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Fix issues with duplicated MatrixEvent objects around threads (#2256)
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@@ -287,7 +287,7 @@ export class MatrixEvent extends TypedEventEmitter<EmittedEvents, MatrixEventHan
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public target: RoomMember = null;
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public status: EventStatus = null;
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public error: MatrixError = null;
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public forwardLooking = true;
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public forwardLooking = true; // only state events may be backwards looking
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/* If the event is a `m.key.verification.request` (or to_device `m.key.verification.start`) event,
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* `Crypto` will set this the `VerificationRequest` for the event
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