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Revert to previous cross-signing keys on error
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@@ -279,18 +279,6 @@ export class CrossSigningInfo extends EventEmitter {
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}
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}
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}
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}
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removeKeys(level) {
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if (level & CrossSigningLevel.MASTER) {
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this.keys.master = null;
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}
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if (level & CrossSigningLevel.SELF_SIGNING) {
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this.keys.self_signing = null;
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}
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if (level & CrossSigningLevel.USER_SIGNING) {
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this.keys.user_signing = null;
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}
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}
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async signObject(data, type) {
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async signObject(data, type) {
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if (!this.keys[type]) {
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if (!this.keys[type]) {
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throw new Error(
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throw new Error(
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@@ -403,6 +403,8 @@ Crypto.prototype.resetCrossSigningKeys = async function(level, {
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doInteractiveAuthFlow = async func => await func(),
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doInteractiveAuthFlow = async func => await func(),
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} = {}) {
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} = {}) {
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logger.info(`Resetting cross-signing keys at level ${level}`);
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logger.info(`Resetting cross-signing keys at level ${level}`);
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// Copy old keys (usually empty) in case we need to revert
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const oldKeys = Object.assign({}, this._crossSigningInfo.keys);
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try {
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try {
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await this._crossSigningInfo.resetKeys(level);
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await this._crossSigningInfo.resetKeys(level);
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await this._signObject(this._crossSigningInfo.keys.master);
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await this._signObject(this._crossSigningInfo.keys.master);
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@@ -427,8 +429,8 @@ Crypto.prototype.resetCrossSigningKeys = async function(level, {
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} catch (e) {
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} catch (e) {
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// If anything failed here, remove the keys so we know to try again from the start
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// If anything failed here, remove the keys so we know to try again from the start
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// next time.
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// next time.
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logger.error("Resetting cross-signing keys failed, removing keys", e);
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logger.error("Resetting cross-signing keys failed, revert to previous keys", e);
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this._crossSigningInfo.removeKeys(level);
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this._crossSigningInfo.keys = oldKeys;
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throw e;
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throw e;
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}
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}
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this._baseApis.emit("crossSigning.keysChanged", {});
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this._baseApis.emit("crossSigning.keysChanged", {});
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