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	* Added unit tests for transaction::xa_detach() and transaction::xa_replay() * Added unit tests for wsrep::xid * Fixed minor issues pointed out by reviewer
		
			
				
	
	
		
			224 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (C) 2018 Codership Oy <info@codership.com>
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 *
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 * This file is part of wsrep-lib.
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 *
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 * Wsrep-lib is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * Wsrep-lib is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with wsrep-lib.  If not, see <https://www.gnu.org/licenses/>.
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 */
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/** @file client_service.hpp
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 *
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 * This file will define a `callback` abstract interface for a
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 * DBMS client session service. The interface will define methods
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 * which will be called by the wsrep-lib.
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 */
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#ifndef WSREP_CLIENT_SERVICE_HPP
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#define WSREP_CLIENT_SERVICE_HPP
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#include "buffer.hpp"
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#include "provider.hpp"
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#include "mutex.hpp"
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#include "lock.hpp"
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namespace wsrep
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{
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    class client_service
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    {
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    public:
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        client_service() { }
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        virtual ~client_service() { }
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        /**
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         * Return true if the current transaction has been interrupted
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         * by the DBMS. The lock which is passed to interrupted call
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         * will always have underlying mutex locked.
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         *
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         * @param lock Lock object grabbed by the client_state
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         */
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        virtual bool interrupted(wsrep::unique_lock<wsrep::mutex>& lock) const = 0;
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        /**
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         * Reset possible global or thread local parameters associated
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         * to the thread.
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         */
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        virtual void reset_globals() = 0;
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        /**
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         * Store possible global or thread local parameters associated
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         * to the thread.
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         */
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        virtual void store_globals() = 0;
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        /**
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         * Set up a data for replication.
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         */
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        virtual int prepare_data_for_replication() = 0;
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        /**
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         * Clean up after transcation has been terminated.
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         */
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        virtual void cleanup_transaction() = 0;
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        //
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        // Streaming
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        //
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        /**
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         * Return true if current statement is allowed for streaming,
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         * otherwise false.
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         */
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        virtual bool statement_allowed_for_streaming() const = 0;
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        /**
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         * Return the total number of bytes generated by the transaction
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         * context.
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         */
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        virtual size_t bytes_generated() const = 0;
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        /**
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         * Prepare a buffer containing data for the next fragment to replicate.
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         * The caller may set log_position to record the database specific
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         * position corresponding to changes contained in the buffer.
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         * When the call returns, the log_position will be available to read
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         * from streaming_context::log_position().
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         *
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         * @return Zero in case of success, non-zero on failure.
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         *         If there is no data to replicate, the method shall return
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         *         zero and leave the buffer empty.
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         */
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        virtual int prepare_fragment_for_replication(wsrep::mutable_buffer& buffer,
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                                                     size_t& log_position) = 0;
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        /**
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         * Remove fragments from the storage within current transaction.
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         * Fragment removal will be committed once the current transaction
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         * commits.
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         *
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         * @return Zero in case of success, non-zero on failure.
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         */
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        virtual int remove_fragments() = 0;
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        //
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        // Rollback
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        //
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        /**
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         * Perform brute force rollback.
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         *
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         * This method may be called from two contexts, either from
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         * client state methods when the BF abort condition is detected,
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         * or from the background rollbacker thread. The task for this
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         * method is to release all reasources held by the client
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         * after BF abort so that the high priority thread can continue
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         * applying.
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         */
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        virtual int bf_rollback() = 0;
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        //
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        // Interface to global server state
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        //
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        /**
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         * Forcefully shut down the DBMS process or replication system.
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         * This may be called in situations where
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         * the process may encounter a situation where data integrity
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         * may not be guaranteed or other unrecoverable condition is
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         * encontered.
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         */
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        virtual void emergency_shutdown() = 0;
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        // Replaying
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        /**
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         * Notify that the client will replay.
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         *
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         * @todo This should not be visible to DBMS level, should be
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         * handled internally by wsrep-lib.
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         */
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        virtual void will_replay() = 0;
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        /**
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         * Signal that replay is done.
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         */
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        virtual void signal_replayed() = 0;
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        /**
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         * Replay the current transaction. The implementation must put
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         * the caller Client Context into applying mode and call
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         * client_state::replay().
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         *
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         * @todo This should not be visible to DBMS level, should be
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         * handled internally by wsrep-lib.
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         */
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        virtual enum wsrep::provider::status replay() = 0;
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        /**
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         * Replay the current transaction. This is used for replaying
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         * prepared XA transactions, which are BF aborted but not
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         * while orderding commit / rollback.
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         */
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        virtual enum wsrep::provider::status replay_unordered() = 0;
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        /**
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         * Wait until all replaying transactions have been finished
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         * replaying.
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         *
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         * @todo This should not be visible to DBMS level, should be
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         * handled internally by wsrep-lib.
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         */
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        virtual void wait_for_replayers(wsrep::unique_lock<wsrep::mutex>&) = 0;
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        //
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        // XA
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        //
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        /**
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         * Send a commit by xid
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         */
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        virtual enum wsrep::provider::status commit_by_xid() = 0;
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        /**
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         * Returns true if the client has an ongoing XA transaction.
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         * This method is used to determine when to cleanup the
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         * corresponding wsrep-lib transaction object.
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         * This method should return false when the XA transaction
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         * is over, and the wsrep-lib transaction object can be
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         * cleaned up.
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         */
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        virtual bool is_explicit_xa() = 0;
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        /**
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         * Returns true if the currently executing command is
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         * a rollback for XA. This is used to avoid setting a
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         * a deadlock error rollback as it may be unexpected
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         * by the DBMS.
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         */
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        virtual bool is_xa_rollback() = 0;
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        //
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        // Debug interface
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        //
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        /**
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         * Enter debug sync point.
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         *
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         * @params sync_point Name of the debug sync point.
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         */
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        virtual void debug_sync(const char* sync_point) = 0;
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        /**
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         * Forcefully kill the process if the crash_point has
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         * been enabled.
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         */
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        virtual void debug_crash(const char* crash_point) = 0;
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    };
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}
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#endif // WSREP_CLIENT_SERVICE_HPP
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