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	toi_mode is set only when actually inside phase one and two. In between it goes back to m_undefined.
		
			
				
	
	
		
			90 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (C) 2018-2019 Codership Oy <info@codership.com>
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 *
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 * This file is part of wsrep-lib.
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 *
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 * Wsrep-lib is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * Wsrep-lib is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with wsrep-lib.  If not, see <https://www.gnu.org/licenses/>.
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 */
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#ifndef WSREP_DB_HIGH_PRIORITY_SERVICE_HPP
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#define WSREP_DB_HIGH_PRIORITY_SERVICE_HPP
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#include "wsrep/high_priority_service.hpp"
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namespace db
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{
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    class server;
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    class client;
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    class high_priority_service : public wsrep::high_priority_service
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    {
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    public:
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        high_priority_service(db::server& server, db::client& client);
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        int start_transaction(const wsrep::ws_handle&,
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                              const wsrep::ws_meta&) override;
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        int next_fragment(const wsrep::ws_meta&) override;
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        const wsrep::transaction& transaction() const override;
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        int adopt_transaction(const wsrep::transaction&) override;
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        int apply_write_set(const wsrep::ws_meta&,
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                            const wsrep::const_buffer&,
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                            wsrep::mutable_buffer&) override;
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        int append_fragment_and_commit(
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            const wsrep::ws_handle&,
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            const wsrep::ws_meta&,
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            const wsrep::const_buffer&,
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            const wsrep::xid&) override
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        { return 0; }
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        int remove_fragments(const wsrep::ws_meta&) override
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        { return 0; }
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        int commit(const wsrep::ws_handle&, const wsrep::ws_meta&) override;
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        int rollback(const wsrep::ws_handle&, const wsrep::ws_meta&) override;
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        int apply_toi(const wsrep::ws_meta&, const wsrep::const_buffer&,
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                      wsrep::mutable_buffer&) override;
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        int apply_nbo_begin(const wsrep::ws_meta&, const wsrep::const_buffer&,
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                            wsrep::mutable_buffer&)
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            override;
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        void adopt_apply_error(wsrep::mutable_buffer&) override;
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        virtual void after_apply() override;
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        void store_globals() override { }
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        void reset_globals() override { }
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        void switch_execution_context(wsrep::high_priority_service&) override
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        { }
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        int log_dummy_write_set(const wsrep::ws_handle&,
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                                const wsrep::ws_meta&,
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                                wsrep::mutable_buffer&) override;
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        virtual bool is_replaying() const override;
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        void debug_crash(const char*) override { }
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    private:
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        high_priority_service(const high_priority_service&);
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        high_priority_service& operator=(const high_priority_service&);
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        db::server& server_;
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        db::client& client_;
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    };
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    class replayer_service : public db::high_priority_service
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    {
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    public:
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        replayer_service(db::server& server, db::client& client)
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            : db::high_priority_service(server, client)
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        { }
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        // After apply is empty for replayer to keep the transaction
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        // context available for the client session after replaying
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        // is over.
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        void after_apply() override {}
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        bool is_replaying() const override { return true; }
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    };
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}
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#endif // WSREP_DB_HIGH_PRIORITY_SERVICE_HPP
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