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introduce Room.myMembership event
As you don't always have your own member with lazy loading of members enabled, looking at the sync response section where a room appears is the most reliable way of determining the syncing user's membership in a room. Before we already used this to read the current room membership with `room.getMyMembership()`, but we were still using the `RoomMember.membership` event to detect when the syncing user's membership changed. This event will help make those checks work well with LL enabled.
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@@ -178,7 +178,7 @@ function Room(roomId, client, myUserId, opts) {
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// read by megolm; boolean value - null indicates "use global value"
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this._blacklistUnverifiedDevices = null;
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this._syncedMembership = null;
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this._selfMembership = null;
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this._summaryHeroes = null;
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// awaited by getEncryptionTargetMembers while room members are loading
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@@ -263,7 +263,7 @@ Room.prototype.getMyMembership = function() {
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return me.membership;
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}
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}
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return this._syncedMembership;
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return this._selfMembership;
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};
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/**
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@@ -278,7 +278,7 @@ Room.prototype.getDMInviter = function() {
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return me.getDMInviter();
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}
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}
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if (this._syncedMembership === "invite") {
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if (this._selfMembership === "invite") {
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// fall back to summary information
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const memberCount = this.getInvitedAndJoinedMemberCount();
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if (memberCount == 2 && this._summaryHeroes.length) {
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@@ -362,8 +362,15 @@ Room.prototype.getAvatarFallbackMember = function() {
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* Sets the membership this room was received as during sync
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* @param {string} membership join | leave | invite
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*/
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Room.prototype.setSyncedMembership = function(membership) {
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this._syncedMembership = membership;
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Room.prototype.updateMyMembership = function(membership) {
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const prevMembership = this._selfMembership;
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this._selfMembership = membership;
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if (prevMembership !== membership) {
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if (membership === "leave") {
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this._cleanupAfterLeaving();
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}
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this.emit("Room.myMembership", this, membership, prevMembership);
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}
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};
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Room.prototype._loadMembersFromServer = async function() {
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@@ -470,7 +477,7 @@ Room.prototype.clearLoadedMembersIfNeeded = async function() {
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* called when sync receives this room in the leave section
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* to do cleanup after leaving a room. Possibly called multiple times.
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*/
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Room.prototype.onLeft = function() {
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Room.prototype._cleanupAfterLeaving = function() {
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this.clearLoadedMembersIfNeeded().catch((err) => {
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console.error(`error after clearing loaded members from ` +
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`room ${this.roomId} after leaving`);
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13
src/sync.js
13
src/sync.js
@@ -123,6 +123,7 @@ SyncApi.prototype.createRoom = function(roomId) {
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"Room.timelineReset",
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"Room.localEchoUpdated",
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"Room.accountData",
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"Room.myMembership",
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]);
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this._registerStateListeners(room);
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return room;
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@@ -976,9 +977,10 @@ SyncApi.prototype._processSyncResponse = async function(
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// Handle invites
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inviteRooms.forEach(function(inviteObj) {
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const room = inviteObj.room;
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room.setSyncedMembership("invite");
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const stateEvents =
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self._mapSyncEventsFormat(inviteObj.invite_state, room);
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room.updateMyMembership("invite");
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self._processRoomEvents(room, stateEvents);
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if (inviteObj.isBrandNewRoom) {
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room.recalculate();
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@@ -993,7 +995,6 @@ SyncApi.prototype._processSyncResponse = async function(
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// Handle joins
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await Promise.mapSeries(joinRooms, async function(joinObj) {
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const room = joinObj.room;
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room.setSyncedMembership("join");
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const stateEvents = self._mapSyncEventsFormat(joinObj.state, room);
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const timelineEvents = self._mapSyncEventsFormat(joinObj.timeline, room);
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const ephemeralEvents = self._mapSyncEventsFormat(joinObj.ephemeral);
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@@ -1009,6 +1010,8 @@ SyncApi.prototype._processSyncResponse = async function(
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);
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}
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room.updateMyMembership("join");
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joinObj.timeline = joinObj.timeline || {};
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if (joinObj.isBrandNewRoom) {
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@@ -1116,8 +1119,6 @@ SyncApi.prototype._processSyncResponse = async function(
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// Handle leaves (e.g. kicked rooms)
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leaveRooms.forEach(function(leaveObj) {
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const room = leaveObj.room;
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room.setSyncedMembership("leave");
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const stateEvents =
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self._mapSyncEventsFormat(leaveObj.state, room);
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const timelineEvents =
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@@ -1125,6 +1126,8 @@ SyncApi.prototype._processSyncResponse = async function(
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const accountDataEvents =
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self._mapSyncEventsFormat(leaveObj.account_data);
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room.updateMyMembership("leave");
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self._processRoomEvents(room, stateEvents, timelineEvents);
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room.addAccountData(accountDataEvents);
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@@ -1145,8 +1148,6 @@ SyncApi.prototype._processSyncResponse = async function(
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accountDataEvents.forEach(function(e) {
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client.emit("event", e);
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});
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room.onLeft();
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});
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// update the notification timeline, if appropriate.
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