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	Dbsim has internal map of server objects for SST simulation. This was mapped using server_id, which is not available anymore when server object is constructed. Changed the dbsim to use server name instead for internal mapping.
		
			
				
	
	
		
			82 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2018 Codership Oy <info@codership.com>
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|  *
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|  * This file is part of wsrep-lib.
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|  *
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|  * Wsrep-lib is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * Wsrep-lib is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with wsrep-lib.  If not, see <https://www.gnu.org/licenses/>.
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|  */
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| 
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| #ifndef WSREP_DB_SIMULATOR_HPP
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| #define WSREP_DB_SIMULATOR_HPP
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| 
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| #include "wsrep/gtid.hpp"
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| #include "wsrep/mutex.hpp"
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| #include "wsrep/lock.hpp"
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| 
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| #include "db_params.hpp"
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| #include "db_server.hpp"
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| 
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| #include <memory>
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| #include <chrono>
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| #include <unordered_set>
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| #include <map>
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| 
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| namespace db
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| {
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|     class server;
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|     class simulator
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|     {
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|     public:
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|         simulator(const params& params)
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|             : mutex_()
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|             , params_(params)
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|             , servers_()
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|             , clients_start_()
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|             , clients_stop_()
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|             , stats_()
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|         { }
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| 
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|         void run();
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|         void sst(db::server&,
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|                  const std::string&, const wsrep::gtid&, bool);
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|         const db::params& params() const
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|         { return params_; }
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|         std::string stats() const;
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|     private:
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|         void start();
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|         void stop();
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|         std::string server_port(size_t i) const;
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|         std::string build_cluster_address() const;
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| 
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|         wsrep::default_mutex mutex_;
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|         const db::params& params_;
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|         std::map<std::string, std::unique_ptr<db::server>> servers_;
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|         std::chrono::time_point<std::chrono::steady_clock> clients_start_;
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|         std::chrono::time_point<std::chrono::steady_clock> clients_stop_;
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|     public:
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|         struct stats
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|         {
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|             long long commits;
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|             long long rollbacks;
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|             long long replays;
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|             stats()
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|                 : commits(0)
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|                 , rollbacks(0)
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|                 , replays(0)
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|             { }
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|         } stats_;
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|     };
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| }
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| #endif // WSRE_DB_SIMULATOR_HPP
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