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Change g_displayLevel to int and fix DISPLAYUPDATE flush
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@ -73,13 +73,13 @@ static U32 g_compressibilityDefault = 50;
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#define DEFAULT_DISPLAY_LEVEL 2
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#define DISPLAY(...) fprintf(displayOut, __VA_ARGS__)
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#define DISPLAYLEVEL(l, ...) if (g_displayLevel>=l) { DISPLAY(__VA_ARGS__); }
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static U32 g_displayLevel = DEFAULT_DISPLAY_LEVEL; /* 0 : no display; 1: errors; 2 : + result + interaction + warnings; 3 : + progression; 4 : + information */
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static int g_displayLevel = DEFAULT_DISPLAY_LEVEL; /* 0 : no display; 1: errors; 2 : + result + interaction + warnings; 3 : + progression; 4 : + information */
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static FILE* displayOut;
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#define DISPLAYUPDATE(l, ...) if (g_displayLevel>=l) { \
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if ((clock() - g_time > refreshRate) || (g_displayLevel>=4)) \
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{ g_time = clock(); DISPLAY(__VA_ARGS__); \
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if (g_displayLevel>=4) fflush(stdout); } }
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if (g_displayLevel>=4) fflush(displayOut); } }
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static const clock_t refreshRate = CLOCKS_PER_SEC * 15 / 100;
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static clock_t g_time = 0;
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