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Use util.h for timing
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@ -118,6 +118,7 @@ static int g_utilDisplayLevel;
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* Time functions
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******************************************/
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#if defined(_WIN32) /* Windows */
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#define UTIL_TIME_INITIALIZER { { 0, 0 } }
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typedef LARGE_INTEGER UTIL_time_t;
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UTIL_STATIC UTIL_time_t UTIL_getTime(void) { UTIL_time_t x; QueryPerformanceCounter(&x); return x; }
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UTIL_STATIC U64 UTIL_getSpanTimeMicro(UTIL_time_t clockStart, UTIL_time_t clockEnd)
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@ -144,6 +145,7 @@ static int g_utilDisplayLevel;
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}
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#elif defined(__APPLE__) && defined(__MACH__)
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#include <mach/mach_time.h>
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#define UTIL_TIME_INITIALIZER 0
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typedef U64 UTIL_time_t;
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UTIL_STATIC UTIL_time_t UTIL_getTime(void) { return mach_absolute_time(); }
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UTIL_STATIC U64 UTIL_getSpanTimeMicro(UTIL_time_t clockStart, UTIL_time_t clockEnd)
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@ -168,6 +170,7 @@ static int g_utilDisplayLevel;
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}
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#elif (PLATFORM_POSIX_VERSION >= 200112L)
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#include <time.h>
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#define UTIL_TIME_INITIALIZER { 0, 0 }
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typedef struct timespec UTIL_freq_t;
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typedef struct timespec UTIL_time_t;
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UTIL_STATIC UTIL_time_t UTIL_getTime(void)
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@ -207,6 +210,7 @@ static int g_utilDisplayLevel;
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}
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#else /* relies on standard C (note : clock_t measurements can be wrong when using multi-threading) */
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typedef clock_t UTIL_time_t;
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#define UTIL_TIME_INITIALIZER 0
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UTIL_STATIC UTIL_time_t UTIL_getTime(void) { return clock(); }
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UTIL_STATIC U64 UTIL_getSpanTimeMicro(UTIL_time_t clockStart, UTIL_time_t clockEnd) { return 1000000ULL * (clockEnd - clockStart) / CLOCKS_PER_SEC; }
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UTIL_STATIC U64 UTIL_getSpanTimeNano(UTIL_time_t clockStart, UTIL_time_t clockEnd) { return 1000000000ULL * (clockEnd - clockStart) / CLOCKS_PER_SEC; }
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