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wsrep-lib/src/server_context.cpp

236 lines
6.8 KiB
C++

//
// Copyright (C) 2018 Codership Oy <info@codership.com>
//
#include "wsrep/server_context.hpp"
#include "wsrep/client_context.hpp"
#include "wsrep/transaction_context.hpp"
#include "wsrep/view.hpp"
#include "wsrep/logger.hpp"
#include "wsrep/compiler.hpp"
#include <cassert>
#include <sstream>
namespace
{
inline bool starts_transaction(const wsrep::ws_meta& ws_meta)
{
return (ws_meta.flags() & wsrep::provider::flag::start_transaction);
}
inline bool commits_transaction(const wsrep::ws_meta& ws_meta)
{
return (ws_meta.flags() & wsrep::provider::flag::commit);
}
inline bool rolls_back_transaction(const wsrep::ws_meta& ws_meta)
{
return (ws_meta.flags() & wsrep::provider::flag::rollback);
}
}
int wsrep::server_context::load_provider(const std::string& provider_spec,
const std::string& provider_options)
{
wsrep::log_info() << "Loading provider " << provider_spec;
provider_ = wsrep::provider::make_provider(*this, provider_spec, provider_options);
return (provider_ ? 0 : 1);
}
int wsrep::server_context::connect(const std::string& cluster_name,
const std::string& cluster_address,
const std::string& state_donor,
bool bootstrap)
{
return provider().connect(cluster_name, cluster_address, state_donor,
bootstrap);
}
int wsrep::server_context::disconnect()
{
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
state(lock, s_disconnecting);
}
return provider().disconnect();
}
wsrep::server_context::~server_context()
{
delete provider_;
}
void wsrep::server_context::sst_sent(const wsrep::gtid& gtid, int error)
{
provider_->sst_sent(gtid, error);
}
void wsrep::server_context::sst_received(const wsrep::gtid& gtid, int error)
{
provider_->sst_received(gtid, error);
}
void wsrep::server_context::wait_until_state(
enum wsrep::server_context::state state) const
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
++state_waiters_[state];
while (state_ != state)
{
cond_.wait(lock);
}
--state_waiters_[state];
cond_.notify_all();
}
void wsrep::server_context::on_connect()
{
wsrep::log() << "Server " << name_ << " connected to cluster";
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
state(lock, s_connected);
}
void wsrep::server_context::on_view(const wsrep::view& view)
{
wsrep::log() << "================================================\nView:\n"
<< "id: " << view.id() << "\n"
<< "status: " << view.status() << "\n"
<< "own_index: " << view.own_index() << "\n"
<< "final: " << view.final() << "\n"
<< "members";
const std::vector<wsrep::view::member>& members(view.members());
for (std::vector<wsrep::view::member>::const_iterator i(members.begin());
i != members.end(); ++i)
{
wsrep::log() << "id: " << i->id() << " "
<< "name: " << i->name();
}
wsrep::log() << "=================================================";
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
if (view.final())
{
state(lock, s_disconnected);
}
}
void wsrep::server_context::on_sync()
{
wsrep::log() << "Server " << name_ << " synced with group";
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
if (state_ != s_synced)
{
state(lock, s_synced);
}
}
int wsrep::server_context::on_apply(
wsrep::client_context& client_context,
const wsrep::ws_handle& ws_handle,
const wsrep::ws_meta& ws_meta,
const wsrep::data& data)
{
int ret(0);
const wsrep::transaction_context& txc(client_context.transaction());
// wsrep::log_debug() << "server_context::on apply flags: "
// << flags_to_string(ws_meta.flags());
assert(ws_handle.opaque());
assert(ws_meta.flags());
bool not_replaying(txc.state() !=
wsrep::transaction_context::s_replaying);
if (starts_transaction(ws_meta) && commits_transaction(ws_meta))
{
if (not_replaying)
{
client_context.before_command();
client_context.before_statement();
assert(txc.active() == false);
client_context.start_transaction(ws_handle, ws_meta);
}
if (client_context.apply(data))
{
ret = 1;
}
else if (client_context.commit())
{
ret = 1;
}
if (ret)
{
client_context.rollback();
}
if (not_replaying)
{
client_context.after_statement();
client_context.after_command_before_result();
client_context.after_command_after_result();
}
assert(ret ||
txc.state() == wsrep::transaction_context::s_committed);
}
else
{
// SR not implemented yet
assert(0);
}
if (not_replaying)
{
assert(txc.active() == false);
}
return ret;
}
bool wsrep::server_context::statement_allowed_for_streaming(
const wsrep::client_context&,
const wsrep::transaction_context&) const
{
/* Streaming not implemented yet. */
return false;
}
// Private
void wsrep::server_context::state(
wsrep::unique_lock<wsrep::mutex>& lock WSREP_UNUSED,
enum wsrep::server_context::state state)
{
assert(lock.owns_lock());
static const char allowed[n_states_][n_states_] =
{
/* dis, ing, ized, cted, jer, jed, dor, sed, ding */
{ 0, 1, 0, 1, 0, 0, 0, 0, 0}, /* dis */
{ 0, 0, 1, 0, 0, 0, 0, 0, 0}, /* ing */
{ 0, 0, 0, 1, 0, 1, 0, 0, 0}, /* ized */
{ 0, 0, 0, 0, 1, 0, 0, 1, 0}, /* cted */
{ 0, 0, 0, 0, 0, 1, 0, 1, 0}, /* jer */
{ 0, 0, 0, 0, 0, 0, 0, 1, 1}, /* jed */
{ 0, 0, 0, 0, 0, 1, 0, 0, 1}, /* dor */
{ 0, 0, 0, 0, 0, 1, 1, 0, 1}, /* sed */
{ 1, 0, 0, 0, 0, 0, 0, 0, 0} /* ding */
};
if (allowed[state_][state])
{
wsrep::log() << "server " << name_ << " state change: "
<< state_ << " -> " << state;
state_ = state;
cond_.notify_all();
while (state_waiters_[state_])
{
cond_.wait(lock);
}
}
else
{
std::ostringstream os;
os << "server: " << name_ << " unallowed state transition: "
<< wsrep::to_string(state_) << " -> " << wsrep::to_string(state);
wsrep::log_error() << os.str() << "\n";
::abort();
// throw wsrep::runtime_error(os.str());
}
}