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zstd/build/meson/contrib/pzstd/meson.build
Eli Schwartz e0ef09ddba meson: partial fix for building pzstd on MSVC
It uses non-portable compiler options unconditionally. Elsewhere, we
check the compiler ID and only add the right ones, globally. Do the same
here.

NDEBUG can actually be handled by a core option, so while we are moving
things around, do so.

Unfortunately, this doesn't fix things entirely. The remaining issue is
not Meson's issue though -- MSVC simply does not like this source code
and somehow chokes on innocent code with the inscrutable "syntax error"
and "illegal token".
2022-12-15 15:56:06 -08:00

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Meson

# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../../..'
pzstd_includes = include_directories(join_paths(zstd_rootdir, 'programs'),
join_paths(zstd_rootdir, 'contrib/pzstd'))
pzstd_sources = [join_paths(zstd_rootdir, 'programs/util.c'),
join_paths(zstd_rootdir, 'contrib/pzstd/main.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/Options.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/Pzstd.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/SkippableFrame.cpp')]
pzstd = executable('pzstd',
pzstd_sources,
cpp_args: pzstd_warning_flags,
include_directories: pzstd_includes,
dependencies: [ libzstd_dep, thread_dep ],
override_options: ['b_ndebug=true'],
install: true)