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Refactor Space Hierarchy stuff in preparation for pagination
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157
src/room-hierarchy.ts
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157
src/room-hierarchy.ts
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/*
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Copyright 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/**
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* @module room-hierarchy
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*/
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import { Room } from "./models/room";
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import { IHierarchyRoom, IHierarchyRelation } from "./@types/spaces";
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import { MatrixClient } from "./client";
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import { EventType } from "./@types/event";
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export class RoomHierarchy {
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// Map from room id to list of servers which are listed as a via somewhere in the loaded hierarchy
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public readonly viaMap = new Map<string, Set<string>>();
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// Map from room id to list of rooms which claim this room as their child
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public readonly backRefs = new Map<string, string[]>();
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// Map from room id to object
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public readonly roomMap = new Map<string, IHierarchyRoom>();
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private loadRequest: ReturnType<MatrixClient["getRoomHierarchy"]>;
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private nextToken?: string;
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private _rooms?: IHierarchyRoom[];
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private serverSupportError?: Error;
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/**
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* Construct a new EventTimeline
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*
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* TODO
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* <p>An EventTimeline represents a contiguous sequence of events in a room.
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*
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* <p>As well as keeping track of the events themselves, it stores the state of
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* the room at the beginning and end of the timeline, and pagination tokens for
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* going backwards and forwards in the timeline.
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*
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* <p>In order that clients can meaningfully maintain an index into a timeline,
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* the EventTimeline object tracks a 'baseIndex'. This starts at zero, but is
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* incremented when events are prepended to the timeline. The index of an event
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* relative to baseIndex therefore remains constant.
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*
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* <p>Once a timeline joins up with its neighbour, they are linked together into a
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* doubly-linked list.
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*
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* @param {Room} root the root of this hierarchy
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* @param {number} pageSize the maximum number of rooms to return per page, can be overridden per load request.
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* @param {number} maxDepth the maximum depth to traverse the hierarchy to
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* @param {boolean} suggestedOnly whether to only return rooms with suggested=true.
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* @constructor
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*/
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constructor(
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private readonly root: Room,
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private readonly pageSize?: number,
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private readonly maxDepth?: number,
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private readonly suggestedOnly = false,
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) {}
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public get noSupport(): boolean {
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return !!this.serverSupportError;
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}
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public get canLoadMore(): boolean {
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return !!this.serverSupportError || !!this.nextToken || !this._rooms;
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}
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public get rooms(): IHierarchyRoom[] {
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return this._rooms;
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}
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public async load(pageSize = this.pageSize): Promise<IHierarchyRoom[]> {
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if (this.loadRequest) return this.loadRequest.then(r => r.rooms);
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this.loadRequest = this.root.client.getRoomHierarchy(
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this.root.roomId,
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pageSize,
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this.maxDepth,
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this.suggestedOnly,
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this.nextToken,
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);
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let rooms: IHierarchyRoom[];
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try {
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({ rooms, next_token: this.nextToken } = await this.loadRequest);
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} catch (e) {
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if (e.errcode === "M_UNRECOGNIZED") {
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this.serverSupportError = e;
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} else {
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// TODO retry?
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}
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return [];
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} finally {
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this.loadRequest = null;
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}
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this._rooms = rooms; // TODO merge
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rooms.forEach(room => {
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this.roomMap.set(room.room_id, room);
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room.children_state.forEach(ev => {
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if (ev.type !== EventType.SpaceChild) return;
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const childRoomId = ev.state_key;
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// track backrefs for quicker hierarchy navigation
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if (!this.backRefs.has(childRoomId)) {
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this.backRefs.set(childRoomId, []);
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}
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this.backRefs.get(childRoomId).push(ev.room_id);
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// fill viaMap
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if (Array.isArray(ev.content.via)) {
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if (!this.viaMap.has(childRoomId)) {
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this.viaMap.set(childRoomId, new Set());
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}
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const vias = this.viaMap.get(childRoomId);
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ev.content.via.forEach(via => vias.add(via));
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}
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});
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});
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return rooms;
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}
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public getRelation(parentId: string, childId: string): IHierarchyRelation {
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return this.roomMap.get(parentId)?.children_state.find(e => e.state_key === childId);
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}
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public isSuggested(parentId: string, childId: string): boolean {
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return this.getRelation(parentId, childId)?.content.suggested;
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}
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public removeRelation(parentId: string, childId: string): void {
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const backRefs = this.backRefs.get(childId);
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if (backRefs?.length === 1) {
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this.backRefs.delete(childId);
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} else if (backRefs?.length) {
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this.backRefs.set(childId, backRefs.filter(ref => ref !== parentId));
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}
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const room = this.roomMap.get(parentId);
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if (room) {
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room.children_state = room.children_state.filter(ev => ev.state_key !== childId);
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}
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}
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}
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