* Switch sliding sync support to simplified sliding sync
Experimental PR to test js-sdk with simlified sliding sync.
This does not maintain support for regulaer sliding sync.
* Remove txn_id handling, ensure we always resend when req params change
* Fix some tests
* Fix remaining tests
* Mark TODOs on tests which need to die
* Linting
* Make comments lie less
* void
* Always sent full extension request
* Fix test
* Remove usage of deprecated field
* Hopefully fix DM names
* Refactor how heroes are handled in Room
* Fix how heroes work
* Linting
* Ensure that when SSS omits heroes we don't forget we had heroes
Otherwise when the room next appears the name/avatar reset to
'Empty Room' with no avatar.
* Check the right flag when doing timeline trickling
* Also change when the backpagination token is set
* Remove list ops and server-provided sort positions
SSS doesn't have them.
* Linting
* Add Room.bumpStamp
* Update crypto wasm lib
For new functions
* Add performance logging
* Fix breaking change in crypto wasm v8
* Update crypto wasm for breaking changes
See https://github.com/matrix-org/matrix-rust-sdk-crypto-wasm/releases/tag/v8.0.0
for how this was mapped from the previous API.
* Mark all tracked users as dirty on expired SSS connections
See https://github.com/matrix-org/matrix-rust-sdk/pull/3965 for
more information. Requires `Extension.onRequest` to be `async`.
* add ts extension
* Fix typedoc ref
* Add method to interface
* Don't force membership to invite
The membership was set correctly from the stripped state anyway so
this was redundant and was breaking rooms where we'd knocked.
* Missed merge
* Type import
* Make coverage happier
* More test coverage
* Grammar & formatting
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Remove markAllTrackedUsersAsDirty from crypto API
Not sure why this was in there, seems like it just needed to be in
crypto sync callbacks, which it already was.
* Remove I from interface
* API doc
* Move Hero definition to room-summary
* make comment more specific
* Move internal details into room.ts
and make the comment a proper tsdoc comment
* Use terser arrow function syntax
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Move comment to where we do the lookup
* Clarify comment
also prettier says hi
* Add comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Add tsdoc
explaining that the summary event will be modified
* more comment
* Remove unrelated changes
* Add docs & make fields optional
* Type import
* Clarify sync versions
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Make tsdoc comment & add info on when it's used.
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Rephrase comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Prettier
* Only fetch member for hero in legacy sync mode
* Split out a separate method to set SSS room summary
Rather than trying to fudge up an object that looked enough like the
old one that we could pass it in.
* Type import
* Make link work
* Nope, linter treats it as an unused import
* Add link the other way
* Add more detail to doc
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Remove unnecessary cast
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Remove length > 0 check
as it wasn't really necessary and may cause heroes not to be cleared?
* Doc params
* Remove unnecessary undefined comparison
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Put the comparison back
as it's necessary to stop typescript complaining
* Fix comment
* Fix comment
---------
Co-authored-by: Kegan Dougal <7190048+kegsay@users.noreply.github.com>
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* WIP support for state_after
* Fix sliding sync sdk / embedded tests
* Allow both state & state_after to be undefined
Since it must have allowed state to be undefined previously: the test
had it as such.
* Fix limited sync handling
* Need to use state_after being undefined
if state can be undefined anyway
* Make sliding sync sdk tests pass
* Remove deprecated interfaces & backwards-compat code
* Remove useless assignment
* Use updates unstable prefix
* Clarify docs
* Remove additional semi-backwards compatible overload
* Update unstable prefixes
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix test
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add test for MSC4222 behaviour
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Improve coverage
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Tidy
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add comments to explain why things work as they are.
* Fix sync accumulator for state_after sync handling
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Revert "Fix room state being updated with old (now overwritten) state and emitting for those updates. (#4242)"
This reverts commit 957329b218.
* Fix Sync Accumulator toJSON putting start timeline state in state_after field
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add test case
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: Hugh Nimmo-Smith <hughns@matrix.org>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: Timo <toger5@hotmail.de>
* Introduce Membership TS type
* Adapt the Membership TS type to be an enum
* Add docstrings for KnownMembership and Membership
* Move Membership types into a separate file, exported from types.ts
---------
Co-authored-by: Stanislav Demydiuk <s.demydiuk@gmail.com>
... and replace a lot of calls to `MatrixClient.isRoomEncrypted` with it.
This is a lesser check (since it can be tricked by servers withholding the
state event), but for most cases it is sufficient. At the end of the day, if
the server witholds the state, the room is pretty much bricked anyway. The one
thing we *mustn't* do is allow users to send *unencrypted* events to the room.
* Do not assume that a relation lives in main timeline if we do not know its parent
* For pagination, partition relations with unknown parents into a separate bucket
And only add them to relation map, no timelines
* Make addLiveEvents async and have it fetch parent events of unknown relations to not insert into the wrong timeline
* Fix tests not awaiting addLIveEvents
* Fix handling of thread roots in eventShouldLiveIn
* Fix types
* Fix tests
* Fix import
* Stash thread ID of relations in unsigned to be stashed in sync accumulator
* Persist after processing
* Revert "Persist after processing"
This reverts commit 05ed6409b3.
* Update unsigned field name to match MSC4023
* Persist after processing to store thread id in unsigned sync accumulator
* Add test
* Fix replayEvents getting doubled up due to Thread::addEvents being called in createThread and separately
* Fix test
* Switch to using UnstableValue
* Add comment
* Iterate
* Add comments.
* Implment MSC3873 to handle escaped dots in keys.
* Add some comments about tests.
* Clarify spec behavior.
* Fix typo.
* Don't manually iterate string.
* Clean-up tests.
* Simplify tests.
* Add more tests & fix bug with empty parts.
* Add more edge cases.
* Add a regular expression solution.
This is ~80% slower than the basic split(".").
* Split on a simpler regular expression.
This is ~50% slower than a simple split(".").
* Remove redundant case in regex.
* Enable sticky regex.
* Rollback use of regex.
* Cache values in the PushProcessor.
* Use more each in tests.
* Pre-calculate the key parts instead of caching them.
* Fix typo.
* Switch back to external cache, but clean out obsolete cached values.
* Remove obsolete property.
* Remove more obsolete properties.
There are a couple of callback interfaces which are currently stuffed into
`IStoredClientOpts` to make it easier to pass them into the `SyncApi`
constructor.
Before we add more fields to this, let's separate it out to a separate object.
* bugfix: sliding sync initial room timelines shouldn't notify
Flag timeline events as `fromCache` when `initial: true` rooms
are received. This stops notifications appearing inappropriately
when you scroll the room list or spider the room list, as it
causes `liveEvent=false`.
* Use num_live to detect liveness; with jest test
* Linting
* jsdoc
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
vector-im/element-web#23819 is an intermittent failure to correctly initiate a user verification process. The
root cause is as follows:
* In matrix-react-sdk, ensureDMExists tries to create an encrypted DM room, and assumes it is ready for use
(including sending encrypted events) as soon as it receives a RoomStateEvent.NewMember notification
indicating that the other user has been invited or joined.
* However, in sync.ts, we process the membership events in a /sync response (including emitting
RoomStateEvent.NewMember notifications), which is long before we process any m.room.encryption event.
* The upshot is that we can end up trying to send an encrypted event in the new room before processing
the m.room.encryption event, which causes the crypto layer to blow up with an error of "Room was
previously configured to use encryption, but is no longer".
Strictly speaking, ensureDMExists probably ought to be listening for ClientEvent.Room as well as RoomStateEvent.NewMember; but that doesn't help us, because ClientEvent.Room is also emitted
before we process the crypto event.
So, we need to process the crypto event before we start emitting these other events; but a corollary of that
is that we need to do so before we store the new room in the client's store. That makes things tricky, because
currently the crypto layer expects the room to have been stored in the client first.
So... we have to rearrange everything to pass the newly-created Room object into the crypto layer, rather than
just the room id, so that it doesn't need to rely on getting the Room from the client's store.