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trivially add content.currently_active in m.presence events.
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@@ -31,6 +31,8 @@ limitations under the License.
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* @prop {string} avatarUrl The 'avatar_url' of the user if known.
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* @prop {string} avatarUrl The 'avatar_url' of the user if known.
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* @prop {string} presence The presence enum if known.
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* @prop {string} presence The presence enum if known.
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* @prop {Number} lastActiveAgo The last time the user performed some action in ms.
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* @prop {Number} lastActiveAgo The last time the user performed some action in ms.
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* @prop {Boolean} currentlyActive Whether we should consider lastActiveAgo to be
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* an approximation and that the user should be seen as active 'now'
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* @prop {Object} events The events describing this user.
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* @prop {Object} events The events describing this user.
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* @prop {MatrixEvent} events.presence The m.presence event for this user.
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* @prop {MatrixEvent} events.presence The m.presence event for this user.
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*/
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*/
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@@ -40,6 +42,7 @@ function User(userId) {
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this.displayName = userId;
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this.displayName = userId;
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this.avatarUrl = null;
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this.avatarUrl = null;
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this.lastActiveAgo = 0;
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this.lastActiveAgo = 0;
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this.currentlyActive = false;
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this.events = {
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this.events = {
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presence: null,
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presence: null,
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profile: null
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profile: null
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@@ -79,6 +82,7 @@ User.prototype.setPresenceEvent = function(event) {
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this.displayName = event.getContent().displayname;
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this.displayName = event.getContent().displayname;
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this.avatarUrl = event.getContent().avatar_url;
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this.avatarUrl = event.getContent().avatar_url;
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this.lastActiveAgo = event.getContent().last_active_ago;
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this.lastActiveAgo = event.getContent().last_active_ago;
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this.currentlyActive = event.getContent().currently_active;
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if (eventsToFire.length > 0) {
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if (eventsToFire.length > 0) {
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this._updateModifiedTime();
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this._updateModifiedTime();
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