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Fix temporary call messages being handled without call
In cases where a rogue client, or just a simple bug, sends a temporary call message, like CallNegotiate the messages should just be discarded if there's no actual p2p connection created.
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@@ -220,6 +220,7 @@ export class CallEventHandler {
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} else {
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this.client.emit("Call.incoming", call);
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}
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return;
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} else if (type === EventType.CallCandidates) {
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if (weSentTheEvent) return;
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@@ -232,6 +233,7 @@ export class CallEventHandler {
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} else {
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call.onRemoteIceCandidatesReceived(event);
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}
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return;
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} else if ([EventType.CallHangup, EventType.CallReject].includes(type)) {
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// Note that we also observe our own hangups here so we can see
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// if we've already rejected a call that would otherwise be valid
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@@ -255,10 +257,14 @@ export class CallEventHandler {
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this.calls.delete(content.call_id);
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}
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}
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return;
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}
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// The following events need a call
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if (!call) return;
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// The following events need a call and a peer connection
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if (!call && !call.hasPeerConnection) {
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logger.warn('Discarding an event', type);
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return;
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}
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// Ignore remote echo
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if (event.getContent().party_id === call.ourPartyId) return;
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