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Do /keys/changes before second /sync
This will avoid races between /keys/changes and /syncs.
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@@ -69,7 +69,6 @@ function Crypto(baseApis, sessionStore, userId, deviceId,
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this._olmDevice = new OlmDevice(sessionStore);
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this._deviceList = new DeviceList(baseApis, sessionStore, this._olmDevice);
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this._initialDeviceListInvalidationPending = false;
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// the last time we did a check for the number of one-time-keys on the
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// server.
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@@ -150,15 +149,6 @@ Crypto.prototype.init = async function() {
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*/
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Crypto.prototype.registerEventHandlers = function(eventEmitter) {
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const crypto = this;
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eventEmitter.on("sync", function(syncState, oldState, data) {
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try {
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if (syncState === "SYNCING") {
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crypto._onSyncCompleted(data);
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}
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} catch (e) {
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console.error("Error handling sync", e);
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}
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});
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eventEmitter.on("RoomMember.membership", function(event, member, oldMembership) {
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try {
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@@ -248,7 +238,7 @@ Crypto.prototype.uploadDeviceKeys = function() {
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/**
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* Stores the current one_time_key count which will be handled later (in a call of
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* _onSyncCompleted). The count is e.g. coming from a /sync response.
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* onSyncCompleted). The count is e.g. coming from a /sync response.
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*
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* @param {Number} currentCount The current count of one_time_keys to be stored
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*/
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@@ -837,7 +827,7 @@ Crypto.prototype.onCryptoEvent = async function(event) {
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try {
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// inhibit the device list refresh for now - it will happen once we've
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// finished processing the sync, in _onSyncCompleted.
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// finished processing the sync, in onSyncCompleted.
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await this.setRoomEncryption(roomId, content, true);
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} catch (e) {
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console.error("Error configuring encryption in room " + roomId +
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@@ -853,7 +843,7 @@ Crypto.prototype.onCryptoEvent = async function(event) {
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*
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* @param {Object} syncData the data from the 'MatrixClient.sync' event
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*/
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Crypto.prototype._onSyncCompleted = function(syncData) {
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Crypto.prototype.onSyncCompleted = async function(syncData) {
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const nextSyncToken = syncData.nextSyncToken;
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if (!syncData.oldSyncToken) {
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@@ -863,18 +853,15 @@ Crypto.prototype._onSyncCompleted = function(syncData) {
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// invalidate devices which have changed since then.
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const oldSyncToken = this._sessionStore.getEndToEndDeviceSyncToken();
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if (oldSyncToken !== null) {
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this._initialDeviceListInvalidationPending = true;
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this._invalidateDeviceListsSince(
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try {
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await this._invalidateDeviceListsSince(
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oldSyncToken, nextSyncToken,
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).catch((e) => {
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);
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} catch (e) {
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// if that failed, we fall back to invalidating everyone.
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console.warn("Error fetching changed device list", e);
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this._deviceList.invalidateAllDeviceLists();
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}).done(() => {
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this._initialDeviceListInvalidationPending = false;
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this._deviceList.lastKnownSyncToken = nextSyncToken;
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this._deviceList.refreshOutdatedDeviceLists();
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});
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}
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} else {
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// otherwise, we have to invalidate all devices for all users we
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// are tracking.
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@@ -884,14 +871,12 @@ Crypto.prototype._onSyncCompleted = function(syncData) {
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}
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}
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if (!this._initialDeviceListInvalidationPending) {
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// we can now store our sync token so that we can get an update on
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// restart rather than having to invalidate everyone.
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//
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// (we don't really need to do this on every sync - we could just
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// do it periodically)
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this._sessionStore.storeEndToEndDeviceSyncToken(nextSyncToken);
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}
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// catch up on any new devices we got told about during the sync.
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this._deviceList.lastKnownSyncToken = nextSyncToken;
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@@ -925,13 +910,11 @@ Crypto.prototype._invalidateDeviceListsSince = function(
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).then((r) => {
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console.log("got key changes since", oldSyncToken, ":", r.changed);
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if (!r.changed || !Array.isArray(r.changed)) {
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return;
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}
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if (r.changed && Array.isArray(r.changed)) {
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r.changed.forEach((u) => {
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this._deviceList.invalidateUserDeviceList(u);
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});
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}
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});
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};
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@@ -634,8 +634,14 @@ SyncApi.prototype._sync = async function(syncOptions) {
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syncOptions.hasSyncedBefore = true;
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}
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// keep emitting SYNCING -> SYNCING for clients who want to do bulk updates
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if (!isCachedResponse) {
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// tell the crypto module to do its processing. It may block (to do a
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// /keys/changes request).
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if (this.opts.crypto) {
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await this.opts.crypto.onSyncCompleted(syncEventData);
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}
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// keep emitting SYNCING -> SYNCING for clients who want to do bulk updates
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this._updateSyncState("SYNCING", syncEventData);
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// tell databases that everything is now in a consistent state and can be
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