mirror of
https://github.com/facebook/proxygen.git
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Summary: We were troubleshooting an issue with the eden tests on windows where the boost dlls where not being found during gtest discovery. When we compute the environment, we were only including INST/bin in the PATH on windows. On Windows, the dlls are searched for in the PATH, and since boost installs those into its `lib` dir we were missing those. This diff causes `lib` dirs to get added to PATH on windows in the same manner that we would add them to `LD_LIBRARY_PATH` on linux. Reviewed By: pkaush Differential Revision: D17694542 fbshipit-source-id: 143a907e6d30d8c12360caa43c8d9c26ff8c88c6
382 lines
13 KiB
Python
382 lines
13 KiB
Python
# Copyright (c) 2019-present, Facebook, Inc.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree. An additional grant
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# of patent rights can be found in the PATENTS file in the same directory.
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from __future__ import absolute_import, division, print_function, unicode_literals
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import errno
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import glob
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import ntpath
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import os
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import subprocess
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import sys
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import tempfile
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from .envfuncs import Env, add_path_entry
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from .manifest import ContextGenerator
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from .platform import HostType, is_windows
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try:
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import typing # noqa: F401
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except ImportError:
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pass
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def containing_repo_type(path):
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while True:
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if os.path.exists(os.path.join(path, ".git")):
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return ("git", path)
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if os.path.exists(os.path.join(path, ".hg")):
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return ("hg", path)
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parent = os.path.dirname(path)
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if parent == path:
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return None, None
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path = parent
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def detect_project(path):
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repo_type, repo_root = containing_repo_type(path)
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if repo_type is None:
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return None, None
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# Look for a .projectid file. If it exists, read the project name from it.
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project_id_path = os.path.join(repo_root, ".projectid")
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try:
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with open(project_id_path, "r") as f:
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project_name = f.read().strip()
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return repo_root, project_name
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except EnvironmentError as ex:
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if ex.errno != errno.ENOENT:
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raise
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return repo_root, None
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class BuildOptions(object):
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def __init__(
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self,
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fbcode_builder_dir,
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scratch_dir,
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host_type,
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install_dir=None,
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num_jobs=0,
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use_shipit=False,
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vcvars_path=None,
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):
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""" fbcode_builder_dir - the path to either the in-fbsource fbcode_builder dir,
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or for shipit-transformed repos, the build dir that
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has been mapped into that dir.
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scratch_dir - a place where we can store repos and build bits.
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This path should be stable across runs and ideally
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should not be in the repo of the project being built,
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but that is ultimately where we generally fall back
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for builds outside of FB
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install_dir - where the project will ultimately be installed
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num_jobs - the level of concurrency to use while building
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use_shipit - use real shipit instead of the simple shipit transformer
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vcvars_path - Path to external VS toolchain's vsvarsall.bat
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"""
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if not num_jobs:
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import multiprocessing
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num_jobs = multiprocessing.cpu_count()
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if not install_dir:
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install_dir = os.path.join(scratch_dir, "installed")
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self.project_hashes = None
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for p in ["../deps/github_hashes", "../project_hashes"]:
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hashes = os.path.join(fbcode_builder_dir, p)
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if os.path.exists(hashes):
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self.project_hashes = hashes
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break
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# Detect what repository and project we are being run from.
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self.repo_root, self.repo_project = detect_project(os.getcwd())
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# If we are running from an fbsource repository, set self.fbsource_dir
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# to allow the ShipIt-based fetchers to use it.
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if self.repo_project == "fbsource":
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self.fbsource_dir = self.repo_root
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else:
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self.fbsource_dir = None
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self.num_jobs = num_jobs
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self.scratch_dir = scratch_dir
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self.install_dir = install_dir
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self.fbcode_builder_dir = fbcode_builder_dir
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self.host_type = host_type
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self.use_shipit = use_shipit
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if vcvars_path is None and is_windows():
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# On Windows, the compiler is not available in the PATH by
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# default so we need to run the vcvarsall script to populate the
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# environment. We use a glob to find some version of this script
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# as deployed with Visual Studio 2017. This logic can also
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# locate Visual Studio 2019 but note that at the time of writing
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# the version of boost in our manifest cannot be built with
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# VS 2019, so we're effectively tied to VS 2017 until we upgrade
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# the boost dependency.
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vcvarsall = []
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for year in ["2017", "2019"]:
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vcvarsall += glob.glob(
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os.path.join(
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os.environ["ProgramFiles(x86)"],
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"Microsoft Visual Studio",
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year,
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"*",
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"VC",
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"Auxiliary",
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"Build",
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"vcvarsall.bat",
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)
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)
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vcvars_path = vcvarsall[0]
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self.vcvars_path = vcvars_path
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@property
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def manifests_dir(self):
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return os.path.join(self.fbcode_builder_dir, "manifests")
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def is_darwin(self):
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return self.host_type.is_darwin()
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def is_windows(self):
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return self.host_type.is_windows()
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def get_vcvars_path(self):
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return self.vcvars_path
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def is_linux(self):
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return self.host_type.is_linux()
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def get_context_generator(self, host_tuple=None, facebook_internal=False):
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""" Create a manifest ContextGenerator for the specified target platform. """
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if host_tuple is None:
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host_type = self.host_type
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elif isinstance(host_tuple, HostType):
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host_type = host_tuple
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else:
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host_type = HostType.from_tuple_string(host_tuple)
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return ContextGenerator(
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{
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"os": host_type.ostype,
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"distro": host_type.distro,
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"distro_vers": host_type.distrovers,
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"fb": "on" if facebook_internal else "off",
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"test": "off",
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}
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)
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def compute_env_for_install_dirs(self, install_dirs, env=None):
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if env is not None:
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env = env.copy()
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else:
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env = Env()
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lib_path = None
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if self.is_darwin():
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lib_path = "DYLD_LIBRARY_PATH"
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elif self.is_linux():
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lib_path = "LD_LIBRARY_PATH"
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elif self.is_windows():
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lib_path = "PATH"
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else:
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lib_path = None
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for d in install_dirs:
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add_path_entry(env, "CMAKE_PREFIX_PATH", d)
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pkgconfig = os.path.join(d, "lib/pkgconfig")
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if os.path.exists(pkgconfig):
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add_path_entry(env, "PKG_CONFIG_PATH", pkgconfig)
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pkgconfig = os.path.join(d, "lib64/pkgconfig")
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if os.path.exists(pkgconfig):
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add_path_entry(env, "PKG_CONFIG_PATH", pkgconfig)
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# Allow resolving shared objects built earlier (eg: zstd
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# doesn't include the full path to the dylib in its linkage
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# so we need to give it an assist)
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if lib_path:
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for lib in ["lib", "lib64"]:
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libdir = os.path.join(d, lib)
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if os.path.exists(libdir):
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add_path_entry(env, lib_path, libdir)
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# Allow resolving binaries (eg: cmake, ninja) and dlls
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# built by earlier steps
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bindir = os.path.join(d, "bin")
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if os.path.exists(bindir):
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add_path_entry(env, "PATH", bindir, append=False)
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return env
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def list_win32_subst_letters():
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output = subprocess.check_output(["subst"]).decode("utf-8")
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# The output is a set of lines like: `F:\: => C:\open\some\where`
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lines = output.strip().split("\r\n")
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mapping = {}
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for line in lines:
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fields = line.split(": => ")
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if len(fields) != 2:
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continue
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letter = fields[0]
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path = fields[1]
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mapping[letter] = path
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return mapping
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def find_existing_win32_subst_for_path(
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path, # type: str
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subst_mapping, # type: typing.Mapping[str, str]
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):
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# type: (...) -> typing.Optional[str]
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path = ntpath.normcase(ntpath.normpath(path))
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for letter, target in subst_mapping.items():
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if ntpath.normcase(target) == path:
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return letter
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return None
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def find_unused_drive_letter():
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import ctypes
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buffer_len = 256
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blen = ctypes.c_uint(buffer_len)
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rv = ctypes.c_uint()
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bufs = ctypes.create_string_buffer(buffer_len)
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rv = ctypes.windll.kernel32.GetLogicalDriveStringsA(blen, bufs)
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if rv > buffer_len:
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raise Exception("GetLogicalDriveStringsA result too large for buffer")
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nul = "\x00".encode("ascii")
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used = [drive.decode("ascii")[0] for drive in bufs.raw.strip(nul).split(nul)]
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possible = [c for c in "ABCDEFGHIJKLMNOPQRSTUVWXYZ"]
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available = sorted(list(set(possible) - set(used)))
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if len(available) == 0:
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return None
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# Prefer to assign later letters rather than earlier letters
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return available[-1]
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def create_subst_path(path):
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for _attempt in range(0, 24):
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drive = find_existing_win32_subst_for_path(
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path, subst_mapping=list_win32_subst_letters()
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)
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if drive:
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return drive
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available = find_unused_drive_letter()
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if available is None:
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raise Exception(
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(
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"unable to make shorter subst mapping for %s; "
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"no available drive letters"
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)
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% path
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)
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# Try to set up a subst mapping; note that we may be racing with
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# other processes on the same host, so this may not succeed.
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try:
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subprocess.check_call(["subst", "%s:" % available, path])
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return "%s:\\" % available
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except Exception:
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print("Failed to map %s -> %s" % (available, path))
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raise Exception("failed to set up a subst path for %s" % path)
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def _check_host_type(args, host_type):
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if host_type is None:
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host_tuple_string = getattr(args, "host_type", None)
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if host_tuple_string:
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host_type = HostType.from_tuple_string(host_tuple_string)
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else:
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host_type = HostType()
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assert isinstance(host_type, HostType)
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return host_type
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def setup_build_options(args, host_type=None):
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""" Create a BuildOptions object based on the arguments """
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fbcode_builder_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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scratch_dir = args.scratch_path
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if not scratch_dir:
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# TODO: `mkscratch` doesn't currently know how best to place things on
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# sandcastle, so whip up something reasonable-ish
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if "SANDCASTLE" in os.environ:
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if "DISK_TEMP" not in os.environ:
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raise Exception(
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(
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"I need DISK_TEMP to be set in the sandcastle environment "
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"so that I can store build products somewhere sane"
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)
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)
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scratch_dir = os.path.join(
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os.environ["DISK_TEMP"], "fbcode_builder_getdeps"
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)
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if not scratch_dir:
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try:
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scratch_dir = (
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subprocess.check_output(
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["mkscratch", "path", "--subdir", "fbcode_builder_getdeps"]
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)
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.strip()
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.decode("utf-8")
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)
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except OSError as exc:
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if exc.errno != errno.ENOENT:
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# A legit failure; don't fall back, surface the error
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raise
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# This system doesn't have mkscratch so we fall back to
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# something local.
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munged = fbcode_builder_dir.replace("Z", "zZ")
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for s in ["/", "\\", ":"]:
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munged = munged.replace(s, "Z")
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scratch_dir = os.path.join(
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tempfile.gettempdir(), "fbcode_builder_getdeps-%s" % munged
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)
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if not os.path.exists(scratch_dir):
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os.makedirs(scratch_dir)
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if is_windows():
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subst = create_subst_path(scratch_dir)
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print(
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"Mapping scratch dir %s -> %s" % (scratch_dir, subst), file=sys.stderr
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)
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scratch_dir = subst
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else:
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if not os.path.exists(scratch_dir):
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os.makedirs(scratch_dir)
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# Make sure we normalize the scratch path. This path is used as part of the hash
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# computation for detecting if projects have been updated, so we need to always
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# use the exact same string to refer to a given directory.
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scratch_dir = os.path.realpath(scratch_dir)
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host_type = _check_host_type(args, host_type)
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return BuildOptions(
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fbcode_builder_dir,
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scratch_dir,
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host_type,
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install_dir=args.install_prefix,
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num_jobs=args.num_jobs,
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use_shipit=args.use_shipit,
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vcvars_path=args.vcvars_path,
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)
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