve.
Also: tests!
... and add some sanity checks
Two things here:
1. Clean up the Room API for adding new events to the timeline. Where before
we had addEvents and addEventsToTimeline, whose purposes were unclear, we now
have addLiveEvents which must be used for adding events to the end of the live
timeline, and addEventsToTimeline which should be used for pagination (either
back-pagination of the live timeline, or pagination of an old timeline).
2. Add some sanity checks for the live timeline. Today we have seen problems
where somehow the live timeline had gained a forward pagination token, or the
live timeline had got joined to another timeline, leading to much confusion -
and I would like to notice these sooner.
When we peek into a room, we create its Room object. We need to make sure it is
created with the same options as we would if it were created via the /sync
calls.
Save the options passed in when startClient is called, and then pass them into
the SyncApi each time we create it.
This is some preparatory work for fixing up the problems with te timeline
ordering of unsent messages
(https://github.com/vector-im/vector-web/issues/1120). The functional changes
here should be minimal (bar an extra `Room.localEchoUpdated` when the local
echo is first added to the timeline).
Give `MatrixClient.sendEvent` its own entry point `Room.addPendingMessage`
instead of pushing it through `addEventsToTimeline`; this considerably
simplifies the implementation of the latter and also means that we can contain
the `_txnId` ming to MatrixClient.
Move the code which deals with a successful `/send` response from
`MatrixClient` into `Room.updatePendingEvent`, since it involves fiddling with
the innards of the Room.
Also adds a new EventStatus 'SENT' for events which have been successfully sent
but whose remote echo we still haven't received.