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Set event error before emitting
So the event object properties are in a consistent state when we the event is emitted. Fixes first part of https://github.com/vector-im/riot-web/issues/5936
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@@ -1136,8 +1136,11 @@ function _sendEvent(client, room, event, callback) {
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console.error("Error sending event", err.stack || err);
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console.error("Error sending event", err.stack || err);
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try {
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try {
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_updatePendingEventStatus(room, event, EventStatus.NOT_SENT);
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// set the error on the event before we update the status:
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// updating the status emits the event, so the state should be
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// consistent at that point.
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event.error = err;
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event.error = err;
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_updatePendingEventStatus(room, event, EventStatus.NOT_SENT);
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// also put the event object on the error: the caller will need this
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// also put the event object on the error: the caller will need this
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// to resend or cancel the event
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// to resend or cancel the event
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err.event = event;
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err.event = event;
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