Hopefully this will improve our recovery time after a laptop is suspended. The
idea is to treat the timeouts on the http apis as being in realtime, rather
than in elapsed time while the machine is awake.
To do this, we add a layer on top of window.setTimeout. We run a callback every
second, which then checks the wallclock time and runs any pending callbacks.
The existing 'pendingEventOrdering'=='end' semantics had been substantially
broken by the introduction of timelines and gappy syncs: after a gappy
sync, pending events would get stuck in the old timeline section. (Part of
https://github.com/vector-im/vector-web/issues/1120).
This is some preparatory work for fixing up the problems with te timeline
ordering of unsent messages
(https://github.com/vector-im/vector-web/issues/1120). The functional changes
here should be minimal (bar an extra `Room.localEchoUpdated` when the local
echo is first added to the timeline).
Give `MatrixClient.sendEvent` its own entry point `Room.addPendingMessage`
instead of pushing it through `addEventsToTimeline`; this considerably
simplifies the implementation of the latter and also means that we can contain
the `_txnId` ming to MatrixClient.
Move the code which deals with a successful `/send` response from
`MatrixClient` into `Room.updatePendingEvent`, since it involves fiddling with
the innards of the Room.
Also adds a new EventStatus 'SENT' for events which have been successfully sent
but whose remote echo we still haven't received.
We need to reset things at the UI level when we get a gappy sync, so give the
clients something to listen for.
Also add a bunch of tests for that bit of code.
Removing the last event in an EventTimeline (as we might, for instance, if it
was a local echo in an empty timeline) got us into a state where the baseIndex
would increment when adding events to the end of the timeline, causing much
confusion.
* This should fix the problem where we could end up with two concurrent syncs
due to both retrying /sync and hitting /versions. There is now one and only
one mechanism for connection recovery.
* Hit /versions a little less often as I think every 2 seconds is a little
over-aggressive. Also introduce randomness to minimize possibility of
thundering herds.
* Add a listener for the 'online' event in case any browser is nice enough
to ever fire it.
* Treat a 400 response from /versions as successful since older synapses
will not support it.
In order to resolve the conflict between local and remote read-receipts, try to
give precedence to the read-receipt which refers to the most recent event.
Also fix the read-receipt synthesis in _addLiveEvents so that it actually works
(drop the spurious MatrixEvent wrapper), and remove the synthesis in
recalculate() (which appears to be redundant).
This provides optional support for fetching old events via the /context API,
and paginating backwards and forwards from them, eventually merging into the
live timeline.
To support it, events are now stored in an EventTimeline, rather than directly
in an array in the Room; the old names are maintained as references for
compatibility.
The feature has to be enabled explicitly, otherwise it would be impossible for
existing clients to back-paginate to the old events after a gappy /sync.
Still TODO here:
* An object which provides a window into the timelines to make them possible to
use. This will be a separate PR.
* Rewrite the 'EventContext' used by the searchRoomEvents API in terms of an
EventTimeline - it is essentially a subset.