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refactor key sharing requests
use sendRoomKeyRequest with a new resend flag, instead of cancelRoomKeyRequest, when requesting keys, so that we make sure that we send a new request if there is no previous request fixes https://github.com/vector-im/riot-web/issues/6838
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@@ -124,35 +124,115 @@ export default class OutgoingRoomKeyRequestManager {
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*
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* @param {module:crypto~RoomKeyRequestBody} requestBody
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* @param {Array<{userId: string, deviceId: string}>} recipients
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* @param {boolean} resend whether to resend the key request if there is
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* already one
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*
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* @returns {Promise} resolves when the request has been added to the
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* pending list (or we have established that a similar request already
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* exists)
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*/
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sendRoomKeyRequest(requestBody, recipients) {
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return this._cryptoStore.getOrAddOutgoingRoomKeyRequest({
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requestBody: requestBody,
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recipients: recipients,
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requestId: this._baseApis.makeTxnId(),
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state: ROOM_KEY_REQUEST_STATES.UNSENT,
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}).then((req) => {
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if (req.state === ROOM_KEY_REQUEST_STATES.UNSENT) {
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this._startTimer();
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async sendRoomKeyRequest(requestBody, recipients, resend=false) {
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const req = await this._cryptoStore.getOutgoingRoomKeyRequest(
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requestBody,
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);
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if (!req) {
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await this._cryptoStore.getOrAddOutgoingRoomKeyRequest({
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requestBody: requestBody,
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recipients: recipients,
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requestId: this._baseApis.makeTxnId(),
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state: ROOM_KEY_REQUEST_STATES.UNSENT,
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});
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} else {
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switch (req.state) {
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case ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING_AND_WILL_RESEND:
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case ROOM_KEY_REQUEST_STATES.UNSENT:
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// nothing to do here, since we're going to send a request anyways
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return;
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case ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING: {
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// existing request is about to be cancelled. If we want to
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// resend, then change the state so that it resends after
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// cancelling. Otherwise, just cancel the cancellation.
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const state = resend ?
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ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING_AND_WILL_RESEND :
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ROOM_KEY_REQUEST_STATES.SENT;
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await this._cryptoStore.updateOutgoingRoomKeyRequest(
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req.requestId, ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING, {
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state,
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cancellationTxnId: this._baseApis.makeTxnId(),
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},
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);
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break;
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}
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});
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case ROOM_KEY_REQUEST_STATES.SENT: {
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// a request has already been sent. If we don't want to
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// resend, then do nothing. If we do want to, then cancel the
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// existing request and send a new one.
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if (resend) {
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const state =
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ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING_AND_WILLRESEND;
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const updatedReq =
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await this._cryptoStore.updateOutgoingRoomKeyRequest(
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req.requestId, ROOM_KEY_REQUEST_STATES.SENT, {
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state,
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cancellationTxnId: this._baseApis.makeTxnId(),
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},
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);
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if (!updatedReq) {
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// updateOutgoingRoomKeyRequest couldn't find the request
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// in state ROOM_KEY_REQUEST_STATES.SENT, so we must have
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// raced with another tab to mark the request cancelled.
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// Try again, to make sure the request is resent.
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return await this.sendRoomKeyRequest(
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requestBody, recipients, resend,
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);
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}
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// We don't want to wait for the timer, so we send it
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// immediately. (We might actually end up racing with the timer,
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// but that's ok: even if we make the request twice, we'll do it
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// with the same transaction_id, so only one message will get
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// sent).
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//
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// (We also don't want to wait for the response from the server
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// here, as it will slow down processing of received keys if we
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// do.)
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try {
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await this._sendOutgoingRoomKeyRequestCancellation(
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updatedReq,
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true,
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);
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} catch (e) {
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logger.error(
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"Error sending room key request cancellation;"
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+ " will retry later.", e,
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);
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}
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// The request has transitioned from
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// CANCELLATION_PENDING_AND_WILL_RESEND to UNSENT. We
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// still need to resend the request which is now UNSENT, so
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// start the timer if it isn't already started.
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}
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break;
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}
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default:
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throw new Error('unhandled state: ' + req.state);
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}
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}
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// some of the branches require the timer to be started. Just start it
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// all the time, because it doesn't hurt to start it.
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this._startTimer();
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}
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/**
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* Cancel room key requests, if any match the given requestBody
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*
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* @param {module:crypto~RoomKeyRequestBody} requestBody
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* @param {boolean} andResend if true, transition to UNSENT instead of
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* deleting after sending cancellation.
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*
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* @returns {Promise} resolves when the request has been updated in our
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* pending list.
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*/
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cancelRoomKeyRequest(requestBody, andResend=false) {
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cancelRoomKeyRequest(requestBody) {
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return this._cryptoStore.getOutgoingRoomKeyRequest(
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requestBody,
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).then((req) => {
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@@ -183,15 +263,10 @@ export default class OutgoingRoomKeyRequestManager {
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);
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case ROOM_KEY_REQUEST_STATES.SENT: {
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// If `andResend` is set, transition to UNSENT once the
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// cancellation has successfully been sent.
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const state = andResend ?
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ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING_AND_WILL_RESEND :
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ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING;
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// send a cancellation.
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return this._cryptoStore.updateOutgoingRoomKeyRequest(
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req.requestId, ROOM_KEY_REQUEST_STATES.SENT, {
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state,
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state: ROOM_KEY_REQUEST_STATES.CANCELLATION_PENDING,
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cancellationTxnId: this._baseApis.makeTxnId(),
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},
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).then((updatedReq) => {
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@@ -221,20 +296,12 @@ export default class OutgoingRoomKeyRequestManager {
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// do.)
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this._sendOutgoingRoomKeyRequestCancellation(
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updatedReq,
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andResend,
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).catch((e) => {
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logger.error(
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"Error sending room key request cancellation;"
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+ " will retry later.", e,
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);
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this._startTimer();
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}).then(() => {
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if (!andResend) return;
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// The request has transitioned from
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// CANCELLATION_PENDING_AND_WILL_RESEND to UNSENT. We
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// still need to resend the request which is now UNSENT, so
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// start the timer if it isn't already started.
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this._startTimer();
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});
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});
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}
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