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Implicit read receipts
* Inject implicit read receipts into the timeline * Twiddle local echo a bit to make the implicit receipts match the various different stages of local echo.
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@@ -946,6 +946,9 @@ function _sendEvent(client, room, event, callback) {
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// the fake event we made above. If we don't find it, we're still
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// waiting on the real event and so should assign the fake event
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// with the real event_id for matching later.
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// FIXME: This manipulation of the room should probably be done
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// inside the room class, not by the client.
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var matchingEvent = utils.findElement(room.timeline, function(ev) {
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return ev.getId() === eventId;
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}, true);
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@@ -958,13 +961,13 @@ function _sendEvent(client, room, event, callback) {
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matchingEvent.event.content = event.event.content;
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matchingEvent.event.type = event.event.type;
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}
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utils.removeElement(room.timeline, function(ev) {
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return ev.getId() === event.getId();
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}, true);
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room.removeEvents([event.getId()]);
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}
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else {
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room.removeEvents([event.getId()]);
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event.event.event_id = res.event_id;
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event.status = null;
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room.addEventsToTimeline([event]);
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}
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}
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@@ -194,7 +194,26 @@ Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline) {
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else {
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this.timeline.push(events[i]);
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}
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this.emit("Room.timeline", events[i], this, Boolean(toStartOfTimeline));
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// synthesize and inject implicit read receipts
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// Done after adding the event because otherwise the app would get a read receipt
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// pointing to an event that wasn't yet in the timeline
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// This is really ugly because JS has no way to express an object literal where the
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// name of a key comes from an expression
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if (events[i].sender) {
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var fakeReceipt = {content: {}};
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fakeReceipt.content[events[i].getId()] = {
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'm.read': {
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}
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};
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fakeReceipt.content[events[i].getId()]['m.read'][events[i].sender.userId] = {
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ts: events[i].getTs()
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};
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this.addReceipt(new MatrixEvent(fakeReceipt));
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}
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this.emit("Room.timeline", events[i], this, Boolean(toStartOfTimeline), false);
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}
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};
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@@ -260,6 +279,26 @@ Room.prototype.addEvents = function(events, duplicateStrategy) {
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}
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};
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/**
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* Removes events from this room.
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* @param {String} event_ids A list of event_ids to remove.
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*/
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Room.prototype.removeEvents = function(event_ids) {
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for (var i = 0; i < event_ids.length; ++i) {
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// NB. we supply reverse to search from the end,
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// on the assumption that recents events are much
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// more likley to be removed than older ones.
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var removed = utils.removeElement(
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this.timeline, function(e) {
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return e.getId() == event_ids[i];
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}, true
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);
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if (removed !== false) {
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this.emit("Room.timeline", removed, this, undefined, true);
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}
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}
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};
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/**
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* Recalculate various aspects of the room, including the room name and
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* room summary. Call this any time the room's current state is modified.
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@@ -513,6 +552,7 @@ module.exports = Room;
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* @param {MatrixEvent} event The matrix event which caused this event to fire.
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* @param {Room} room The room whose Room.timeline was updated.
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* @param {boolean} toStartOfTimeline True if this event was added to the start
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* @param {boolean} removed True if this event has just been removed from the timeline
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* (beginning; oldest) of the timeline e.g. due to pagination.
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* @example
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* matrixClient.on("Room.timeline", function(event, room, toStartOfTimeline){
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@@ -155,16 +155,18 @@ module.exports.removeElement = function(array, fn, reverse) {
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if (reverse) {
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for (i = array.length - 1; i >= 0; i--) {
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if (fn(array[i], i, array)) {
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var removed = array[i];
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array.splice(i, 1);
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return true;
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return removed;
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}
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}
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}
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else {
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for (i = 0; i < array.length; i++) {
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if (fn(array[i], i, array)) {
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var removed = array[i];
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array.splice(i, 1);
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return true;
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return removed;
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}
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}
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}
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