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Support default push rules for when servers are outdated
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@@ -23,6 +23,12 @@ import {escapeRegExp, globToRegexp} from "./utils";
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const RULEKINDS_IN_ORDER = ['override', 'content', 'room', 'sender', 'underride'];
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// The default override rules to apply when calculating actions for an event. These
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// defaults apply under no other circumstances to avoid confusing the client with server
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// state.
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const DEFAULT_OVERRIDE_RULES = [
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];
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/**
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* Construct a Push Processor.
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* @constructor
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@@ -312,6 +318,26 @@ function PushProcessor(client) {
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return actionObj;
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};
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const applyRuleDefaults = function(clientRuleset) {
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// Deep clone the object before we mutate it
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const ruleset = JSON.parse(JSON.stringify(clientRuleset));
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if (!clientRuleset['global']) clientRuleset['global'] = {};
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if (!clientRuleset['global']['override']) clientRuleset['global']['override'] = [];
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// Apply default overrides
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const globalOverrides = clientRuleset['global']['override'];
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for (const override of DEFAULT_OVERRIDE_RULES) {
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const existingRule = globalOverrides.find((r) => r.rule_id === override.rule_id);
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if (!existingRule) {
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console.warn(`Adding global override for ${override.rule_id} because is is missing`);
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globalOverrides.push(override);
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}
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}
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return ruleset;
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};
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this.ruleMatchesEvent = function(rule, ev) {
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let ret = true;
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for (let i = 0; i < rule.conditions.length; ++i) {
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@@ -331,7 +357,8 @@ function PushProcessor(client) {
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* @return {PushAction}
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*/
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this.actionsForEvent = function(ev) {
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return pushActionsForEventAndRulesets(ev, client.pushRules);
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const rules = applyRuleDefaults(client.pushRules);
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return pushActionsForEventAndRulesets(ev, rules);
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};
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/**
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