Document that the `ZSTD_BUILD_{SHARED,STATIC}` take precedence over `BUILD_SHARED_LIBS` when exactly one is ON.
Thanks to @teo-tsirpanis for pointing out the potentially confusing behavior.
* Make a variable `PublicHeaders` for Zstd's public headers
* Add `PublicHeaders` to `Headers`, which was missing
* Only export `${LIBRARY_DIR}` publicly, not `common/`
* Switch the `target_include_directories()` to `INTERFACE` because zstd uses relative includes internally, so doesn't need any include directories to build
* Switch installation to use the `PublicHeaders` variable, and test that the right headers are installed
If both `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` are set, then cmake exports the libraries `libzstd_shared` and `libzstd_static` only.
It does not export `libzstd`, which is only exported when exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set.
This PR exports `libzstd` in that case, based on the value of the standard CMake variable [`BUILD_SHARED_LIBS`](https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html).
This ensures that `libzstd` can always be used to refer to the exported zstd library, since the build errors if neither `ZSTD_BUILD_SHARED` nor `ZSTD_BUILD_STATIC` are set.
I tested all the possible combinations of `ZSTD_BUILD_SHARED`, `ZSTD_BUILD_STATIC`, and `BUILD_SHARED_LIBS` and they always worked as expected:
* If only exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set, that is used as `libzstd`.
* Otherwise, libzstd is set based on `BUILD_SHARED_LIBS`.
Fixes#3859.
It cannot be an alias, because it would lock the package to use either static or shared libraries at its build time. We want to decide this at the time `find_package` is called.
More recent versions of CMake emit the following warning:
CMake Deprecation Warning at cmake/CMakeLists.txt:10 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument <min> value or use a ...<max> suffix to tell
CMake that the project does not need compatibility with older versions.
When forcing the source file language to `C`, Xcode enforces
the file to be compiled as `C` by appending `-x c` to the
compiler command line.
For now try to limit the damage and only enforce the language
if the ASM and C compilers differ.
Reproducer (CMake `3.26.4`, Xcode `14.3`):
```
cmake -S build/cmake -B _b -GXcode -DCMAKE_OSX_ARCHITECTURES=x86_64
cmake --build _b
```
Fix: #3622
This fixes compilation with clang-cl on Windows. There
is a bug in cmake so that check_linker_flag() doesn't give
the correct result when using link.exe/lld-link.exe.
Details in CMake's gitlab: https://gitlab.kitware.com/cmake/cmake/-/issues/22023Fixes#3522
fix#3500
CMake 3.18 or later was required by #3392. Because it uses
`CheckLinkerFlag`. But requiring CMake 3.18 or later is a bit
aggressive. Because Ubuntu 20.04 LTS still uses CMake 3.16.3:
https://packages.ubuntu.com/search?keywords=cmake
This change disables `-z noexecstack` check with old CMake. This will
not break any existing users. Because users who need `-z noexecstack`
must already use CMake 3.18 or later.
Tell CMake to explicitly compile our assembly as C code, because we
require it is compiled by a C compiler, and it is only enabled for
clang/gcc.
Fixes#3193.
```
for f in $(find . \( -path ./.git -o -path ./tests/fuzz/corpora \) -prune -o -type f);
do
sed -i 's/Facebook, Inc\./Meta Platforms, Inc. and affiliates./' $f;
done
```
With this patch the pkg-config generation when using the CMake build
system is improved in the following ways:
- Libs.private is now filled when needed
- The JoinPaths module is now used to join paths, leading to simpler
code
- The .pc file is always generated, regardless of the platform, as it
can also be consumed on Windows
Here's how the .pc file is affected by these changes, in comparison to
the one generated with the official Makefiles:
$ diff -s lib/libzstd.pc build/cmake/build-old/lib/libzstd.pc
15c15
< Libs.private: -pthread
---
> Libs.private:
$ diff -s lib/libzstd.pc build/cmake/build-new/lib/libzstd.pc
Files lib/libzstd.pc and build/cmake/build-new/lib/libzstd.pc are
identical
* Refactored fileio.c:
- Extracted asyncio code to fileio_asyncio.c/.h
- Moved type definitions to fileio_types.h
- Moved common macro definitions needed by both fileio.c and fileio_asyncio.c to fileio_common.h
* Bugfix - rename fileio_asycio to fileio_asyncio
* Added copyrights & license to new files
* CR fixes