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MatrixRTC: move MatrixRTCSession logic into LocalMembershipManager (#4608)
* split joinConfig - myMembership related properties get moved into its own interface * Add MyMembershipManager * Remove methods and functions that are from MatrixRTCSession (they now live in MyMembershipManager) * Refactor MatrixRTCSession to use myMembershipManager * fix tests * review * get rid of more memberhsip manager usage in tests * review - fix tests using private membershipManager props * fix circular import
This commit is contained in:
336
src/matrixrtc/MembershipManager.ts
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336
src/matrixrtc/MembershipManager.ts
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import { EventType } from "../@types/event.ts";
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import { UpdateDelayedEventAction } from "../@types/requests.ts";
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import type { MatrixClient } from "../client.ts";
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import { HTTPError, MatrixError } from "../http-api/errors.ts";
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import { logger } from "../logger.ts";
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import { EventTimeline } from "../models/event-timeline.ts";
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import { Room } from "../models/room.ts";
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import { sleep } from "../utils.ts";
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import { CallMembership, DEFAULT_EXPIRE_DURATION, SessionMembershipData } from "./CallMembership.ts";
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import { Focus } from "./focus.ts";
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import { isLivekitFocusActive } from "./LivekitFocus.ts";
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import { MembershipConfig } from "./MatrixRTCSession.ts";
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/**
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* This internal class is used by the MatrixRTCSession to manage the local user's own membership of the session.
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* @internal
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*/
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export class MembershipManager {
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private relativeExpiry: number | undefined;
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public constructor(
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private joinConfig: MembershipConfig | undefined,
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private room: Room,
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private client: MatrixClient,
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private getOldestMembership: () => CallMembership | undefined,
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) {}
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private memberEventTimeout?: ReturnType<typeof setTimeout>;
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/**
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* This is a Foci array that contains the Focus objects this user is aware of and proposes to use.
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*/
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private ownFociPreferred?: Focus[];
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/**
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* This is a Focus with the specified fields for an ActiveFocus (e.g. LivekitFocusActive for type="livekit")
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*/
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private ownFocusActive?: Focus;
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private updateCallMembershipRunning = false;
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private needCallMembershipUpdate = false;
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/**
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* If the server disallows the configured {@link membershipServerSideExpiryTimeout},
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* this stores a delay that the server does allow.
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*/
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private membershipServerSideExpiryTimeoutOverride?: number;
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private disconnectDelayId: string | undefined;
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private get callMemberEventRetryDelayMinimum(): number {
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return this.joinConfig?.callMemberEventRetryDelayMinimum ?? 3_000;
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}
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private get membershipExpiryTimeout(): number {
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return this.joinConfig?.membershipExpiryTimeout ?? DEFAULT_EXPIRE_DURATION;
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}
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private get membershipServerSideExpiryTimeout(): number {
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return (
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this.membershipServerSideExpiryTimeoutOverride ??
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this.joinConfig?.membershipServerSideExpiryTimeout ??
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8_000
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);
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}
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private get membershipKeepAlivePeriod(): number {
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return this.joinConfig?.membershipKeepAlivePeriod ?? 5_000;
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}
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private get callMemberEventRetryJitter(): number {
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return this.joinConfig?.callMemberEventRetryJitter ?? 2_000;
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}
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public joinRoomSession(): void {
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// We don't wait for this, mostly because it may fail and schedule a retry, so this
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// function returning doesn't really mean anything at all.
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this.triggerCallMembershipEventUpdate();
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}
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public setJoined(fociPreferred: Focus[], fociActive?: Focus): void {
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this.ownFocusActive = fociActive;
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this.ownFociPreferred = fociPreferred;
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this.relativeExpiry = this.membershipExpiryTimeout;
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}
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public setLeft(): void {
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this.relativeExpiry = undefined;
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this.ownFocusActive = undefined;
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}
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public async leaveRoomSession(timeout: number | undefined = undefined): Promise<boolean> {
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if (timeout) {
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// The sleep promise returns the string 'timeout' and the membership update void
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// A success implies that the membership update was quicker then the timeout.
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const raceResult = await Promise.race([this.triggerCallMembershipEventUpdate(), sleep(timeout, "timeout")]);
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return raceResult !== "timeout";
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} else {
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await this.triggerCallMembershipEventUpdate();
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return true;
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}
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}
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public stop(): void {
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if (this.memberEventTimeout) {
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clearTimeout(this.memberEventTimeout);
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this.memberEventTimeout = undefined;
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}
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}
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public triggerCallMembershipEventUpdate = async (): Promise<void> => {
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// TODO: Should this await on a shared promise?
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if (this.updateCallMembershipRunning) {
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this.needCallMembershipUpdate = true;
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return;
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}
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this.updateCallMembershipRunning = true;
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try {
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// if anything triggers an update while the update is running, do another update afterwards
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do {
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this.needCallMembershipUpdate = false;
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await this.updateCallMembershipEvent();
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} while (this.needCallMembershipUpdate);
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} finally {
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this.updateCallMembershipRunning = false;
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}
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};
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private makeNewMembership(deviceId: string): SessionMembershipData | {} {
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// If we're joined, add our own
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if (this.isJoined()) {
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return this.makeMyMembership(deviceId);
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}
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return {};
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}
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/*
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* Returns true if we intend to be participating in the MatrixRTC session.
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* This is determined by checking if the relativeExpiry has been set.
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*/
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public isJoined(): boolean {
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return this.relativeExpiry !== undefined;
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}
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/**
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* Constructs our own membership
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*/
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private makeMyMembership(deviceId: string): SessionMembershipData {
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return {
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call_id: "",
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scope: "m.room",
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application: "m.call",
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device_id: deviceId,
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expires: this.relativeExpiry,
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focus_active: { type: "livekit", focus_selection: "oldest_membership" },
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foci_preferred: this.ownFociPreferred ?? [],
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};
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}
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public getActiveFocus(): Focus | undefined {
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if (this.ownFocusActive && isLivekitFocusActive(this.ownFocusActive)) {
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// A livekit active focus
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if (this.ownFocusActive.focus_selection === "oldest_membership") {
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const oldestMembership = this.getOldestMembership();
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return oldestMembership?.getPreferredFoci()[0];
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}
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} else {
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// We do not understand the membership format (could be legacy). We default to oldestMembership
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// Once there are other methods this is a hard error!
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const oldestMembership = this.getOldestMembership();
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return oldestMembership?.getPreferredFoci()[0];
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}
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}
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public async updateCallMembershipEvent(): Promise<void> {
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if (this.memberEventTimeout) {
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clearTimeout(this.memberEventTimeout);
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this.memberEventTimeout = undefined;
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}
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const roomState = this.room.getLiveTimeline().getState(EventTimeline.FORWARDS);
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if (!roomState) throw new Error("Couldn't get room state for room " + this.room.roomId);
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const localUserId = this.client.getUserId();
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const localDeviceId = this.client.getDeviceId();
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if (!localUserId || !localDeviceId) throw new Error("User ID or device ID was null!");
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let newContent: {} | SessionMembershipData = {};
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// TODO: add back expiary logic to non-legacy events
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// previously we checked here if the event is timed out and scheduled a check if not.
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// maybe there is a better way.
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newContent = this.makeNewMembership(localDeviceId);
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try {
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if (this.isJoined()) {
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const stateKey = this.makeMembershipStateKey(localUserId, localDeviceId);
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const prepareDelayedDisconnection = async (): Promise<void> => {
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try {
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const res = await resendIfRateLimited(() =>
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this.client._unstable_sendDelayedStateEvent(
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this.room.roomId,
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{
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delay: this.membershipServerSideExpiryTimeout,
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},
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EventType.GroupCallMemberPrefix,
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{}, // leave event
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stateKey,
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),
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);
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logger.log("BEFOER:", this.disconnectDelayId);
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this.disconnectDelayId = res.delay_id;
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logger.log("AFTER:", this.disconnectDelayId);
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} catch (e) {
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if (
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e instanceof MatrixError &&
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e.errcode === "M_UNKNOWN" &&
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e.data["org.matrix.msc4140.errcode"] === "M_MAX_DELAY_EXCEEDED"
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) {
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const maxDelayAllowed = e.data["org.matrix.msc4140.max_delay"];
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if (
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typeof maxDelayAllowed === "number" &&
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this.membershipServerSideExpiryTimeout > maxDelayAllowed
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) {
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this.membershipServerSideExpiryTimeoutOverride = maxDelayAllowed;
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return prepareDelayedDisconnection();
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}
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}
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logger.error("Failed to prepare delayed disconnection event:", e);
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}
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};
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await prepareDelayedDisconnection();
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// Send join event _after_ preparing the delayed disconnection event
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await resendIfRateLimited(() =>
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this.client.sendStateEvent(this.room.roomId, EventType.GroupCallMemberPrefix, newContent, stateKey),
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);
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// If sending state cancels your own delayed state, prepare another delayed state
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// TODO: Remove this once MSC4140 is stable & doesn't cancel own delayed state
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if (this.disconnectDelayId !== undefined) {
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try {
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const knownDisconnectDelayId = this.disconnectDelayId;
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await resendIfRateLimited(() =>
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this.client._unstable_updateDelayedEvent(
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knownDisconnectDelayId,
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UpdateDelayedEventAction.Restart,
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),
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);
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} catch (e) {
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if (e instanceof MatrixError && e.errcode === "M_NOT_FOUND") {
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// If we get a M_NOT_FOUND we prepare a new delayed event.
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// In other error cases we do not want to prepare anything since we do not have the guarantee, that the
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// future is not still running.
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logger.warn("Failed to update delayed disconnection event, prepare it again:", e);
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this.disconnectDelayId = undefined;
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await prepareDelayedDisconnection();
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}
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}
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}
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if (this.disconnectDelayId !== undefined) {
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this.scheduleDelayDisconnection();
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}
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} else {
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// Not joined
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let sentDelayedDisconnect = false;
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if (this.disconnectDelayId !== undefined) {
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try {
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const knownDisconnectDelayId = this.disconnectDelayId;
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await resendIfRateLimited(() =>
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this.client._unstable_updateDelayedEvent(
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knownDisconnectDelayId,
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UpdateDelayedEventAction.Send,
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),
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);
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sentDelayedDisconnect = true;
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} catch (e) {
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logger.error("Failed to send our delayed disconnection event:", e);
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}
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this.disconnectDelayId = undefined;
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}
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if (!sentDelayedDisconnect) {
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await resendIfRateLimited(() =>
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this.client.sendStateEvent(
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this.room.roomId,
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EventType.GroupCallMemberPrefix,
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{},
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this.makeMembershipStateKey(localUserId, localDeviceId),
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),
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);
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}
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}
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logger.info("Sent updated call member event.");
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} catch (e) {
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const resendDelay = this.callMemberEventRetryDelayMinimum + Math.random() * this.callMemberEventRetryJitter;
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logger.warn(`Failed to send call member event (retrying in ${resendDelay}): ${e}`);
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await sleep(resendDelay);
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await this.triggerCallMembershipEventUpdate();
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}
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}
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private scheduleDelayDisconnection(): void {
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this.memberEventTimeout = setTimeout(this.delayDisconnection, this.membershipKeepAlivePeriod);
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}
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private readonly delayDisconnection = async (): Promise<void> => {
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try {
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const knownDisconnectDelayId = this.disconnectDelayId!;
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await resendIfRateLimited(() =>
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this.client._unstable_updateDelayedEvent(knownDisconnectDelayId, UpdateDelayedEventAction.Restart),
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);
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this.scheduleDelayDisconnection();
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} catch (e) {
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logger.error("Failed to delay our disconnection event:", e);
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}
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};
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private makeMembershipStateKey(localUserId: string, localDeviceId: string): string {
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const stateKey = `${localUserId}_${localDeviceId}`;
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if (/^org\.matrix\.msc(3757|3779)\b/.exec(this.room.getVersion())) {
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return stateKey;
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} else {
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return `_${stateKey}`;
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}
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}
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}
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async function resendIfRateLimited<T>(func: () => Promise<T>, numRetriesAllowed: number = 1): Promise<T> {
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// eslint-disable-next-line no-constant-condition
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while (true) {
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try {
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return await func();
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} catch (e) {
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if (numRetriesAllowed > 0 && e instanceof HTTPError && e.isRateLimitError()) {
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numRetriesAllowed--;
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let resendDelay: number;
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const defaultMs = 5000;
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try {
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resendDelay = e.getRetryAfterMs() ?? defaultMs;
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logger.info(`Rate limited by server, retrying in ${resendDelay}ms`);
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} catch (e) {
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logger.warn(
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`Error while retrieving a rate-limit retry delay, retrying after default delay of ${defaultMs}`,
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e,
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);
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resendDelay = defaultMs;
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}
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await sleep(resendDelay);
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} else {
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throw e;
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}
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}
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}
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}
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