Inform the client that historical messages were imported in the timeline and they should refresh the timeline in order to see the new events.
Companion `matrix-react-sdk` PR: https://github.com/matrix-org/matrix-react-sdk/pull/8354
The `marker` events are being used as state now because this way they can't be lost in a timeline gap. Regardless of when they were sent, we will still have the latest version of the state to compare against. Any time we see our latest state value change for marker events, prompt the user that the timeline needs to refresh.
> In a [sync meeting with @ara4n](https://docs.google.com/document/d/1KCEmpnGr4J-I8EeaVQ8QJZKBDu53ViI7V62y5BzfXr0/edit#bookmark=id.67nio1ka8znc), we came up with the idea to make the `marker` events as state events. When the client sees that the `m.room.marker` state changed to a different event ID, it can throw away all of the timeline and re-fetch as needed.
>
> For homeservers where the [same problem](https://github.com/matrix-org/matrix-doc/pull/2716#discussion_r782499674) can happen, we probably don't want to throw away the whole timeline but it can go up the `unsigned.replaces_state` chain of the `m.room.marker` state events to get them all.
>
> In terms of state performance, there could be thousands of `marker` events in a room but it's no different than room members joining and leaving over and over like an IRC room.
>
> *-- https://github.com/matrix-org/matrix-spec-proposals/pull/2716#discussion_r782629097*
### Why are we just setting `timlineNeedsRefresh` (and [prompting the user](https://github.com/matrix-org/matrix-react-sdk/pull/8354)) instead of automatically refreshing the timeline for the user?
If we refreshed the timeline automatically, someone could cause your Element client to constantly refresh the timeline by just sending marker events over and over. Granted, you probably want to leave a room like this 🤷. Perhaps also some sort of DOS vector since everyone will be refreshing and hitting the server at the exact same time.
In order to avoid the timeline maybe going blank during the refresh, we could re-fetch the new events first, then replace the timeline. But the points above still stand on why we shouldn't.
Now that we're pointing at `src/` for tests, we can stop trying to load source maps from random places. With this dependency used, source maps are off by a few lines.
The earlier commit, d3ce0cb82f, has most of the juicy details on this. In addition to d3ce's changes, we also:
* Use `TestClient` in many integration tests due to subtle behaviour changes in imports when switching to ES6. Namely the behaviour where setting the request function is less reliable in the way we did it, but `TestClient` is very reliable.
* We now use the Olm loader more often to avoid having to maintain so much duplicate code. This makes the imports slightly easier to read.
To finish all pending flushes between tests. This stops the unit
tests from hanging on node 11 when run in certain combinations.
Requires https://github.com/matrix-org/matrix-mock-request/pull/6
(so will need a release of matrix-mock-request before merging)
These guys do a flush("/sync"), without waiting for it to complete, and then in
the afterEach, check that the sync has been flushed, which it may not have
been. So we should make sure we wait for the flush.
There is a common pattern in the tests which is, when we want to mock a /sync,
to flush it, and then, in the next tick of the promise loop, to wait for the
syncing event. However, this is racy: there is no guarantee that the syncing
event will not happen before the next tick of the promise loop.
Instead, we should set the expectation of the syncing event, then do the flush.
(Technically we only need to wait for the syncing event, but by waiting for
both we'll catch any errors thrown by the flush, and make sure we don't have
any outstanding flushes before proceeding).
Add a utility method to TestClient to do the above, and use it where we have a
TestClient.
(Also fixes a couple of other minor buglets in the tests).
Two tweaks:
* `httpBackend.flush()` now returns a value, so we can't pass its result
straight into `done()`.
* In one of the megolm tests, we need to wait for the device query to finish
before marking the relevant device as known. One easy way to do this is
actually to try sending the message first - that will block until the device
query completes.
Much of this transformation has been done automatically:
* add expect import to each file
* replace `not.to` with `toNot`
* replace `to[Not]Be{Undefined,Null}` with equivalents
* replace `jasmine.createSpy(...)` with `except.createSpy`, and `andCallFake`
with `andCall`
Also:
* replace `jasmine.createSpyObj` with manual alternatives
* replace `jasmine.Clock` with `lolex`
Remove some we don't care about. Set some other ones we do care
about but don't currently adhere to to warn. Set the max warnings
threshold to the current number of warnings, so we don't introduce
more of them. Fix a bunch of legit lint errors and add exceptions
to various places in the test code that does funny things with
'this'.
We need to reset things at the UI level when we get a gappy sync, so give the
clients something to listen for.
Also add a bunch of tests for that bit of code.
This provides optional support for fetching old events via the /context API,
and paginating backwards and forwards from them, eventually merging into the
live timeline.
To support it, events are now stored in an EventTimeline, rather than directly
in an array in the Room; the old names are maintained as references for
compatibility.
The feature has to be enabled explicitly, otherwise it would be impossible for
existing clients to back-paginate to the old events after a gappy /sync.
Still TODO here:
* An object which provides a window into the timelines to make them possible to
use. This will be a separate PR.
* Rewrite the 'EventContext' used by the searchRoomEvents API in terms of an
EventTimeline - it is essentially a subset.
It was possible for the test to end (via done()) before the final /events req
was flushed, resulting in a fail as there were requests outstanding. We now wait
until the final flush is done before done()ing.