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mirror of https://github.com/codership/wsrep-lib.git synced 2025-11-01 17:51:06 +03:00

Renamed client_context to client_state.

This commit is contained in:
Teemu Ollakka
2018-06-17 10:00:13 +03:00
parent 97ee96987e
commit dd28b173ab
33 changed files with 518 additions and 518 deletions

226
src/client_state.cpp Normal file
View File

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//
// Copyright (C) 2018 Codership Oy <info@codership.com>
//
#include "wsrep/client_state.hpp"
#include "wsrep/compiler.hpp"
#include "wsrep/logger.hpp"
#include <sstream>
#include <iostream>
wsrep::provider& wsrep::client_state::provider() const
{
return server_context_.provider();
}
void wsrep::client_state::override_error(enum wsrep::client_error error)
{
assert(wsrep::this_thread::get_id() == thread_id_);
if (current_error_ != wsrep::e_success &&
error == wsrep::e_success)
{
throw wsrep::runtime_error("Overriding error with success");
}
current_error_ = error;
}
int wsrep::client_state::before_command()
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
debug_log_state("before_command: enter");
assert(state_ == s_idle);
if (server_context_.rollback_mode() == wsrep::server_context::rm_sync)
{
/**
* @todo Wait until the possible synchronous rollback
* has been finished.
*/
while (transaction_.state() == wsrep::transaction_context::s_aborting)
{
// cond_.wait(lock);
}
}
state(lock, s_exec);
assert(transaction_.active() == false ||
(transaction_.state() == wsrep::transaction_context::s_executing ||
transaction_.state() == wsrep::transaction_context::s_aborted ||
(transaction_.state() == wsrep::transaction_context::s_must_abort &&
server_context_.rollback_mode() == wsrep::server_context::rm_async)));
if (transaction_.active())
{
if (transaction_.state() == wsrep::transaction_context::s_must_abort)
{
assert(server_context_.rollback_mode() ==
wsrep::server_context::rm_async);
override_error(wsrep::e_deadlock_error);
lock.unlock();
client_service_.rollback(*this);
(void)transaction_.after_statement();
lock.lock();
assert(transaction_.state() ==
wsrep::transaction_context::s_aborted);
assert(transaction_.active() == false);
assert(current_error() != wsrep::e_success);
debug_log_state("before_command: error");
return 1;
}
else if (transaction_.state() == wsrep::transaction_context::s_aborted)
{
// Transaction was rolled back either just before sending result
// to the client, or after client_state become idle.
// Clean up the transaction and return error.
override_error(wsrep::e_deadlock_error);
lock.unlock();
(void)transaction_.after_statement();
lock.lock();
assert(transaction_.active() == false);
debug_log_state("before_command: error");
return 1;
}
}
debug_log_state("before_command: success");
return 0;
}
void wsrep::client_state::after_command_before_result()
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
debug_log_state("after_command_before_result: enter");
assert(state() == s_exec);
if (transaction_.active() &&
transaction_.state() == wsrep::transaction_context::s_must_abort)
{
override_error(wsrep::e_deadlock_error);
lock.unlock();
client_service_.rollback(*this);
(void)transaction_.after_statement();
lock.lock();
assert(transaction_.state() == wsrep::transaction_context::s_aborted);
assert(current_error() != wsrep::e_success);
}
state(lock, s_result);
debug_log_state("after_command_before_result: leave");
}
void wsrep::client_state::after_command_after_result()
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
debug_log_state("after_command_after_result_enter");
assert(state() == s_result);
assert(transaction_.state() != wsrep::transaction_context::s_aborting);
if (transaction_.active() &&
transaction_.state() == wsrep::transaction_context::s_must_abort)
{
lock.unlock();
client_service_.rollback(*this);
lock.lock();
assert(transaction_.state() == wsrep::transaction_context::s_aborted);
override_error(wsrep::e_deadlock_error);
}
else if (transaction_.active() == false)
{
current_error_ = wsrep::e_success;
}
state(lock, s_idle);
debug_log_state("after_command_after_result: leave");
}
int wsrep::client_state::before_statement()
{
wsrep::unique_lock<wsrep::mutex> lock(mutex_);
debug_log_state("before_statement: enter");
#if 0
/**
* @todo It might be beneficial to implement timed wait for
* server synced state.
*/
if (allow_dirty_reads_ == false &&
server_context_.state() != wsrep::server_context::s_synced)
{
return 1;
}
#endif // 0
if (transaction_.active() &&
transaction_.state() == wsrep::transaction_context::s_must_abort)
{
// Rollback and cleanup will happen in after_command_before_result()
debug_log_state("before_statement_error");
return 1;
}
debug_log_state("before_statement: success");
return 0;
}
enum wsrep::client_state::after_statement_result
wsrep::client_state::after_statement()
{
// wsrep::unique_lock<wsrep::mutex> lock(mutex_);
debug_log_state("after_statement: enter");
assert(state() == s_exec);
#if 0
/**
* @todo Check for replay state, do rollback if requested.
*/
#endif // 0
(void)transaction_.after_statement();
if (current_error() == wsrep::e_deadlock_error)
{
if (client_service_.is_autocommit())
{
debug_log_state("after_statement: may_retry");
return asr_may_retry;
}
else
{
debug_log_state("after_statement: error");
return asr_error;
}
}
debug_log_state("after_statement: success");
return asr_success;
}
// Private
void wsrep::client_state::debug_log_state(const char* context) const
{
if (debug_log_level() >= 1)
{
wsrep::log_debug() << "client_state: " << context
<< ": server: " << server_context_.name()
<< " client: " << id_.get()
<< " current_error: " << current_error_;
}
}
void wsrep::client_state::state(
wsrep::unique_lock<wsrep::mutex>& lock WSREP_UNUSED,
enum wsrep::client_state::state state)
{
assert(wsrep::this_thread::get_id() == thread_id_);
assert(lock.owns_lock());
static const char allowed[state_max_][state_max_] =
{
/* idle exec result quit */
{ 0, 1, 0, 1}, /* idle */
{ 0, 0, 1, 0}, /* exec */
{ 1, 0, 0, 1}, /* result */
{ 0, 0, 0, 0} /* quit */
};
if (allowed[state_][state])
{
state_ = state;
}
else
{
std::ostringstream os;
os << "client_state: Unallowed state transition: "
<< state_ << " -> " << state;
throw wsrep::runtime_error(os.str());
}
}