1
0
mirror of https://github.com/matrix-org/matrix-js-sdk.git synced 2025-11-29 16:43:09 +03:00

Merge pull request #504 from matrix-org/dbkr/fix_member_events_timeline_reset_2

Fix member events breaking on timeline reset, 2
This commit is contained in:
David Baker
2017-07-20 14:25:41 +01:00
committed by GitHub
5 changed files with 55 additions and 18 deletions

View File

@@ -404,7 +404,7 @@ describe("Room", function() {
it("should copy state from previous timeline", function() { it("should copy state from previous timeline", function() {
room.addLiveEvents([events[0], events[1]]); room.addLiveEvents([events[0], events[1]]);
expect(room.getLiveTimeline().getEvents().length).toEqual(2); expect(room.getLiveTimeline().getEvents().length).toEqual(2);
room.resetLiveTimeline(); room.resetLiveTimeline('sometoken', 'someothertoken');
room.addLiveEvents([events[2]]); room.addLiveEvents([events[2]]);
const oldState = room.getLiveTimeline().getState(EventTimeline.BACKWARDS); const oldState = room.getLiveTimeline().getState(EventTimeline.BACKWARDS);
@@ -417,7 +417,7 @@ describe("Room", function() {
it("should reset the legacy timeline fields", function() { it("should reset the legacy timeline fields", function() {
room.addLiveEvents([events[0], events[1]]); room.addLiveEvents([events[0], events[1]]);
expect(room.timeline.length).toEqual(2); expect(room.timeline.length).toEqual(2);
room.resetLiveTimeline(); room.resetLiveTimeline('sometoken', 'someothertoken');
room.addLiveEvents([events[2]]); room.addLiveEvents([events[2]]);
const newLiveTimeline = room.getLiveTimeline(); const newLiveTimeline = room.getLiveTimeline();
@@ -451,7 +451,7 @@ describe("Room", function() {
room.addLiveEvents([events[0]]); room.addLiveEvents([events[0]]);
expect(room.timeline.length).toEqual(1); expect(room.timeline.length).toEqual(1);
const firstLiveTimeline = room.getLiveTimeline(); const firstLiveTimeline = room.getLiveTimeline();
room.resetLiveTimeline(); room.resetLiveTimeline('sometoken', 'someothertoken');
const tl = room.getTimelineForEvent(events[0].getId()); const tl = room.getTimelineForEvent(events[0].getId());
expect(tl).toBe(timelineSupport ? firstLiveTimeline : null); expect(tl).toBe(timelineSupport ? firstLiveTimeline : null);

View File

@@ -2135,7 +2135,7 @@ MatrixClient.prototype.resetNotifTimelineSet = function() {
// know about /notifications, so we have no choice but to start paginating // know about /notifications, so we have no choice but to start paginating
// from the current point in time. This may well overlap with historical // from the current point in time. This may well overlap with historical
// notifs which are then inserted into the timeline by /sync responses. // notifs which are then inserted into the timeline by /sync responses.
this._notifTimelineSet.resetLiveTimeline('end', true); this._notifTimelineSet.resetLiveTimeline('end', null);
// we could try to paginate a single event at this point in order to get // we could try to paginate a single event at this point in order to get
// a more valid pagination token, but it just ends up with an out of order // a more valid pagination token, but it just ends up with an out of order

View File

@@ -149,13 +149,24 @@ EventTimelineSet.prototype.replaceEventId = function(oldEventId, newEventId) {
* <p>This is used when /sync returns a 'limited' timeline. * <p>This is used when /sync returns a 'limited' timeline.
* *
* @param {string=} backPaginationToken token for back-paginating the new timeline * @param {string=} backPaginationToken token for back-paginating the new timeline
* @param {?bool} flush Whether to flush the non-live timelines too. * @param {string=} forwardPaginationToken token for forward-paginating the old live timeline,
* if absent or null, all timelines are reset.
* *
* @fires module:client~MatrixClient#event:"Room.timelineReset" * @fires module:client~MatrixClient#event:"Room.timelineReset"
*/ */
EventTimelineSet.prototype.resetLiveTimeline = function(backPaginationToken, flush) { EventTimelineSet.prototype.resetLiveTimeline = function(
backPaginationToken, forwardPaginationToken,
) {
// Each EventTimeline has RoomState objects tracking the state at the start
// and end of that timeline. The copies at the end of the live timeline are
// special because they will have listeners attached to monitor changes to
// the current room state, so we move this RoomState from the end of the
// current live timeline to the end of the new one and, if necessary,
// replace it with a newly created one. We also make a copy for the start
// of the new timeline.
// if timeline support is disabled, forget about the old timelines // if timeline support is disabled, forget about the old timelines
const resetAllTimelines = !this._timelineSupport || flush; const resetAllTimelines = !this._timelineSupport || !forwardPaginationToken;
let newTimeline; let newTimeline;
if (resetAllTimelines) { if (resetAllTimelines) {
@@ -166,8 +177,10 @@ EventTimelineSet.prototype.resetLiveTimeline = function(backPaginationToken, flu
newTimeline = this.addTimeline(); newTimeline = this.addTimeline();
} }
// initialise the state in the new timeline from our last known state const oldTimeline = this._liveTimeline;
const evMap = this._liveTimeline.getState(EventTimeline.FORWARDS).events;
// Collect the state events from the old timeline
const evMap = oldTimeline.getState(EventTimeline.FORWARDS).events;
const events = []; const events = [];
for (const evtype in evMap) { for (const evtype in evMap) {
if (!evMap.hasOwnProperty(evtype)) { if (!evMap.hasOwnProperty(evtype)) {
@@ -180,13 +193,37 @@ EventTimelineSet.prototype.resetLiveTimeline = function(backPaginationToken, flu
events.push(evMap[evtype][stateKey]); events.push(evMap[evtype][stateKey]);
} }
} }
// Use those events to initialise the state of the new live timeline
newTimeline.initialiseState(events); newTimeline.initialiseState(events);
const freshEndState = newTimeline._endState;
// Now clobber the end state of the new live timeline with that from the
// previous live timeline. It will be identical except that we'll keep
// using the same RoomMember objects for the 'live' set of members with any
// listeners still attached
newTimeline._endState = oldTimeline._endState;
// If we're not resetting all timelines, we need to fix up the old live timeline
if (!resetAllTimelines) {
// Firstly, we just stole the old timeline's end state, so it needs a new one.
// Just swap them around and give it the one we just generated for the
// new live timeline.
oldTimeline._endState = freshEndState;
// Now set the forward pagination token on the old live timeline
// so it can be forward-paginated.
oldTimeline.setPaginationToken(
forwardPaginationToken, EventTimeline.FORWARDS,
);
}
// make sure we set the pagination token before firing timelineReset, // make sure we set the pagination token before firing timelineReset,
// otherwise clients which start back-paginating will fail, and then get // otherwise clients which start back-paginating will fail, and then get
// stuck without realising that they *can* back-paginate. // stuck without realising that they *can* back-paginate.
newTimeline.setPaginationToken(backPaginationToken, EventTimeline.BACKWARDS); newTimeline.setPaginationToken(backPaginationToken, EventTimeline.BACKWARDS);
// Now we can swap the live timeline to the new one.
this._liveTimeline = newTimeline; this._liveTimeline = newTimeline;
this.emit("Room.timelineReset", this.room, this, resetAllTimelines); this.emit("Room.timelineReset", this.room, this, resetAllTimelines);
}; };

View File

@@ -205,12 +205,16 @@ Room.prototype.getLiveTimeline = function() {
* <p>This is used when /sync returns a 'limited' timeline. * <p>This is used when /sync returns a 'limited' timeline.
* *
* @param {string=} backPaginationToken token for back-paginating the new timeline * @param {string=} backPaginationToken token for back-paginating the new timeline
* @param {boolean=} flush True to remove all events in all timelines. If false, only * @param {string=} forwardPaginationToken token for forward-paginating the old live timeline,
* the live timeline is reset. * if absent or null, all timelines are reset, removing old ones (including the previous live
* timeline which would otherwise be unable to paginate forwards without this token).
* Removing just the old live timeline whilst preserving previous ones is not supported.
*/ */
Room.prototype.resetLiveTimeline = function(backPaginationToken, flush) { Room.prototype.resetLiveTimeline = function(backPaginationToken, forwardPaginationToken) {
for (let i = 0; i < this._timelineSets.length; i++) { for (let i = 0; i < this._timelineSets.length; i++) {
this._timelineSets[i].resetLiveTimeline(backPaginationToken, flush); this._timelineSets[i].resetLiveTimeline(
backPaginationToken, forwardPaginationToken,
);
} }
this._fixUpLegacyTimelineFields(); this._fixUpLegacyTimelineFields();

View File

@@ -885,14 +885,10 @@ SyncApi.prototype._processSyncResponse = function(syncToken, data) {
} }
if (limited) { if (limited) {
// save the old 'next_batch' token as the
// forward-pagination token for the previously-active
// timeline.
room.currentState.paginationToken = syncToken;
self._deregisterStateListeners(room); self._deregisterStateListeners(room);
room.resetLiveTimeline( room.resetLiveTimeline(
joinObj.timeline.prev_batch, joinObj.timeline.prev_batch,
self.opts.canResetEntireTimeline(room.roomId), self.opts.canResetEntireTimeline(room.roomId) ? null : syncToken,
); );
// We have to assume any gap in any timeline is // We have to assume any gap in any timeline is