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It's time for all of rng seed code to go. Goodbye
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@ -55,37 +55,6 @@ extern "C" {
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#define FUZZ_STATIC static
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#endif
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/**
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* Deterministically constructs a seed based on the fuzz input.
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* Consumes up to the first FUZZ_RNG_SEED_SIZE bytes of the input.
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*/
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FUZZ_STATIC uint32_t FUZZ_seed(uint8_t const **src, size_t* size) {
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uint8_t const *data = *src;
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size_t const toHash = MIN(FUZZ_RNG_SEED_SIZE, *size);
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*size -= toHash;
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*src += toHash;
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return XXH32(data, toHash, 0);
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}
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#define FUZZ_rotl32(x, r) (((x) << (r)) | ((x) >> (32 - (r))))
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FUZZ_STATIC uint32_t FUZZ_rand(uint32_t *state) {
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static const uint32_t prime1 = 2654435761U;
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static const uint32_t prime2 = 2246822519U;
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uint32_t rand32 = *state;
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rand32 *= prime1;
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rand32 += prime2;
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rand32 = FUZZ_rotl32(rand32, 13);
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*state = rand32;
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return rand32 >> 5;
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}
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/* Returns a random numer in the range [min, max]. */
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FUZZ_STATIC uint32_t FUZZ_rand32(uint32_t *state, uint32_t min, uint32_t max) {
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uint32_t random = FUZZ_rand(state);
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return min + (random % (max - min + 1));
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}
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#ifdef __cplusplus
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}
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#endif
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