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Pull out a new VerificationRequest interface (#3449)
* add a test for incoming verification requests * Move `VerificationRequestEvent` to crypto-api * Move `VerificationPhase` to `crypto-api` * Define `VerificationRequest` interface * Implement `canAcceptVerificationRequest`
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@@ -17,6 +17,187 @@ limitations under the License.
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import { MatrixEvent } from "../models/event";
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import { TypedEventEmitter } from "../models/typed-event-emitter";
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/**
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* An incoming, or outgoing, request to verify a user or a device via cross-signing.
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*/
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export interface VerificationRequest
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extends TypedEventEmitter<VerificationRequestEvent, VerificationRequestEventHandlerMap> {
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/**
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* Unique ID for this verification request.
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*
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* An ID isn't assigned until the first message is sent, so this may be `undefined` in the early phases.
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*/
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get transactionId(): string | undefined;
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/**
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* For an in-room verification, the ID of the room.
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*
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* For to-device verifictions, `undefined`.
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*/
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get roomId(): string | undefined;
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/**
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* True if this request was initiated by the local client.
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*
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* For in-room verifications, the initiator is who sent the `m.key.verification.request` event.
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* For to-device verifications, the initiator is who sent the `m.key.verification.start` event.
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*/
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get initiatedByMe(): boolean;
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/** The user id of the other party in this request */
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get otherUserId(): string;
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/** For verifications via to-device messages: the ID of the other device. Otherwise, undefined. */
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get otherDeviceId(): string | undefined;
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/** True if the other party in this request is one of this user's own devices. */
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get isSelfVerification(): boolean;
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/** current phase of the request. */
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get phase(): VerificationPhase;
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/** True if the request has sent its initial event and needs more events to complete
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* (ie it is in phase `Requested`, `Ready` or `Started`).
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*/
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get pending(): boolean;
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/**
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* True if we have started the process of sending an `m.key.verification.ready` (but have not necessarily received
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* the remote echo which causes a transition to {@link VerificationPhase.Ready}.
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*/
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get accepting(): boolean;
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/**
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* True if we have started the process of sending an `m.key.verification.cancel` (but have not necessarily received
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* the remote echo which causes a transition to {@link VerificationPhase.Cancelled}).
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*/
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get declining(): boolean;
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/**
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* The remaining number of ms before the request will be automatically cancelled.
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*
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* `null` indicates that there is no timeout
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*/
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get timeout(): number | null;
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/** once the phase is Started (and !initiatedByMe) or Ready: common methods supported by both sides */
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get methods(): string[];
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/** the method picked in the .start event */
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get chosenMethod(): string | null;
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/**
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* Checks whether the other party supports a given verification method.
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* This is useful when setting up the QR code UI, as it is somewhat asymmetrical:
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* if the other party supports SCAN_QR, we should show a QR code in the UI, and vice versa.
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* For methods that need to be supported by both ends, use the `methods` property.
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*
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* @param method - the method to check
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* @returns true if the other party said they supported the method
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*/
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otherPartySupportsMethod(method: string): boolean;
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/**
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* Accepts the request, sending a .ready event to the other party
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*
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* @returns Promise which resolves when the event has been sent.
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*/
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accept(): Promise<void>;
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/**
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* Cancels the request, sending a cancellation to the other party
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*
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* @param params - Details for the cancellation, including `reason` (defaults to "User declined"), and `code`
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* (defaults to `m.user`).
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*
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* @returns Promise which resolves when the event has been sent.
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*/
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cancel(params?: { reason?: string; code?: string }): Promise<void>;
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/**
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* Create a {@link Verifier} to do this verification via a particular method.
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*
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* If a verifier has already been created for this request, returns that verifier.
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*
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* This does *not* send the `m.key.verification.start` event - to do so, call {@link Crypto.Verifier#verify} on the
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* returned verifier.
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*
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* If no previous events have been sent, pass in `targetDevice` to set who to direct this request to.
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*
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* @param method - the name of the verification method to use.
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* @param targetDevice - details of where to send the request to.
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*
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* @returns The verifier which will do the actual verification.
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*/
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beginKeyVerification(method: string, targetDevice?: { userId?: string; deviceId?: string }): Verifier;
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/**
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* The verifier which is doing the actual verification, once the method has been established.
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* Only defined when the `phase` is Started.
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*/
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get verifier(): Verifier | undefined;
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/**
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* Get the data for a QR code allowing the other device to verify this one, if it supports it.
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*
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* Only set after a .ready if the other party can scan a QR code, otherwise undefined.
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*/
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getQRCodeBytes(): Buffer | undefined;
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/**
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* If this request has been cancelled, the cancellation code (e.g `m.user`) which is responsible for cancelling
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* this verification.
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*/
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get cancellationCode(): string | null;
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/**
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* The id of the user that cancelled the request.
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*
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* Only defined when phase is Cancelled
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*/
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get cancellingUserId(): string | undefined;
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}
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/** Events emitted by {@link VerificationRequest}. */
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export enum VerificationRequestEvent {
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/**
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* Fires whenever the state of the request object has changed.
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*
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* There is no payload to the event.
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*/
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Change = "change",
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}
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/**
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* Listener type map for {@link VerificationRequestEvent}s.
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*
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* @internal
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*/
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export type VerificationRequestEventHandlerMap = {
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[VerificationRequestEvent.Change]: () => void;
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};
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/** The current phase of a verification request. */
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export enum VerificationPhase {
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/** Initial state: no event yet exchanged */
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Unsent = 1,
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/** An `m.key.verification.request` event has been sent or received */
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Requested,
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/** An `m.key.verification.ready` event has been sent or received, indicating the verification request is accepted. */
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Ready,
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/** An `m.key.verification.start` event has been sent or received, choosing a verification method */
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Started,
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/** An `m.key.verification.cancel` event has been sent or received at any time before the `done` event, cancelling the verification request */
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Cancelled,
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/** An `m.key.verification.done` event has been **sent**, completing the verification request. */
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Done,
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}
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/**
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* A `Verifier` is responsible for performing the verification using a particular method, such as via QR code or SAS
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* (emojis).
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@@ -169,3 +350,11 @@ export interface GeneratedSas {
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* English name.
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*/
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export type EmojiMapping = [emoji: string, name: string];
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/**
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* True if the request is in a state where it can be accepted (ie, that we're in phases {@link VerificationPhase.Unsent}
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* or {@link VerificationPhase.Requested}, and that we're not in the process of sending a `ready` or `cancel`).
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*/
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export function canAcceptVerificationRequest(req: VerificationRequest): boolean {
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return req.phase < VerificationPhase.Ready && !req.accepting && !req.declining;
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}
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