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Summary: A wrapper for `folly::EventBase` to be used throughout mvfst library. Right now it's simply a `using QuicEventBase = folly::EventBase` in the new `quic/common/Events.h`, so no functional changes. The change to the wrapper usage is constrained to QuicTransportBase and the code around for now - basically excluding top level client and server code that is still using `folly::EventBase` directly. Subsequent changes will introduce a proper wrapper implementation getting rid of `using QuicEventBase = folly::EventBase` in the new class. Reviewed By: mjoras Differential Revision: D44757549 fbshipit-source-id: 5a0dd120ec319a474452eaec64a27f660144acdf
165 lines
4.1 KiB
C++
165 lines
4.1 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include <quic/common/FunctionLooper.h>
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#include <folly/ScopeGuard.h>
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namespace quic {
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using namespace std::chrono_literals;
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FunctionLooper::FunctionLooper(
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QuicEventBase* evb,
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folly::Function<void()>&& func,
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LooperType type)
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: evb_(evb), func_(std::move(func)), type_(type) {}
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void FunctionLooper::setPacingTimer(
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TimerHighRes::SharedPtr pacingTimer) noexcept {
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pacingTimer_ = std::move(pacingTimer);
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}
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bool FunctionLooper::hasPacingTimer() const noexcept {
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return pacingTimer_ != nullptr;
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}
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void FunctionLooper::setPacingFunction(
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folly::Function<std::chrono::microseconds()>&& pacingFunc) {
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pacingFunc_ = std::move(pacingFunc);
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}
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void FunctionLooper::commonLoopBody() noexcept {
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inLoopBody_ = true;
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SCOPE_EXIT {
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inLoopBody_ = false;
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};
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auto hasBeenRunning = running_;
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func_();
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// callback could cause us to stop ourselves.
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// Someone could have also called run() in the callback.
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VLOG(10) << __func__ << ": " << type_ << " hasBeenRunning=" << hasBeenRunning
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<< " running_=" << running_;
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if (!running_) {
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return;
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}
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if (!schedulePacingTimeout()) {
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evb_->runInLoop(this);
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}
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}
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bool FunctionLooper::schedulePacingTimeout() noexcept {
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if (pacingFunc_ && pacingTimer_ && !isScheduled()) {
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auto timeUntilWrite = (*pacingFunc_)();
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if (timeUntilWrite != 0us) {
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nextPacingTime_ = Clock::now() + timeUntilWrite;
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pacingTimer_->scheduleTimeout(this, timeUntilWrite);
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return true;
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}
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}
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return false;
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}
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void FunctionLooper::runLoopCallback() noexcept {
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folly::DelayedDestruction::DestructorGuard dg(this);
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commonLoopBody();
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}
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void FunctionLooper::run(bool thisIteration) noexcept {
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VLOG(10) << __func__ << ": " << type_;
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running_ = true;
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// Caller can call run() in func_. But if we are in pacing mode, we should
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// prevent such loop.
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if (pacingTimer_ && inLoopBody_) {
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VLOG(4) << __func__ << ": " << type_
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<< " in loop body and using pacing - not rescheduling";
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return;
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}
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if (isLoopCallbackScheduled() || (!fireLoopEarly_ && isScheduled())) {
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VLOG(10) << __func__ << ": " << type_ << " already scheduled";
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return;
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}
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// If we are pacing, we're about to write again, if it's close, just write
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// now.
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if (isScheduled()) {
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auto n = Clock::now();
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auto timeUntilWrite = nextPacingTime_ < n
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? 0us
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: std::chrono::duration_cast<std::chrono::milliseconds>(
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nextPacingTime_ - n);
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if (timeUntilWrite <= 1ms) {
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cancelTimeout();
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// The next loop is good enough
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thisIteration = false;
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} else {
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return;
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}
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}
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evb_->runInLoop(this, thisIteration);
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}
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void FunctionLooper::stop() noexcept {
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VLOG(10) << __func__ << ": " << type_;
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running_ = false;
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cancelLoopCallback();
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cancelTimeout();
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}
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bool FunctionLooper::isRunning() const {
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return running_;
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}
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void FunctionLooper::attachEventBase(QuicEventBase* evb) {
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VLOG(10) << __func__ << ": " << type_;
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DCHECK(!evb_);
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DCHECK(evb && evb->isInEventBaseThread());
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evb_ = evb;
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}
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void FunctionLooper::detachEventBase() {
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VLOG(10) << __func__ << ": " << type_;
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DCHECK(evb_ && evb_->isInEventBaseThread());
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stop();
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cancelTimeout();
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evb_ = nullptr;
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}
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void FunctionLooper::timeoutExpired() noexcept {
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folly::DelayedDestruction::DestructorGuard dg(this);
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commonLoopBody();
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}
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void FunctionLooper::callbackCanceled() noexcept {
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return;
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}
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folly::Optional<std::chrono::microseconds>
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FunctionLooper::getTimerTickInterval() noexcept {
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if (pacingTimer_) {
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return pacingTimer_->getTickInterval();
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}
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return folly::none;
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}
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std::ostream& operator<<(std::ostream& out, const LooperType& rhs) {
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switch (rhs) {
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case LooperType::ReadLooper:
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out << "ReadLooper";
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break;
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case LooperType::PeekLooper:
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out << "PeekLooper";
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break;
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case LooperType::WriteLooper:
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out << "WriteLooper";
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break;
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default:
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out << "unknown";
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break;
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}
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return out;
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}
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} // namespace quic
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