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It's time for all of rng seed code to go. Goodbye

This commit is contained in:
Dario Pavlovic
2019-09-12 13:10:34 -07:00
parent 92c58c4d5d
commit cd8588077e
3 changed files with 0 additions and 43 deletions

View File

@ -55,37 +55,6 @@ extern "C" {
#define FUZZ_STATIC static
#endif
/**
* Deterministically constructs a seed based on the fuzz input.
* Consumes up to the first FUZZ_RNG_SEED_SIZE bytes of the input.
*/
FUZZ_STATIC uint32_t FUZZ_seed(uint8_t const **src, size_t* size) {
uint8_t const *data = *src;
size_t const toHash = MIN(FUZZ_RNG_SEED_SIZE, *size);
*size -= toHash;
*src += toHash;
return XXH32(data, toHash, 0);
}
#define FUZZ_rotl32(x, r) (((x) << (r)) | ((x) >> (32 - (r))))
FUZZ_STATIC uint32_t FUZZ_rand(uint32_t *state) {
static const uint32_t prime1 = 2654435761U;
static const uint32_t prime2 = 2246822519U;
uint32_t rand32 = *state;
rand32 *= prime1;
rand32 += prime2;
rand32 = FUZZ_rotl32(rand32, 13);
*state = rand32;
return rand32 >> 5;
}
/* Returns a random numer in the range [min, max]. */
FUZZ_STATIC uint32_t FUZZ_rand32(uint32_t *state, uint32_t min, uint32_t max) {
uint32_t random = FUZZ_rand(state);
return min + (random % (max - min + 1));
}
#ifdef __cplusplus
}
#endif