diff --git a/src/models/room-state.ts b/src/models/room-state.ts index 745b2a5aa..b6f4d0744 100644 --- a/src/models/room-state.ts +++ b/src/models/room-state.ts @@ -78,6 +78,8 @@ export enum RoomStateEvent { export type RoomStateEventHandlerMap = { /** * Fires whenever the event dictionary in room state is updated. + * This does not guarantee that any related objects (like RoomMember) have been updated. + * Use RoomStateEvent.Update for that. * @param event - The matrix event which caused this event to fire. * @param state - The room state whose RoomState.events dictionary * was updated.