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Merge pull request #91 from matrix-org/rav/fix_stuck_pagination_after_join

Don't reset the timeline when we join a room after peeking
This commit is contained in:
Richard van der Hoff
2016-03-01 09:10:21 +00:00

View File

@@ -593,22 +593,60 @@ SyncApi.prototype._processSyncResponse = function(syncToken, data) {
joinObj.timeline = joinObj.timeline || {};
var limited = false;
if (joinObj.timeline.limited) {
// nuke the timeline so we don't get holes
limited = true;
// we've got a limited sync, so we *probably* have a gap in the
// timeline, so should reset. But we might have been peeking or
// paginating and already have some of the events, in which
// case we just want to append any subsequent events to the end
// of the existing timeline.
//
// save the old 'next_batch' token as the
// forward-pagination token for the previously-active
// timeline.
room.currentState.paginationToken = syncToken;
self._deregisterStateListeners(room);
room.resetLiveTimeline();
self._registerStateListeners(room);
// This is particularly important in the case that we already have
// *all* of the events in the timeline - in that case, if we reset
// the timeline, we'll end up with an entirely empty timeline,
// which we'll try to paginate but not get any new events (which
// will stop us linking the empty timeline into the chain).
//
for (var i = timelineEvents.length - 1; i >= 0; i--) {
var eventId = timelineEvents[i].getId();
if (room.getTimelineForEvent(eventId)) {
debuglog("Already have event " + eventId + " in limited " +
"sync - not resetting");
limited = false;
// we might still be missing some of the events before i;
// we don't want to be adding them to the end of the
// timeline because that would put them out of order.
timelineEvents.splice(0, i);
// XXX: there's a problem here if the skipped part of the
// timeline modifies the state set in stateEvents, because
// we'll end up using the state from stateEvents rather
// than the later state from timelineEvents. We probably
// need to wind stateEvents forward over the events we're
// skipping.
break;
}
}
if (limited) {
// save the old 'next_batch' token as the
// forward-pagination token for the previously-active
// timeline.
room.currentState.paginationToken = syncToken;
self._deregisterStateListeners(room);
room.resetLiveTimeline();
self._registerStateListeners(room);
}
}
// we want to set a new pagination token if this is the first time
// we've made this room or if we're nuking the timeline
var paginationToken = null;
if (joinObj.isBrandNewRoom || joinObj.timeline.limited) {
if (joinObj.isBrandNewRoom || limited) {
paginationToken = joinObj.timeline.prev_batch;
}
@@ -862,6 +900,11 @@ SyncApi.prototype._processRoomEvents = function(room, stateEventList,
}
// set the state of the room to as it was before the timeline executes
//
// XXX: what if we've already seen (some of) the events in the timeline,
// and they modify some of the state set in stateEvents? In that case we'll
// end up with the state from stateEvents, instead of the more recent state
// from the timeline.
room.oldState.setStateEvents(oldStateEvents);
room.currentState.setStateEvents(stateEvents);