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toi_mode is set only when actually inside phase one and two. In between it goes back to m_undefined.
112 lines
4.2 KiB
C++
112 lines
4.2 KiB
C++
/*
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* Copyright (C) 2018-2019 Codership Oy <info@codership.com>
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*
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* This file is part of wsrep-lib.
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*
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* Wsrep-lib is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* Wsrep-lib is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with wsrep-lib. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef WSREP_MOCK_HIGH_PRIORITY_SERVICE_HPP
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#define WSREP_MOCK_HIGH_PRIORITY_SERVICE_HPP
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#include "wsrep/high_priority_service.hpp"
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#include "mock_client_state.hpp"
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#include <memory>
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namespace wsrep
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{
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class mock_high_priority_service : public wsrep::high_priority_service
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{
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public:
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mock_high_priority_service(
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wsrep::server_state& server_state,
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wsrep::mock_client_state* client_state,
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bool replaying)
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: wsrep::high_priority_service(server_state)
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, do_2pc_()
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, fail_next_applying_()
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, fail_next_toi_()
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, client_state_(client_state)
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, replaying_(replaying)
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, nbo_cs_()
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{ }
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~mock_high_priority_service()
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{ }
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int start_transaction(const wsrep::ws_handle&, const wsrep::ws_meta&)
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WSREP_OVERRIDE;
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int next_fragment(const wsrep::ws_meta&) WSREP_OVERRIDE;
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const wsrep::transaction& transaction() const WSREP_OVERRIDE
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{ return client_state_->transaction(); }
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int adopt_transaction(const wsrep::transaction&) WSREP_OVERRIDE;
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int apply_write_set(const wsrep::ws_meta&,
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const wsrep::const_buffer&,
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wsrep::mutable_buffer&) WSREP_OVERRIDE;
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int append_fragment_and_commit(
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const wsrep::ws_handle&,
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const wsrep::ws_meta&,
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const wsrep::const_buffer&,
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const wsrep::xid&) WSREP_OVERRIDE
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{ return 0; }
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int remove_fragments(const wsrep::ws_meta&) WSREP_OVERRIDE
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{ return 0; }
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int commit(const wsrep::ws_handle&, const wsrep::ws_meta&)
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WSREP_OVERRIDE;
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int rollback(const wsrep::ws_handle&, const wsrep::ws_meta&) WSREP_OVERRIDE;
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int apply_toi(const wsrep::ws_meta&,
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const wsrep::const_buffer&,
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wsrep::mutable_buffer&) WSREP_OVERRIDE;
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int apply_nbo_begin(const wsrep::ws_meta&,
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const wsrep::const_buffer&,
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wsrep::mutable_buffer&) WSREP_OVERRIDE;
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void adopt_apply_error(wsrep::mutable_buffer& err) WSREP_OVERRIDE;
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void after_apply() WSREP_OVERRIDE;
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void store_globals() WSREP_OVERRIDE { }
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void reset_globals() WSREP_OVERRIDE { }
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void switch_execution_context(wsrep::high_priority_service&)
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WSREP_OVERRIDE { }
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int log_dummy_write_set(const wsrep::ws_handle&,
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const wsrep::ws_meta&,
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wsrep::mutable_buffer&) WSREP_OVERRIDE;
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bool is_replaying() const WSREP_OVERRIDE { return replaying_; }
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void debug_crash(const char*) WSREP_OVERRIDE { /* Not in unit tests*/}
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wsrep::client_state& client_state()
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{
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return *client_state_;
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}
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bool do_2pc_;
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bool fail_next_applying_;
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bool fail_next_toi_;
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wsrep::mock_client* nbo_cs() const { return nbo_cs_.get(); }
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private:
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mock_high_priority_service(const mock_high_priority_service&);
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mock_high_priority_service& operator=(const mock_high_priority_service&);
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wsrep::mock_client_state* client_state_;
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bool replaying_;
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/* Client state associated to NBO processing. This should be
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* stored elsewhere (like mock_server_state), but is kept
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* here for convenience. */
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std::unique_ptr<wsrep::mock_client> nbo_cs_;
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};
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}
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#endif // WSREP_MOCK_HIGH_PRIORITY_SERVICE_HPP
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