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mvfst/quic/api/test/QuicTransportTest.cpp
Yang Chi edb5104858 Quic pacing refactor
Summary:
(1) The first change is the pacing rate calculation is simplified. It
removes the interval calculation and just uses the timer tick as the interval.
Then it calculates the burst size from there.  For most cases these two
calculation should land at the same result, except when the
`cwnd < minBurstSize * tick / RTT`. In that case, the current calculation would
spread writes evenly across one RTT, assuming no new Ack arrives during the RTT;
while the new calculation uses the first a few ticks to finish the cwnd amount
of data.

(2) Then this diff changes how we compensate late timer. Now the pacer will
maintain a nextWriteTime_ and lastWriteTime_, which makes it easier to
calculate time elapsed since last write. Then each time writer tries to write,
it will be allowed to write timeElapsed * pacingRate. This is much more
intuitive than the current logic.

(3) The diff also adds pacing limited tracking into the pacer. An expected
pacing rate is cached when pacing rate is refreshed by congestion controller.
Then with packets sent out, Pacer keeps calculating the current send rate. When
the send rate is lower, Pacer sets pacingLimited_ to true. Otherwise false.

Only when the connection is not pacing limited, the lastWriteTime_ will be
packet sent time, otherwise it will be set to the last nextWriteTime_. In other
words: if the send rate is lower than expected, we use the expected send time
instead of real send time to calculate time elapsed, to allow higher late
timer compenstation, to give pacer a chance to catch up.

(4) Finally this diff removes the token collecting behavior in the pacer. I
think having tokens increaed, instead of reset, when an ack refreshes the pacing
rate or when we compensate late time, is quite confusing to some people. After
all the above changes, I found tperf can still sustain good throughput without
always increase tokens, and rally actualy gives even better results. So i think
we can remove this part of the pacer that's potentially very confusing to
people who don't know how we got there.

Reviewed By: mjoras

Differential Revision: D19252744

fbshipit-source-id: b83e4a01fc812fc52117f3ec0f5c3be1badf211f
2020-01-17 10:11:35 -08:00

2555 lines
94 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <folly/Random.h>
#include <folly/io/Cursor.h>
#include <folly/io/async/test/MockAsyncUDPSocket.h>
#include <quic/api/QuicTransportBase.h>
#include <quic/api/QuicTransportFunctions.h>
#include <quic/api/test/Mocks.h>
#include <quic/common/BufUtil.h>
#include <quic/common/Timers.h>
#include <quic/common/test/TestUtils.h>
#include <quic/handshake/test/Mocks.h>
#include <quic/logging/test/Mocks.h>
#include <quic/server/state/ServerStateMachine.h>
#include <quic/state/QuicStreamFunctions.h>
#include <quic/state/stream/StreamReceiveHandlers.h>
#include <quic/state/test/Mocks.h>
using namespace folly;
using namespace folly::test;
using namespace testing;
namespace quic {
namespace test {
class TestQuicTransport
: public QuicTransportBase,
public std::enable_shared_from_this<TestQuicTransport> {
public:
TestQuicTransport(
folly::EventBase* evb,
std::unique_ptr<folly::AsyncUDPSocket> socket,
ConnectionCallback& cb)
: QuicTransportBase(evb, std::move(socket)) {
setConnectionCallback(&cb);
conn_ = std::make_unique<QuicServerConnectionState>();
conn_->clientConnectionId = ConnectionId({9, 8, 7, 6});
conn_->serverConnectionId = ConnectionId({1, 2, 3, 4});
conn_->version = QuicVersion::MVFST;
aead = test::createNoOpAead();
headerCipher = test::createNoOpHeaderCipher();
}
~TestQuicTransport() override {
// we need to call close in the derived class.
connCallback_ = nullptr;
closeImpl(
std::make_pair(
QuicErrorCode(LocalErrorCode::SHUTTING_DOWN),
std::string("shutdown")),
false);
}
QuicVersion getVersion() {
auto& conn = getConnectionState();
return conn.version.value_or(*conn.originalVersion);
}
void updateWriteLooper(bool thisIteration) {
QuicTransportBase::updateWriteLooper(thisIteration);
}
void pacedWrite(bool fromTimer) {
pacedWriteDataToSocket(fromTimer);
}
bool isPacingScheduled() {
return writeLooper_->isScheduled();
}
void onReadData(
const folly::SocketAddress& /*peer*/,
NetworkDataSingle&& /*networkData*/) noexcept override {}
void writeData() override {
if (closed) {
return;
}
writeQuicDataToSocket(
*socket_,
*conn_,
*conn_->clientConnectionId,
*conn_->serverConnectionId,
*aead,
*headerCipher,
getVersion(),
(isConnectionPaced(*conn_)
? conn_->pacer->updateAndGetWriteBatchSize(Clock::now())
: conn_->transportSettings.writeConnectionDataPacketsLimit));
}
void closeTransport() override {
closed = true;
}
bool hasWriteCipher() const override {
return true;
}
std::shared_ptr<QuicTransportBase> sharedGuard() override {
return shared_from_this();
}
void unbindConnection() {}
QuicServerConnectionState& getConnectionState() {
return *dynamic_cast<QuicServerConnectionState*>(conn_.get());
}
auto getAckTimeout() {
return &ackTimeout_;
}
auto& getPathValidationTimeout() {
return pathValidationTimeout_;
}
auto& lossTimeout() {
return lossTimeout_;
}
CloseState closeState() {
return closeState_;
}
folly::HHWheelTimer* getTimer() {
return &getEventBase()->timer();
}
void drainImmediately() {
drainTimeoutExpired();
}
std::unique_ptr<Aead> aead;
std::unique_ptr<PacketNumberCipher> headerCipher;
bool closed{false};
};
/**
* A DeliveryCallback that closes your transport when it's canceled, or when
* the targetOffset is delivered. Booyah!
*/
class TransportClosingDeliveryCallback : public QuicSocket::DeliveryCallback {
public:
explicit TransportClosingDeliveryCallback(
TestQuicTransport* transport,
uint64_t targetOffset)
: transport_(transport), targetOffset_(targetOffset) {}
void onDeliveryAck(StreamId, uint64_t offset, std::chrono::microseconds)
override {
if (offset >= targetOffset_) {
transport_->close(folly::none);
}
}
void onCanceled(StreamId, uint64_t) override {
transport_->close(folly::none);
}
private:
TestQuicTransport* transport_{nullptr};
uint64_t targetOffset_;
};
class QuicTransportTest : public Test {
public:
~QuicTransportTest() override = default;
void SetUp() override {
std::unique_ptr<MockAsyncUDPSocket> sock =
std::make_unique<MockAsyncUDPSocket>(&evb_);
socket_ = sock.get();
transport_.reset(
new TestQuicTransport(&evb_, std::move(sock), connCallback_));
// Set the write handshake state to tell the client that the handshake has
// a cipher.
auto aead = std::make_unique<MockAead>();
aead_ = aead.get();
EXPECT_CALL(*aead_, _encrypt(_, _, _))
.WillRepeatedly(
Invoke([&](auto& buf, auto, auto) { return buf->clone(); }));
EXPECT_CALL(*aead_, _decrypt(_, _, _))
.WillRepeatedly(
Invoke([&](auto& buf, auto, auto) { return buf->clone(); }));
headerCipher_ = test::createNoOpHeaderCipher();
transport_->getConnectionState().oneRttWriteCipher = std::move(aead);
transport_->getConnectionState()
.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiLocal =
kDefaultStreamWindowSize;
transport_->getConnectionState()
.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote =
kDefaultStreamWindowSize;
transport_->getConnectionState()
.flowControlState.peerAdvertisedInitialMaxStreamOffsetUni =
kDefaultStreamWindowSize;
transport_->getConnectionState().flowControlState.peerAdvertisedMaxOffset =
kDefaultConnectionWindowSize;
transport_->getConnectionState()
.streamManager->setMaxLocalBidirectionalStreams(
kDefaultMaxStreamsBidirectional);
transport_->getConnectionState()
.streamManager->setMaxLocalUnidirectionalStreams(
kDefaultMaxStreamsUnidirectional);
}
void loopForWrites() {
// loop once to allow writes to take effect.
evb_.loopOnce(EVLOOP_NONBLOCK);
}
protected:
folly::EventBase evb_;
MockAsyncUDPSocket* socket_;
MockConnectionCallback connCallback_;
MockWriteCallback writeCallback_;
MockAead* aead_;
std::unique_ptr<PacketNumberCipher> headerCipher_;
std::shared_ptr<TestQuicTransport> transport_;
};
size_t bufLength(
const SocketAddress&,
const std::unique_ptr<folly::IOBuf>& buf) {
return buf->computeChainDataLength();
}
void dropPackets(QuicServerConnectionState& conn) {
for (const auto& packet : conn.outstandingPackets) {
for (const auto& frame : packet.packet.frames) {
const WriteStreamFrame* streamFrame = frame.asWriteStreamFrame();
if (!streamFrame) {
continue;
}
auto stream = conn.streamManager->findStream(streamFrame->streamId);
ASSERT_TRUE(stream);
auto itr = stream->retransmissionBuffer.find(streamFrame->offset);
ASSERT_TRUE(itr != stream->retransmissionBuffer.end());
stream->lossBuffer.insert(
std::upper_bound(
stream->lossBuffer.begin(),
stream->lossBuffer.end(),
itr->second.offset,
[](const auto& offset, const auto& buffer) {
return offset < buffer.offset;
}),
std::move(itr->second));
stream->retransmissionBuffer.erase(itr);
if (std::find(
conn.streamManager->lossStreams().begin(),
conn.streamManager->lossStreams().end(),
streamFrame->streamId) ==
conn.streamManager->lossStreams().end()) {
conn.streamManager->addLoss(streamFrame->streamId);
}
}
}
conn.outstandingPackets.clear();
}
// Helper function to verify the data of buffer is written to outstanding
// packets
void verifyCorrectness(
const QuicServerConnectionState& conn,
size_t originalWriteOffset,
StreamId id,
const folly::IOBuf& expected,
bool finExpected = false,
bool writeAll = true) {
uint64_t endOffset = 0;
size_t totalLen = 0;
bool finSet = false;
std::vector<uint64_t> offsets;
for (const auto& packet : conn.outstandingPackets) {
for (const auto& frame : packet.packet.frames) {
auto streamFrame = frame.asWriteStreamFrame();
if (!streamFrame) {
continue;
}
if (streamFrame->streamId != id) {
continue;
}
offsets.push_back(streamFrame->offset);
endOffset = std::max(endOffset, streamFrame->offset + streamFrame->len);
totalLen += streamFrame->len;
finSet |= streamFrame->fin;
}
}
auto stream = conn.streamManager->findStream(id);
ASSERT_TRUE(stream);
if (writeAll) {
EXPECT_TRUE(stream->writeBuffer.empty());
}
EXPECT_EQ(stream->currentWriteOffset, endOffset + (finSet ? 1 : 0));
EXPECT_EQ(
stream->currentWriteOffset,
originalWriteOffset + totalLen + (finSet ? 1 : 0));
EXPECT_EQ(totalLen, expected.computeChainDataLength());
EXPECT_EQ(finExpected, finSet);
// Verify retransmissionBuffer:
EXPECT_FALSE(stream->retransmissionBuffer.empty());
BufQueue retxBufCombined;
std::vector<StreamBuffer> rtxCopy;
for (auto& itr : stream->retransmissionBuffer) {
rtxCopy.push_back(StreamBuffer(
itr.second.data.front()->clone(), itr.second.offset, itr.second.eof));
}
std::sort(rtxCopy.begin(), rtxCopy.end(), [](auto& s1, auto& s2) {
return s1.offset < s2.offset;
});
for (auto& s : rtxCopy) {
retxBufCombined.append(s.data.move());
}
EXPECT_TRUE(IOBufEqualTo()(expected, *retxBufCombined.move()));
EXPECT_EQ(finExpected, stream->retransmissionBuffer.at(offsets.back()).eof);
std::vector<uint64_t> retxBufOffsets;
for (const auto& b : stream->retransmissionBuffer) {
retxBufOffsets.push_back(b.second.offset);
}
std::sort(retxBufOffsets.begin(), retxBufOffsets.end());
EXPECT_EQ(offsets, retxBufOffsets);
}
TEST_F(QuicTransportTest, WriteDataWithProbing) {
auto& conn = transport_->getConnectionState();
// Replace with MockConnectionCallback:
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
auto streamId = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(kDefaultUDPSendPacketLen * 2);
conn.pendingEvents.numProbePackets = 1;
// Probing won't ask about getWritableBytes. Then regular write may ask
// multiple times:
int getWritableBytesCounter = 0;
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Invoke([&]() {
getWritableBytesCounter++;
return kDefaultUDPSendPacketLen;
}));
// Probing will invoke onPacketSent once. Then regular write may invoke
// multiple times:
int onPacketSentCounter = 0;
EXPECT_CALL(*rawCongestionController, onPacketSent(_))
.WillRepeatedly(
Invoke([&](const auto& /* packet */) { onPacketSentCounter++; }));
// Probing will send out one. Then regular write may send out multiple ones:
int socketWriteCounter = 0;
EXPECT_CALL(*socket_, write(_, _))
.WillRepeatedly(Invoke([&](const SocketAddress&,
const std::unique_ptr<folly::IOBuf>& iobuf) {
socketWriteCounter++;
return iobuf->computeChainDataLength();
}));
transport_->writeChain(streamId, buf->clone(), true, false);
loopForWrites();
// Pending numProbePackets is cleared:
EXPECT_EQ(0, conn.pendingEvents.numProbePackets);
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, NotAppLimitedWithLoss) {
auto& conn = transport_->getConnectionState();
// Replace with MockConnectionCallback:
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(5000));
auto stream = transport_->createBidirectionalStream().value();
auto lossStream = transport_->createBidirectionalStream().value();
conn.streamManager->addLoss(lossStream);
transport_->writeChain(
stream,
IOBuf::copyBuffer("An elephant sitting still"),
false,
false,
nullptr);
EXPECT_CALL(*rawCongestionController, setAppLimited()).Times(0);
loopForWrites();
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, NotAppLimitedWithNoWritableBytes) {
auto& conn = transport_->getConnectionState();
// Replace with MockConnectionCallback:
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Invoke([&]() {
if (conn.outstandingPackets.empty()) {
return 5000;
}
return 0;
}));
auto stream = transport_->createBidirectionalStream().value();
transport_->writeChain(
stream,
IOBuf::copyBuffer("An elephant sitting still"),
false,
false,
nullptr);
EXPECT_CALL(*rawCongestionController, setAppLimited()).Times(0);
loopForWrites();
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, NotAppLimitedWithLargeBuffer) {
auto& conn = transport_->getConnectionState();
// Replace with MockConnectionCallback:
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(5000));
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(100 * 2000);
transport_->writeChain(stream, buf->clone(), false, false, nullptr);
EXPECT_CALL(*rawCongestionController, setAppLimited()).Times(0);
loopForWrites();
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, AppLimited) {
auto& conn = transport_->getConnectionState();
// Replace with MockConnectionCallback:
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(5000));
auto stream = transport_->createBidirectionalStream().value();
transport_->writeChain(
stream,
IOBuf::copyBuffer("An elephant sitting still"),
false,
false,
nullptr);
EXPECT_CALL(*rawCongestionController, setAppLimited()).Times(1);
loopForWrites();
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, WriteSmall) {
// Testing writing a small buffer that could be fit in a single packet
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
verifyCorrectness(conn, 0, stream, *buf);
// Test retransmission
dropPackets(conn);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 0, stream, *buf);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteLarge) {
// Testing writing a large buffer that would span multiple packets
constexpr int NumFullPackets = 3;
auto stream = transport_->createBidirectionalStream().value();
auto buf =
buildRandomInputData(NumFullPackets * kDefaultUDPSendPacketLen + 20);
folly::IOBuf passedIn;
EXPECT_CALL(*socket_, write(_, _))
.Times(NumFullPackets + 1)
.WillRepeatedly(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
EXPECT_EQ(NumFullPackets + 1, conn.outstandingPackets.size());
verifyCorrectness(conn, 0, stream, *buf);
// Test retransmission
dropPackets(conn);
EXPECT_CALL(*socket_, write(_, _))
.Times(NumFullPackets + 1)
.WillRepeatedly(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(NumFullPackets + 1, conn.outstandingPackets.size());
verifyCorrectness(conn, 0, stream, *buf);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteMultipleTimes) {
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
size_t originalWriteOffset =
conn.streamManager->findStream(stream)->currentWriteOffset;
verifyCorrectness(conn, 0, stream, *buf);
conn.outstandingPackets.clear();
conn.streamManager->findStream(stream)->retransmissionBuffer.clear();
buf = buildRandomInputData(50);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
verifyCorrectness(conn, originalWriteOffset, stream, *buf);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteMultipleStreams) {
// Testing writing to multiple streams
auto s1 = transport_->createBidirectionalStream().value();
auto s2 = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(s1, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
verifyCorrectness(conn, 0, s1, *buf);
auto buf2 = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(s2, buf2->clone(), false, false);
loopForWrites();
verifyCorrectness(conn, 0, s2, *buf2);
dropPackets(conn);
// Should retransmit lost streams in a single packet
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 0, s1, *buf);
verifyCorrectness(conn, 0, s2, *buf2);
}
TEST_F(QuicTransportTest, WriteFlowControl) {
auto& conn = transport_->getConnectionState();
auto mockQLogger = std::make_shared<MockQLogger>(VantagePoint::Server);
conn.qLogger = mockQLogger;
auto streamId = transport_->createBidirectionalStream().value();
auto stream = conn.streamManager->getStream(streamId);
stream->flowControlState.peerAdvertisedMaxOffset = 100;
stream->currentWriteOffset = 100;
stream->conn.flowControlState.sumCurWriteOffset = 100;
stream->conn.flowControlState.peerAdvertisedMaxOffset = 220;
EXPECT_CALL(*mockQLogger, addTransportStateUpdate(getFlowControlEvent(100)));
EXPECT_CALL(*mockQLogger, addTransportStateUpdate(getFlowControlEvent(220)));
auto buf = buildRandomInputData(150);
folly::IOBuf passedIn;
// Write blocked frame
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(streamId, buf->clone(), false, false);
loopForWrites();
EXPECT_EQ(conn.outstandingPackets.size(), 1);
auto& packet =
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
bool blockedFound = false;
for (auto& frame : packet.frames) {
auto blocked = frame.asStreamDataBlockedFrame();
if (!blocked) {
continue;
}
EXPECT_EQ(blocked->streamId, streamId);
blockedFound = true;
}
EXPECT_TRUE(blockedFound);
conn.outstandingPackets.clear();
// Stream flow control
auto buf1 = buf->clone();
buf1->trimEnd(50);
stream->flowControlState.peerAdvertisedMaxOffset = 200;
EXPECT_CALL(*mockQLogger, addTransportStateUpdate(getFlowControlEvent(200)));
conn.streamManager->updateWritableStreams(*stream);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 100, streamId, *buf1, false, false);
// Connection flow controled
stream->flowControlState.peerAdvertisedMaxOffset = 300;
conn.streamManager->updateWritableStreams(*stream);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
auto buf2 = buf->clone();
buf2->trimEnd(30);
verifyCorrectness(conn, 100, streamId, *buf2, false, false);
// Flow control lifted
stream->conn.flowControlState.peerAdvertisedMaxOffset = 300;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 100, streamId, *buf, false, false);
}
TEST_F(QuicTransportTest, WriteErrorEagain) {
// Test network error
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(SetErrnoAndReturn(EAGAIN, -1));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
}
TEST_F(QuicTransportTest, WriteErrorBad) {
// Test network error
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(SetErrnoAndReturn(EBADF, -1));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
EXPECT_TRUE(transport_->closed);
}
TEST_F(QuicTransportTest, WriteInvalid) {
// Test writing to invalid stream
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
auto res = transport_->writeChain(stream + 2, buf->clone(), false, false);
loopForWrites();
EXPECT_EQ(LocalErrorCode::STREAM_NOT_EXISTS, res.error());
}
TEST_F(QuicTransportTest, WriteFin) {
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), true, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
verifyCorrectness(conn, 0, stream, *buf, true);
// Test retransmission
dropPackets(conn);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 0, stream, *buf, true);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteOnlyFin) {
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, nullptr, true, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
verifyCorrectness(conn, 0, stream, *buf, true);
// Test retransmission
dropPackets(conn);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
verifyCorrectness(conn, 0, stream, *buf, true);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteDataWithRetransmission) {
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
verifyCorrectness(conn, 0, stream, *buf);
dropPackets(conn);
auto buf2 = buildRandomInputData(50);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf2->clone(), false, false);
loopForWrites();
// The first packet was lost. We should expect this packet contains both
// lost data and new data
buf->appendChain(std::move(buf2));
verifyCorrectness(conn, 0, stream, *buf);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, WriteImmediateAcks) {
auto& conn = transport_->getConnectionState();
PacketNum start = 10;
PacketNum end = 15;
conn.ackStates.appDataAckState.needsToSendAckImmediately = true;
addAckStatesWithCurrentTimestamps(conn.ackStates.appDataAckState, start, end);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_TRUE(conn.outstandingPackets.empty());
EXPECT_EQ(conn.ackStates.appDataAckState.largestAckScheduled, end);
EXPECT_FALSE(conn.ackStates.appDataAckState.needsToSendAckImmediately);
EXPECT_EQ(0, conn.ackStates.appDataAckState.numNonRxPacketsRecvd);
EXPECT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
}
TEST_F(QuicTransportTest, NotWriteAcksIfNoData) {
auto& conn = transport_->getConnectionState();
addAckStatesWithCurrentTimestamps(conn.ackStates.appDataAckState, 0, 100);
conn.ackStates.appDataAckState.needsToSendAckImmediately = false;
conn.ackStates.appDataAckState.numNonRxPacketsRecvd = 3;
// Should not write ack blocks if there is only ack to write
EXPECT_EQ(
0,
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit));
}
TEST_F(QuicTransportTest, WritePendingAckIfHavingData) {
auto& conn = transport_->getConnectionState();
auto streamId = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
PacketNum start = 10;
PacketNum end = 15;
addAckStatesWithCurrentTimestamps(conn.ackStates.appDataAckState, start, end);
conn.ackStates.appDataAckState.needsToSendAckImmediately = false;
conn.ackStates.appDataAckState.numNonRxPacketsRecvd = 3;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
// We should write acks if there is data pending
transport_->writeChain(streamId, buf->clone(), true, false);
loopForWrites();
EXPECT_EQ(conn.outstandingPackets.size(), 1);
auto& packet =
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
EXPECT_GE(packet.frames.size(), 2);
bool ackFound = false;
for (auto& frame : packet.frames) {
auto ackFrame = frame.asWriteAckFrame();
if (!ackFrame) {
continue;
}
EXPECT_EQ(ackFrame->ackBlocks.size(), 1);
EXPECT_EQ(ackFrame->ackBlocks.front().start, start);
EXPECT_EQ(ackFrame->ackBlocks.front().end, end);
ackFound = true;
}
EXPECT_TRUE(ackFound);
EXPECT_EQ(conn.ackStates.appDataAckState.largestAckScheduled, end);
// Verify ack state after writing
auto pnSpace = packet.header.getPacketNumberSpace();
auto ackState = getAckState(conn, pnSpace);
EXPECT_EQ(ackState.largestAckScheduled, end);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(0, ackState.numNonRxPacketsRecvd);
}
TEST_F(QuicTransportTest, RstStream) {
auto streamId = transport_->createBidirectionalStream().value();
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_GE(packet.frames.size(), 1);
bool rstFound = false;
for (auto& frame : packet.frames) {
auto rstFrame = frame.asRstStreamFrame();
if (!rstFrame) {
continue;
}
EXPECT_EQ(streamId, rstFrame->streamId);
EXPECT_EQ(0, rstFrame->offset);
EXPECT_EQ(GenericApplicationErrorCode::UNKNOWN, rstFrame->errorCode);
rstFound = true;
}
EXPECT_TRUE(rstFound);
auto stream =
transport_->getConnectionState().streamManager->findStream(streamId);
ASSERT_TRUE(stream);
EXPECT_EQ(stream->sendState, StreamSendState::ResetSent_E);
EXPECT_TRUE(stream->retransmissionBuffer.empty());
EXPECT_TRUE(stream->writeBuffer.empty());
EXPECT_FALSE(stream->writable());
EXPECT_TRUE(stream->writeBuffer.empty());
EXPECT_FALSE(transport_->getConnectionState().streamManager->writableContains(
stream->id));
}
TEST_F(QuicTransportTest, StopSending) {
auto streamId = transport_->createBidirectionalStream().value();
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->stopSending(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_EQ(1, packet.frames.size());
bool foundStopSending = false;
for (auto& frame : packet.frames) {
const QuicSimpleFrame* simpleFrame = frame.asQuicSimpleFrame();
if (!simpleFrame) {
continue;
}
const StopSendingFrame* stopSending = simpleFrame->asStopSendingFrame();
if (!stopSending) {
continue;
}
EXPECT_EQ(streamId, stopSending->streamId);
EXPECT_EQ(GenericApplicationErrorCode::UNKNOWN, stopSending->errorCode);
foundStopSending = true;
}
EXPECT_TRUE(foundStopSending);
}
TEST_F(QuicTransportTest, SendPathChallenge) {
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
EXPECT_FALSE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_FALSE(conn.outstandingPathValidation);
EXPECT_FALSE(transport_->getPathValidationTimeout().isScheduled());
loopForWrites();
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
EXPECT_TRUE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_TRUE(conn.outstandingPathValidation);
EXPECT_EQ(conn.outstandingPathValidation, pathChallenge);
EXPECT_TRUE(transport_->getPathValidationTimeout().isScheduled());
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
bool foundPathChallenge = false;
for (auto& frame : packet.frames) {
const QuicSimpleFrame* simpleFrame = frame.asQuicSimpleFrame();
if (!simpleFrame) {
continue;
}
const PathChallengeFrame* pathChallengeFrame =
simpleFrame->asPathChallengeFrame();
if (!pathChallengeFrame) {
continue;
}
EXPECT_EQ(*pathChallengeFrame, pathChallenge);
foundPathChallenge = true;
}
EXPECT_TRUE(foundPathChallenge);
}
TEST_F(QuicTransportTest, PathValidationTimeoutExpired) {
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
EXPECT_FALSE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_FALSE(conn.outstandingPathValidation);
EXPECT_FALSE(transport_->getPathValidationTimeout().isScheduled());
loopForWrites();
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
EXPECT_TRUE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_TRUE(conn.outstandingPathValidation);
EXPECT_EQ(conn.outstandingPathValidation, pathChallenge);
EXPECT_TRUE(transport_->getPathValidationTimeout().isScheduled());
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
transport_->getPathValidationTimeout().cancelTimeout();
transport_->getPathValidationTimeout().timeoutExpired();
EXPECT_FALSE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_FALSE(conn.outstandingPathValidation);
EXPECT_EQ(transport_->closeState(), CloseState::CLOSED);
EXPECT_TRUE(conn.localConnectionError);
EXPECT_EQ(
conn.localConnectionError->first,
QuicErrorCode(TransportErrorCode::INVALID_MIGRATION));
EXPECT_EQ(conn.localConnectionError->second, "Path validation timed out");
}
TEST_F(QuicTransportTest, SendPathValidationWhileThereIsOutstandingOne) {
auto& conn = transport_->getConnectionState();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
EXPECT_TRUE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_TRUE(conn.outstandingPathValidation);
EXPECT_EQ(conn.outstandingPathValidation, pathChallenge);
EXPECT_TRUE(transport_->getPathValidationTimeout().isScheduled());
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
PathChallengeFrame pathChallenge2(456);
transport_->getPathValidationTimeout().cancelTimeout();
conn.pendingEvents.schedulePathValidationTimeout = false;
conn.outstandingPathValidation = folly::none;
conn.pendingEvents.pathChallenge = pathChallenge2;
EXPECT_EQ(conn.pendingEvents.pathChallenge, pathChallenge2);
EXPECT_FALSE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_FALSE(conn.outstandingPathValidation);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
EXPECT_TRUE(conn.pendingEvents.schedulePathValidationTimeout);
EXPECT_EQ(conn.outstandingPathValidation, pathChallenge2);
EXPECT_TRUE(transport_->getPathValidationTimeout().isScheduled());
EXPECT_EQ(2, transport_->getConnectionState().outstandingPackets.size());
}
TEST_F(QuicTransportTest, ClonePathChallenge) {
auto& conn = transport_->getConnectionState();
// knock every handshake outstanding packets out
conn.outstandingHandshakePacketsCount = 0;
conn.outstandingPackets.clear();
conn.lossState.initialLossTime.clear();
conn.lossState.handshakeLossTime.clear();
conn.lossState.appDataLossTime.clear();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.outstandingPackets.size(), 1);
auto numPathChallengePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathChallengeFrame_E>());
EXPECT_EQ(numPathChallengePackets, 1);
// Force a timeout with no data so that it clones the packet
transport_->lossTimeout().timeoutExpired();
// On PTO, endpoint sends 2 probing packets, thus 1+2=3
EXPECT_EQ(conn.outstandingPackets.size(), 3);
numPathChallengePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathChallengeFrame_E>());
EXPECT_EQ(numPathChallengePackets, 3);
}
TEST_F(QuicTransportTest, OnlyClonePathValidationIfOutstanding) {
auto& conn = transport_->getConnectionState();
// knock every handshake outstanding packets out
conn.outstandingHandshakePacketsCount = 0;
conn.outstandingPackets.clear();
conn.lossState.initialLossTime.clear();
conn.lossState.handshakeLossTime.clear();
conn.lossState.appDataLossTime.clear();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
loopForWrites();
auto numPathChallengePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathChallengeFrame_E>());
EXPECT_EQ(numPathChallengePackets, 1);
// Reset outstandingPathValidation
// This could happen when an endpoint migrates to an unvalidated address, and
// then migrates back to a validated address before timer expires
conn.outstandingPathValidation = folly::none;
// Force a timeout with no data so that it clones the packet
transport_->lossTimeout().timeoutExpired();
numPathChallengePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathChallengeFrame_E>());
EXPECT_EQ(numPathChallengePackets, 1);
}
TEST_F(QuicTransportTest, ResendPathChallengeOnLoss) {
auto& conn = transport_->getConnectionState();
PathChallengeFrame pathChallenge(123);
conn.pendingEvents.pathChallenge = pathChallenge;
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
markPacketLoss(conn, packet, false, 2);
EXPECT_EQ(*conn.pendingEvents.pathChallenge, pathChallenge);
}
TEST_F(QuicTransportTest, DoNotResendLostPathChallengeIfNotOutstanding) {
auto& conn = transport_->getConnectionState();
PathChallengeFrame pathChallenge(123);
conn.pathValidationLimiter =
std::make_unique<PendingPathRateLimiter>(conn.udpSendPacketLen);
conn.pendingEvents.pathChallenge = pathChallenge;
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
// Fire path validation timer
transport_->getPathValidationTimeout().cancelTimeout();
transport_->getPathValidationTimeout().timeoutExpired();
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
markPacketLoss(conn, packet, false, 2);
EXPECT_FALSE(conn.pendingEvents.pathChallenge);
}
TEST_F(QuicTransportTest, SendPathResponse) {
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
PathResponseFrame pathResponse(123);
sendSimpleFrame(conn, pathResponse);
EXPECT_EQ(conn.pendingEvents.frames.size(), 1);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
EXPECT_EQ(1, conn.outstandingPackets.size());
auto packet =
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
bool foundPathResponse = false;
for (auto& frame : packet.frames) {
const QuicSimpleFrame* simpleFrame = frame.asQuicSimpleFrame();
if (!simpleFrame) {
continue;
}
const PathResponseFrame* response = simpleFrame->asPathResponseFrame();
if (!response) {
continue;
}
EXPECT_EQ(*response, pathResponse);
foundPathResponse = true;
}
EXPECT_TRUE(foundPathResponse);
}
TEST_F(QuicTransportTest, CloneAfterRecvReset) {
auto& conn = transport_->getConnectionState();
auto streamId = transport_->createBidirectionalStream().value();
transport_->writeChain(streamId, IOBuf::create(0), true, false);
loopForWrites();
EXPECT_EQ(1, conn.outstandingPackets.size());
auto stream = conn.streamManager->getStream(streamId);
EXPECT_EQ(1, stream->retransmissionBuffer.size());
EXPECT_EQ(0, stream->retransmissionBuffer.at(0).data.chainLength());
EXPECT_TRUE(stream->retransmissionBuffer.at(0).eof);
EXPECT_TRUE(stream->lossBuffer.empty());
EXPECT_EQ(0, stream->writeBuffer.chainLength());
EXPECT_EQ(1, stream->currentWriteOffset);
EXPECT_EQ(0, *stream->finalWriteOffset);
RstStreamFrame rstFrame(streamId, GenericApplicationErrorCode::UNKNOWN, 0);
receiveRstStreamSMHandler(*stream, std::move(rstFrame));
// This will clone twice. :/ Maybe we should change this to clone only once in
// the future, thus the EXPECT were written with LT and LE. But it will clone
// for sure and we shouldn't crash.
transport_->lossTimeout().timeoutExpired();
EXPECT_LT(1, conn.outstandingPackets.size());
size_t cloneCounter = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
[](const auto& packet) { return packet.associatedEvent.hasValue(); });
EXPECT_LE(1, cloneCounter);
}
TEST_F(QuicTransportTest, ClonePathResponse) {
auto& conn = transport_->getConnectionState();
// knock every handshake outstanding packets out
conn.outstandingHandshakePacketsCount = 0;
conn.outstandingPackets.clear();
conn.lossState.initialLossTime.clear();
conn.lossState.handshakeLossTime.clear();
conn.lossState.appDataLossTime.clear();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
PathResponseFrame pathResponse(123);
sendSimpleFrame(conn, pathResponse);
EXPECT_EQ(conn.pendingEvents.frames.size(), 1);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
auto numPathResponsePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathResponseFrame_E>());
EXPECT_EQ(numPathResponsePackets, 1);
// Force a timeout with no data so that it clones the packet
transport_->lossTimeout().timeoutExpired();
numPathResponsePackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::PathResponseFrame_E>());
EXPECT_EQ(numPathResponsePackets, 1);
}
TEST_F(QuicTransportTest, DoNotResendPathResponseOnLoss) {
auto& conn = transport_->getConnectionState();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
PathResponseFrame pathResponse(123);
sendSimpleFrame(conn, pathResponse);
EXPECT_EQ(conn.pendingEvents.frames.size(), 1);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
EXPECT_EQ(1, conn.outstandingPackets.size());
auto packet =
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
markPacketLoss(conn, packet, false, 2);
EXPECT_EQ(conn.pendingEvents.frames.size(), 0);
}
TEST_F(QuicTransportTest, SendNewConnectionIdFrame) {
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
NewConnectionIdFrame newConnId(
1, 0, ConnectionId({2, 4, 2, 3}), StatelessResetToken());
sendSimpleFrame(conn, newConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_TRUE(conn.pendingEvents.frames.empty());
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
bool foundNewConnectionId = false;
for (auto& frame : packet.frames) {
const QuicSimpleFrame* simpleFrame = frame.asQuicSimpleFrame();
if (!simpleFrame) {
continue;
}
const NewConnectionIdFrame* connIdFrame =
simpleFrame->asNewConnectionIdFrame();
if (!connIdFrame) {
continue;
}
EXPECT_EQ(*connIdFrame, newConnId);
foundNewConnectionId = true;
}
EXPECT_TRUE(foundNewConnectionId);
}
TEST_F(QuicTransportTest, CloneNewConnectionIdFrame) {
auto& conn = transport_->getConnectionState();
// knock every handshake outstanding packets out
conn.outstandingHandshakePacketsCount = 0;
conn.outstandingPackets.clear();
conn.lossState.initialLossTime.clear();
conn.lossState.handshakeLossTime.clear();
conn.lossState.appDataLossTime.clear();
NewConnectionIdFrame newConnId(
1, 0, ConnectionId({2, 4, 2, 3}), StatelessResetToken());
sendSimpleFrame(conn, newConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.outstandingPackets.size(), 1);
auto numNewConnIdPackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::NewConnectionIdFrame_E>());
EXPECT_EQ(numNewConnIdPackets, 1);
// Force a timeout with no data so that it clones the packet
transport_->lossTimeout().timeoutExpired();
// On PTO, endpoint sends 2 probing packets, thus 1+2=3
EXPECT_EQ(conn.outstandingPackets.size(), 3);
numNewConnIdPackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<QuicSimpleFrame::Type::NewConnectionIdFrame_E>());
EXPECT_EQ(numNewConnIdPackets, 3);
}
TEST_F(QuicTransportTest, BusyWriteLoopDetection) {
auto& conn = transport_->getConnectionState();
conn.transportSettings.writeConnectionDataPacketsLimit = 1;
auto mockLoopDetectorCallback = std::make_unique<MockLoopDetectorCallback>();
auto rawLoopDetectorCallback = mockLoopDetectorCallback.get();
conn.loopDetectorCallback = std::move(mockLoopDetectorCallback);
ASSERT_FALSE(conn.debugState.needsWriteLoopDetect);
ASSERT_EQ(0, conn.debugState.currentEmptyLoopCount);
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(1000));
// There should be no data to send at this point
transport_->updateWriteLooper(true);
EXPECT_FALSE(conn.debugState.needsWriteLoopDetect);
EXPECT_EQ(WriteDataReason::NO_WRITE, conn.debugState.writeDataReason);
EXPECT_EQ(0, conn.debugState.currentEmptyLoopCount);
loopForWrites();
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(100);
transport_->writeChain(stream, buf->clone(), true, false);
transport_->updateWriteLooper(true);
EXPECT_TRUE(conn.debugState.needsWriteLoopDetect);
EXPECT_EQ(0, conn.debugState.currentEmptyLoopCount);
EXPECT_EQ(WriteDataReason::STREAM, conn.debugState.writeDataReason);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Return(1000));
loopForWrites();
EXPECT_EQ(1, conn.outstandingPackets.size());
EXPECT_EQ(0, conn.debugState.currentEmptyLoopCount);
// Queue a window update for a stream doesn't exist
conn.streamManager->queueWindowUpdate(stream + 1);
transport_->updateWriteLooper(true);
EXPECT_TRUE(
WriteDataReason::STREAM_WINDOW_UPDATE == conn.debugState.writeDataReason);
EXPECT_CALL(*socket_, write(_, _)).Times(0);
EXPECT_CALL(
*rawLoopDetectorCallback,
onSuspiciousLoops(1, WriteDataReason::STREAM_WINDOW_UPDATE, _, _))
.Times(1);
loopForWrites();
EXPECT_EQ(1, conn.outstandingPackets.size());
EXPECT_EQ(1, conn.debugState.currentEmptyLoopCount);
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, ResendNewConnectionIdOnLoss) {
auto& conn = transport_->getConnectionState();
NewConnectionIdFrame newConnId(
1, 0, ConnectionId({2, 4, 2, 3}), StatelessResetToken());
sendSimpleFrame(conn, newConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_TRUE(conn.pendingEvents.frames.empty());
markPacketLoss(conn, packet, false, 2);
EXPECT_EQ(conn.pendingEvents.frames.size(), 1);
NewConnectionIdFrame* connIdFrame =
conn.pendingEvents.frames.front().asNewConnectionIdFrame();
ASSERT_NE(connIdFrame, nullptr);
EXPECT_EQ(*connIdFrame, newConnId);
}
TEST_F(QuicTransportTest, SendRetireConnectionIdFrame) {
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
RetireConnectionIdFrame retireConnId(1);
sendSimpleFrame(conn, retireConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_TRUE(conn.pendingEvents.frames.empty());
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
bool foundRetireConnectionId = false;
for (auto& frame : packet.frames) {
const QuicSimpleFrame* simpleFrame = frame.asQuicSimpleFrame();
if (!simpleFrame) {
continue;
}
const RetireConnectionIdFrame* retireFrame =
simpleFrame->asRetireConnectionIdFrame();
if (!retireFrame) {
continue;
}
EXPECT_EQ(*retireFrame, retireConnId);
foundRetireConnectionId = true;
}
EXPECT_TRUE(foundRetireConnectionId);
}
TEST_F(QuicTransportTest, CloneRetireConnectionIdFrame) {
auto& conn = transport_->getConnectionState();
// knock every handshake outstanding packets out
conn.outstandingHandshakePacketsCount = 0;
conn.outstandingPackets.clear();
conn.lossState.initialLossTime.clear();
conn.lossState.handshakeLossTime.clear();
conn.lossState.appDataLossTime.clear();
RetireConnectionIdFrame retireConnId(1);
sendSimpleFrame(conn, retireConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(conn.outstandingPackets.size(), 1);
auto numRetireConnIdPackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<
QuicSimpleFrame::Type::RetireConnectionIdFrame_E>());
EXPECT_EQ(numRetireConnIdPackets, 1);
// Force a timeout with no data so that it clones the packet
transport_->lossTimeout().timeoutExpired();
// On PTO, endpoint sends 2 probing packets, thus 1+2=3
EXPECT_EQ(conn.outstandingPackets.size(), 3);
numRetireConnIdPackets = std::count_if(
conn.outstandingPackets.begin(),
conn.outstandingPackets.end(),
findFrameInPacketFunc<
QuicSimpleFrame::Type::RetireConnectionIdFrame_E>());
EXPECT_EQ(numRetireConnIdPackets, 3);
}
TEST_F(QuicTransportTest, ResendRetireConnectionIdOnLoss) {
auto& conn = transport_->getConnectionState();
RetireConnectionIdFrame retireConnId(1);
sendSimpleFrame(conn, retireConnId);
transport_->updateWriteLooper(true);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_TRUE(conn.pendingEvents.frames.empty());
markPacketLoss(conn, packet, false, 2);
EXPECT_EQ(conn.pendingEvents.frames.size(), 1);
RetireConnectionIdFrame* retireFrame =
conn.pendingEvents.frames.front().asRetireConnectionIdFrame();
ASSERT_NE(retireFrame, nullptr);
EXPECT_EQ(*retireFrame, retireConnId);
}
TEST_F(QuicTransportTest, NonWritableStreamAPI) {
auto streamId = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
auto& conn = transport_->getConnectionState();
auto streamState = conn.streamManager->getStream(streamId);
// write EOF
transport_->writeChain(streamId, buf->clone(), true, false);
loopForWrites();
EXPECT_FALSE(streamState->writable());
// add a streamFlowControl event
conn.streamManager->queueFlowControlUpdated(streamState->id);
// check that no flow control update or onConnectionWriteReady callback gets
// called on the stream after this
EXPECT_CALL(connCallback_, onFlowControlUpdate(streamState->id)).Times(0);
EXPECT_CALL(writeCallback_, onStreamWriteReady(streamState->id, _)).Times(0);
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
// Check that write-side APIs return an error
auto res = transport_->getStreamFlowControl(streamId);
EXPECT_EQ(LocalErrorCode::STREAM_CLOSED, res.error());
auto res1 = transport_->setStreamFlowControlWindow(streamId, 0);
EXPECT_EQ(LocalErrorCode::STREAM_CLOSED, res1.error());
auto res2 = transport_->notifyPendingWriteOnStream(streamId, &writeCallback_);
EXPECT_EQ(LocalErrorCode::STREAM_CLOSED, res2.error());
}
TEST_F(QuicTransportTest, RstWrittenStream) {
auto streamId = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
transport_->writeChain(streamId, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->findStream(streamId);
ASSERT_TRUE(stream);
auto currentWriteOffset = stream->currentWriteOffset;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
// 2 packets are outstanding: one for Stream frame one for RstStream frame:
EXPECT_EQ(2, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_GE(packet.frames.size(), 1);
bool foundReset = false;
for (auto& frame : packet.frames) {
auto rstStream = frame.asRstStreamFrame();
if (!rstStream) {
continue;
}
EXPECT_EQ(streamId, rstStream->streamId);
EXPECT_EQ(currentWriteOffset, rstStream->offset);
EXPECT_EQ(GenericApplicationErrorCode::UNKNOWN, rstStream->errorCode);
foundReset = true;
}
EXPECT_TRUE(foundReset);
EXPECT_EQ(stream->sendState, StreamSendState::ResetSent_E);
EXPECT_TRUE(stream->retransmissionBuffer.empty());
EXPECT_TRUE(stream->writeBuffer.empty());
EXPECT_FALSE(stream->writable());
EXPECT_FALSE(transport_->getConnectionState().streamManager->writableContains(
stream->id));
}
TEST_F(QuicTransportTest, RstStreamUDPWriteFailNonFatal) {
auto streamId = transport_->createBidirectionalStream().value();
EXPECT_CALL(*socket_, write(_, _)).WillOnce(SetErrnoAndReturn(EAGAIN, -1));
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
EXPECT_EQ(1, transport_->getConnectionState().outstandingPackets.size());
auto packet =
getLastOutstandingPacket(
transport_->getConnectionState(), PacketNumberSpace::AppData)
->packet;
EXPECT_GE(packet.frames.size(), 1);
bool foundReset = false;
for (auto& frame : packet.frames) {
auto rstStream = frame.asRstStreamFrame();
if (!rstStream) {
continue;
}
EXPECT_EQ(streamId, rstStream->streamId);
EXPECT_EQ(GenericApplicationErrorCode::UNKNOWN, rstStream->errorCode);
foundReset = true;
}
EXPECT_TRUE(foundReset);
auto stream =
transport_->getConnectionState().streamManager->findStream(streamId);
ASSERT_TRUE(stream);
// Though fail to write RstStream frame to the socket, we still should mark
// this steam unwriable and drop current writeBuffer and
// retransmissionBuffer:
EXPECT_TRUE(stream->retransmissionBuffer.empty());
EXPECT_TRUE(stream->writeBuffer.empty());
EXPECT_FALSE(stream->writable());
}
TEST_F(QuicTransportTest, RstStreamUDPWriteFailFatal) {
auto streamId = transport_->createBidirectionalStream().value();
EXPECT_CALL(*socket_, write(_, _))
.WillRepeatedly(SetErrnoAndReturn(EBADF, -1));
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
EXPECT_TRUE(transport_->getConnectionState().outstandingPackets.empty());
// Streams should be empty now since the connection will be closed.
EXPECT_EQ(transport_->getConnectionState().streamManager->streamCount(), 0);
}
TEST_F(QuicTransportTest, WriteAfterSendRst) {
auto streamId = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
transport_->writeChain(streamId, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->findStream(streamId);
ASSERT_TRUE(stream);
auto currentWriteOffset = stream->currentWriteOffset;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN);
loopForWrites();
EXPECT_EQ(stream->sendState, StreamSendState::ResetSent_E);
EXPECT_TRUE(stream->retransmissionBuffer.empty());
EXPECT_TRUE(stream->writeBuffer.empty());
EXPECT_FALSE(stream->writable());
EXPECT_FALSE(transport_->getConnectionState().streamManager->writableContains(
stream->id));
// Write again:
buf = buildRandomInputData(50);
// This shall fail:
auto res = transport_->writeChain(streamId, buf->clone(), false, false);
loopForWrites();
EXPECT_EQ(LocalErrorCode::STREAM_CLOSED, res.error());
// only 2 packets are outstanding: one for Stream frame one for RstStream
// frame. The 2nd writeChain won't write anything.
EXPECT_EQ(2, conn.outstandingPackets.size());
auto packet =
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
EXPECT_GE(packet.frames.size(), 1);
bool foundReset = false;
for (auto& frame : packet.frames) {
auto rstFrame = frame.asRstStreamFrame();
if (!rstFrame) {
continue;
}
EXPECT_EQ(streamId, rstFrame->streamId);
EXPECT_EQ(currentWriteOffset, rstFrame->offset);
EXPECT_EQ(GenericApplicationErrorCode::UNKNOWN, rstFrame->errorCode);
foundReset = true;
}
EXPECT_TRUE(foundReset);
// writeOffset isn't moved by the 2nd write:
EXPECT_EQ(currentWriteOffset, stream->currentWriteOffset);
}
TEST_F(QuicTransportTest, DoubleReset) {
auto streamId = transport_->createBidirectionalStream().value();
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
EXPECT_FALSE(
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN)
.hasError());
loopForWrites();
// Then reset again, which is a no-op:
EXPECT_FALSE(
transport_->resetStream(streamId, GenericApplicationErrorCode::UNKNOWN)
.hasError());
}
TEST_F(QuicTransportTest, WriteStreamDataSetLossAlarm) {
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(1);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
EXPECT_TRUE(transport_->isLossTimeoutScheduled());
}
TEST_F(QuicTransportTest, WriteAckNotSetLossAlarm) {
auto& conn = transport_->getConnectionState();
addAckStatesWithCurrentTimestamps(
conn.ackStates.appDataAckState, 0 /* start */, 100 /* ind */);
conn.ackStates.appDataAckState.needsToSendAckImmediately = true;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto res = writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, res); // Write one packet out
EXPECT_FALSE(transport_->isLossTimeoutScheduled()); // no alarm scheduled
}
TEST_F(QuicTransportTest, WriteWindowUpdate) {
auto& conn = transport_->getConnectionState();
conn.flowControlState.windowSize = 100;
conn.flowControlState.advertisedMaxOffset = 0;
conn.pendingEvents.connWindowUpdate = true;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
auto res = writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, res); // Write one packet out
EXPECT_EQ(1, conn.outstandingPackets.size());
auto packet =
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
EXPECT_GE(packet.frames.size(), 1);
bool connWindowFound = false;
for (auto& frame : packet.frames) {
auto connWindowUpdate = frame.asMaxDataFrame();
if (!connWindowUpdate) {
continue;
}
EXPECT_EQ(100, connWindowUpdate->maximumData);
connWindowFound = true;
}
EXPECT_TRUE(connWindowFound);
EXPECT_EQ(conn.flowControlState.advertisedMaxOffset, 100);
conn.outstandingPackets.clear();
auto stream = transport_->createBidirectionalStream().value();
auto streamState = conn.streamManager->getStream(stream);
streamState->flowControlState.windowSize = 100;
streamState->flowControlState.advertisedMaxOffset = 0;
MaxStreamDataFrame frame(stream, 100);
conn.streamManager->queueWindowUpdate(stream);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
res = writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, res); // Write one packet out
EXPECT_EQ(1, conn.outstandingPackets.size());
auto packet1 =
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->packet;
const MaxStreamDataFrame* streamWindowUpdate =
packet1.frames.front().asMaxStreamDataFrame();
EXPECT_TRUE(streamWindowUpdate);
}
TEST_F(QuicTransportTest, FlowControlCallbacks) {
auto stream = transport_->createBidirectionalStream().value();
auto stream2 = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto streamState = conn.streamManager->getStream(stream);
auto streamState2 = conn.streamManager->getStream(stream2);
conn.streamManager->queueFlowControlUpdated(streamState->id);
conn.streamManager->queueFlowControlUpdated(streamState2->id);
EXPECT_CALL(connCallback_, onFlowControlUpdate(streamState->id));
EXPECT_CALL(connCallback_, onFlowControlUpdate(streamState2->id));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
EXPECT_FALSE(conn.streamManager->popFlowControlUpdated().hasValue());
}
TEST_F(QuicTransportTest, DeliveryCallbackClosesClosedTransport) {
auto stream1 = transport_->createBidirectionalStream().value();
auto buf1 = buildRandomInputData(20);
TransportClosingDeliveryCallback dc(transport_.get(), 20);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->writeChain(stream1, buf1->clone(), true, false, &dc);
loopForWrites();
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, DeliveryCallbackClosesTransportOnDelivered) {
auto stream1 = transport_->createBidirectionalStream().value();
auto buf1 = buildRandomInputData(20);
TransportClosingDeliveryCallback dc(transport_.get(), 0);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream1, 0, &dc);
transport_->writeChain(stream1, buf1->clone(), true, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
conn.streamManager->addDeliverable(stream1);
folly::SocketAddress addr;
NetworkData emptyData;
// This will invoke the DeliveryClalback::onDelivered
transport_->onNetworkData(addr, std::move(emptyData));
}
TEST_F(QuicTransportTest, InvokeDeliveryCallbacksNothingDelivered) {
MockDeliveryCallback mockedDeliveryCallback;
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream, 1, &mockedDeliveryCallback);
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
folly::SocketAddress addr;
NetworkData emptyData;
transport_->onNetworkData(addr, std::move(emptyData));
// Clear out the other delivery callbacks before tear down transport.
// Otherwise, transport will be holding on to delivery callback pointers
// that are already dead:
auto buf2 = buildRandomInputData(100);
transport_->writeChain(stream, buf2->clone(), true, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
auto streamState = conn.streamManager->getStream(stream);
streamState->retransmissionBuffer.clear();
streamState->lossBuffer.clear();
conn.streamManager->addDeliverable(stream);
conn.lossState.srtt = 100us;
NetworkData emptyData2;
EXPECT_CALL(mockedDeliveryCallback, onDeliveryAck(stream, 1, 100us)).Times(1);
transport_->onNetworkData(addr, std::move(emptyData2));
}
TEST_F(QuicTransportTest, InvokeDeliveryCallbacksAllDelivered) {
MockDeliveryCallback mockedDeliveryCallback;
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(20);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream, 1, &mockedDeliveryCallback);
transport_->writeChain(stream, buf->clone(), true, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
// Faking a delivery:
conn.streamManager->addDeliverable(stream);
conn.lossState.srtt = 100us;
auto streamState = conn.streamManager->getStream(stream);
streamState->retransmissionBuffer.clear();
folly::SocketAddress addr;
NetworkData emptyData;
EXPECT_CALL(mockedDeliveryCallback, onDeliveryAck(stream, 1, 100us)).Times(1);
transport_->onNetworkData(addr, std::move(emptyData));
}
TEST_F(QuicTransportTest, InvokeDeliveryCallbacksPartialDelivered) {
MockDeliveryCallback mockedDeliveryCallback1, mockedDeliveryCallback2;
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(100);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream, 50, &mockedDeliveryCallback1);
transport_->registerDeliveryCallback(stream, 150, &mockedDeliveryCallback2);
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
// Faking a delivery:
conn.streamManager->addDeliverable(stream);
conn.lossState.srtt = 100us;
auto streamState = conn.streamManager->getStream(stream);
streamState->retransmissionBuffer.clear();
folly::SocketAddress addr;
NetworkData emptyData;
EXPECT_CALL(mockedDeliveryCallback1, onDeliveryAck(stream, 50, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData));
// Clear out the other delivery callbacks before tear down transport.
// Otherwise, transport will be holding on to delivery callback pointers
// that are already dead:
auto buf2 = buildRandomInputData(100);
transport_->writeChain(stream, buf2->clone(), true, false);
loopForWrites();
streamState->retransmissionBuffer.clear();
streamState->lossBuffer.clear();
conn.streamManager->addDeliverable(stream);
NetworkData emptyData2;
EXPECT_CALL(mockedDeliveryCallback2, onDeliveryAck(stream, 150, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData2));
}
TEST_F(QuicTransportTest, InvokeDeliveryCallbacksRetxBuffer) {
MockDeliveryCallback mockedDeliveryCallback1, mockedDeliveryCallback2;
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(100);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream, 50, &mockedDeliveryCallback1);
transport_->registerDeliveryCallback(stream, 150, &mockedDeliveryCallback2);
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
// Faking a delivery and retx:
conn.streamManager->addDeliverable(stream);
conn.lossState.srtt = 100us;
auto streamState = conn.streamManager->getStream(stream);
streamState->retransmissionBuffer.clear();
streamState->retransmissionBuffer.emplace(
std::piecewise_construct,
std::forward_as_tuple(51),
std::forward_as_tuple(
folly::IOBuf::copyBuffer("But i'm not delivered yet"), 51, false));
folly::SocketAddress addr;
NetworkData emptyData;
EXPECT_CALL(mockedDeliveryCallback1, onDeliveryAck(stream, 50, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData));
// Clear out the other delivery callbacks before tear down transport.
// Otherwise, transport will be holding on to delivery callback pointers
// that are already dead:
auto buf2 = buildRandomInputData(100);
transport_->writeChain(stream, buf2->clone(), true, false);
loopForWrites();
streamState->retransmissionBuffer.clear();
streamState->lossBuffer.clear();
conn.streamManager->addDeliverable(stream);
NetworkData emptyData2;
EXPECT_CALL(mockedDeliveryCallback2, onDeliveryAck(stream, 150, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData2));
}
TEST_F(QuicTransportTest, InvokeDeliveryCallbacksLossAndRetxBuffer) {
MockDeliveryCallback mockedDeliveryCallback1, mockedDeliveryCallback2,
mockedDeliveryCallback3;
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(100);
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->registerDeliveryCallback(stream, 30, &mockedDeliveryCallback1);
transport_->registerDeliveryCallback(stream, 50, &mockedDeliveryCallback2);
transport_->registerDeliveryCallback(stream, 150, &mockedDeliveryCallback3);
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
auto& conn = transport_->getConnectionState();
// Faking a delivery, retx and loss:
conn.streamManager->addDeliverable(stream);
conn.lossState.srtt = 100us;
auto streamState = conn.streamManager->getStream(stream);
streamState->retransmissionBuffer.clear();
streamState->lossBuffer.clear();
streamState->retransmissionBuffer.emplace(
std::piecewise_construct,
std::forward_as_tuple(51),
std::forward_as_tuple(
folly::IOBuf::copyBuffer("But i'm not delivered yet"), 51, false));
streamState->lossBuffer.emplace_back(
folly::IOBuf::copyBuffer("And I'm lost"), 31, false);
folly::SocketAddress addr;
NetworkData emptyData;
EXPECT_CALL(mockedDeliveryCallback1, onDeliveryAck(stream, 30, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData));
// Clear out the other delivery callbacks before tear down transport.
// Otherwise, transport will be holding on to delivery callback pointers
// that are already dead:
auto buf2 = buildRandomInputData(100);
transport_->writeChain(stream, buf2->clone(), true, false);
loopForWrites();
streamState->retransmissionBuffer.clear();
streamState->lossBuffer.clear();
conn.streamManager->addDeliverable(stream);
NetworkData emptyData2;
EXPECT_CALL(mockedDeliveryCallback2, onDeliveryAck(stream, 50, 100us))
.Times(1);
EXPECT_CALL(mockedDeliveryCallback3, onDeliveryAck(stream, 150, 100us))
.Times(1);
transport_->onNetworkData(addr, std::move(emptyData2));
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnImmediate) {
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_));
transport_->notifyPendingWriteOnConnection(&writeCallback_);
evb_.loop();
}
TEST_F(QuicTransportTest, NotifyPendingWriteStreamImmediate) {
auto stream = transport_->createBidirectionalStream().value();
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream, _));
transport_->notifyPendingWriteOnStream(stream, &writeCallback_);
evb_.loop();
StreamId nonExistentStream = 3;
EXPECT_TRUE(
transport_->notifyPendingWriteOnStream(nonExistentStream, &writeCallback_)
.hasError());
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnAsync) {
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the conn flow control to have no bytes remaining.
updateFlowControlOnWriteToStream(
*stream, conn.flowControlState.peerAdvertisedMaxOffset);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
transport_->notifyPendingWriteOnConnection(&writeCallback_);
evb_.loop();
PacketNum num = 10;
// Give the conn some headroom.
handleConnWindowUpdate(
conn,
MaxDataFrame(conn.flowControlState.peerAdvertisedMaxOffset + 1000),
num);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnBufferFreeUpSpace) {
TransportSettings transportSettings;
transportSettings.totalBufferSpaceAvailable = 100;
transport_->setTransportSettings(transportSettings);
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Fill up the buffer to its limit
updateFlowControlOnWriteToStream(*stream, 100);
transport_->notifyPendingWriteOnConnection(&writeCallback_);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
evb_.loop();
// Write 10 bytes to the socket to free up space
updateFlowControlOnWriteToSocket(*stream, 10);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnBufferUseTotalSpace) {
TransportSettings transportSettings;
transportSettings.totalBufferSpaceAvailable = 100;
transport_->setTransportSettings(transportSettings);
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Fill up the buffer to its limit
updateFlowControlOnWriteToStream(*stream, 100);
transport_->notifyPendingWriteOnConnection(&writeCallback_);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
evb_.loop();
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnBufferOveruseSpace) {
TransportSettings transportSettings;
transportSettings.totalBufferSpaceAvailable = 100;
transport_->setTransportSettings(transportSettings);
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Fill up the buffer to its limit
updateFlowControlOnWriteToStream(*stream, 1000);
transport_->notifyPendingWriteOnConnection(&writeCallback_);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
evb_.loop();
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(
QuicTransportTest,
NotifyPendingWriteConnBufferGreaterThanConnFlowWindow) {
auto& conn = transport_->getConnectionState();
TransportSettings transportSettings;
transportSettings.totalBufferSpaceAvailable =
conn.flowControlState.peerAdvertisedMaxOffset + 1;
transport_->setTransportSettings(transportSettings);
auto streamId = transport_->createBidirectionalStream().value();
auto stream = conn.streamManager->getStream(streamId);
// Use up the entire flow control (but not the buffer space)
updateFlowControlOnWriteToStream(
*stream, conn.flowControlState.peerAdvertisedMaxOffset);
transport_->notifyPendingWriteOnConnection(&writeCallback_);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
evb_.loop();
// Give the conn some headroom, but don't free up any buffer space
PacketNum num = 10;
handleConnWindowUpdate(
conn,
MaxDataFrame(conn.flowControlState.peerAdvertisedMaxOffset + 1000),
num);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteStreamAsyncConnBlocked) {
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the conn flow control to have no bytes remaining.
updateFlowControlOnWriteToStream(
*stream, conn.flowControlState.peerAdvertisedMaxOffset);
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _)).Times(0);
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_);
evb_.loop();
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _));
PacketNum num = 10;
// Give the conn some headroom.
handleConnWindowUpdate(
conn,
MaxDataFrame(conn.flowControlState.peerAdvertisedMaxOffset + 1000),
num);
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteStreamAsyncStreamBlocked) {
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the stream flow control to have no bytes remaining.
stream->currentWriteOffset = stream->flowControlState.peerAdvertisedMaxOffset;
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _)).Times(0);
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_);
evb_.loop();
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
PacketNum num = 10;
handleStreamWindowUpdate(
*stream, stream->flowControlState.peerAdvertisedMaxOffset + 1000, num);
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _));
EXPECT_CALL(connCallback_, onFlowControlUpdate(stream->id));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnTwice) {
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the conn flow control to have no bytes remaining.
updateFlowControlOnWriteToStream(
*stream, conn.flowControlState.peerAdvertisedMaxOffset);
EXPECT_CALL(writeCallback_, onConnectionWriteReady(_)).Times(0);
EXPECT_FALSE(
transport_->notifyPendingWriteOnConnection(&writeCallback_).hasError());
evb_.loop();
EXPECT_TRUE(
transport_->notifyPendingWriteOnConnection(&writeCallback_).hasError());
}
TEST_F(QuicTransportTest, NotifyPendingWriteStreamTwice) {
auto streamId = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the stream flow control to have no bytes remaining.
stream->currentWriteOffset = stream->flowControlState.peerAdvertisedMaxOffset;
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _)).Times(0);
EXPECT_FALSE(
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_)
.hasError());
evb_.loop();
EXPECT_TRUE(
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_)
.hasError());
evb_.loop();
}
TEST_F(QuicTransportTest, NotifyPendingWriteConnDuringClose) {
auto streamId = transport_->createBidirectionalStream().value();
auto streamId2 = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
// Artificially restrict the conn flow control to have no bytes remaining.
updateFlowControlOnWriteToStream(
*stream, conn.flowControlState.peerAdvertisedMaxOffset);
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_);
transport_->notifyPendingWriteOnStream(streamId2, &writeCallback_);
evb_.loop();
EXPECT_CALL(writeCallback_, onStreamWriteReady(_, _))
.WillOnce(Invoke([&](auto id, auto) {
if (id == streamId) {
EXPECT_CALL(writeCallback_, onStreamWriteError(streamId2, _));
} else {
EXPECT_CALL(writeCallback_, onStreamWriteError(streamId, _));
}
transport_->close(folly::none);
}));
PacketNum num = 10;
// Give the conn some headroom.
handleConnWindowUpdate(
conn,
MaxDataFrame(conn.flowControlState.peerAdvertisedMaxOffset + 1000),
num);
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, NotifyPendingWriteStreamDuringClose) {
auto streamId = transport_->createBidirectionalStream().value();
auto streamId2 = transport_->createBidirectionalStream().value();
auto& conn = transport_->getConnectionState();
auto stream = conn.streamManager->getStream(streamId);
auto stream2 = conn.streamManager->getStream(streamId2);
// Artificially restrict the stream flow control to have no bytes remaining.
stream->currentWriteOffset = stream->flowControlState.peerAdvertisedMaxOffset;
stream2->currentWriteOffset =
stream2->flowControlState.peerAdvertisedMaxOffset;
transport_->notifyPendingWriteOnStream(stream->id, &writeCallback_);
transport_->notifyPendingWriteOnStream(streamId2, &writeCallback_);
evb_.loop();
PacketNum num = 10;
handleStreamWindowUpdate(
*stream, stream->flowControlState.peerAdvertisedMaxOffset + 1000, num);
EXPECT_CALL(connCallback_, onFlowControlUpdate(stream->id));
EXPECT_CALL(writeCallback_, onStreamWriteError(streamId2, _));
EXPECT_CALL(writeCallback_, onStreamWriteReady(stream->id, _))
.WillOnce(Invoke([&](auto, auto) { transport_->close(folly::none); }));
transport_->onNetworkData(
SocketAddress("::1", 10000),
NetworkData(IOBuf::copyBuffer("fake data"), Clock::now()));
}
TEST_F(QuicTransportTest, WriteStreamFromMiddleOfMap) {
// Testing writing to multiple streams
auto& conn = transport_->getConnectionState();
auto s1 = transport_->createBidirectionalStream().value();
auto s2 = transport_->createBidirectionalStream().value();
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
uint64_t writableBytes = kDefaultUDPSendPacketLen - 100;
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Invoke([&]() {
auto res = writableBytes;
writableBytes = 0;
return res;
}));
auto stream1 = conn.streamManager->getStream(s1);
auto buf1 = buildRandomInputData(kDefaultUDPSendPacketLen);
writeDataToQuicStream(*stream1, buf1->clone(), false);
auto buf2 = buildRandomInputData(kDefaultUDPSendPacketLen);
auto stream2 = conn.streamManager->getStream(s2);
writeDataToQuicStream(*stream2, buf2->clone(), false);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, conn.outstandingPackets.size());
auto& packet = *getFirstOutstandingPacket(conn, PacketNumberSpace::AppData);
EXPECT_EQ(1, packet.packet.frames.size());
auto& frame = packet.packet.frames.front();
const WriteStreamFrame* streamFrame = frame.asWriteStreamFrame();
EXPECT_TRUE(streamFrame);
EXPECT_EQ(streamFrame->streamId, s1);
conn.outstandingPackets.clear();
// Start from stream2 instead of stream1
conn.schedulingState.nextScheduledStream = s2;
writableBytes = kDefaultUDPSendPacketLen - 100;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, conn.outstandingPackets.size());
auto& packet2 = *getFirstOutstandingPacket(conn, PacketNumberSpace::AppData);
EXPECT_EQ(1, packet2.packet.frames.size());
auto& frame2 = packet2.packet.frames.front();
const WriteStreamFrame* streamFrame2 = frame2.asWriteStreamFrame();
EXPECT_TRUE(streamFrame2);
EXPECT_EQ(streamFrame2->streamId, s2);
conn.outstandingPackets.clear();
// Test wrap around
conn.schedulingState.nextScheduledStream = s2;
writableBytes = kDefaultUDPSendPacketLen;
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Invoke(bufLength));
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(1, conn.outstandingPackets.size());
auto& packet3 = *getFirstOutstandingPacket(conn, PacketNumberSpace::AppData);
EXPECT_EQ(2, packet3.packet.frames.size());
auto& frame3 = packet3.packet.frames.front();
auto& frame4 = packet3.packet.frames.back();
const WriteStreamFrame* streamFrame3 = frame3.asWriteStreamFrame();
EXPECT_TRUE(streamFrame3);
EXPECT_EQ(streamFrame3->streamId, s2);
const WriteStreamFrame* streamFrame4 = frame4.asWriteStreamFrame();
EXPECT_TRUE(streamFrame4);
EXPECT_EQ(streamFrame4->streamId, s1);
transport_->close(folly::none);
}
TEST_F(QuicTransportTest, NoStream) {
auto& conn = transport_->getConnectionState();
EventBase evb;
writeQuicDataToSocket(
*socket_,
conn,
*conn.clientConnectionId,
*conn.serverConnectionId,
*aead_,
*headerCipher_,
transport_->getVersion(),
conn.transportSettings.writeConnectionDataPacketsLimit);
EXPECT_TRUE(conn.outstandingPackets.empty());
}
TEST_F(QuicTransportTest, CancelAckTimeout) {
transport_->getTimer()->scheduleTimeout(
transport_->getAckTimeout(), 1000000ms);
EXPECT_TRUE(transport_->getAckTimeout()->isScheduled());
transport_->getConnectionState().pendingEvents.scheduleAckTimeout = false;
transport_->onNetworkData(
SocketAddress("::1", 10128),
NetworkData(IOBuf::copyBuffer("MTA New York Service"), Clock::now()));
EXPECT_FALSE(transport_->getAckTimeout()->isScheduled());
}
TEST_F(QuicTransportTest, ScheduleAckTimeout) {
// Make srtt large so we will use kMinAckTimeout
transport_->getConnectionState().lossState.srtt = 25000000us;
EXPECT_FALSE(transport_->getAckTimeout()->isScheduled());
transport_->getConnectionState().pendingEvents.scheduleAckTimeout = true;
transport_->onNetworkData(
SocketAddress("::1", 10003),
NetworkData(
IOBuf::copyBuffer("Never on time, always timeout"), Clock::now()));
EXPECT_TRUE(transport_->getAckTimeout()->isScheduled());
EXPECT_NEAR(transport_->getAckTimeout()->getTimeRemaining().count(), 25, 5);
}
TEST_F(QuicTransportTest, CloseTransportCancelsAckTimeout) {
transport_->getConnectionState().lossState.srtt = 25000000us;
EXPECT_FALSE(transport_->getAckTimeout()->isScheduled());
transport_->getConnectionState().pendingEvents.scheduleAckTimeout = true;
transport_->onNetworkData(
SocketAddress("::1", 10003),
NetworkData(
IOBuf::copyBuffer("Never on time, always timeout"), Clock::now()));
EXPECT_TRUE(transport_->getAckTimeout()->isScheduled());
// We need to send some packets, otherwise loss timer won't be scheduled
auto stream = transport_->createBidirectionalStream().value();
auto buf = buildRandomInputData(kDefaultUDPSendPacketLen + 20);
folly::IOBuf passedIn;
EXPECT_CALL(*socket_, write(_, _)).WillRepeatedly(Invoke(bufLength));
transport_->writeChain(stream, buf->clone(), false, false);
loopForWrites();
transport_->scheduleLossTimeout(500ms);
EXPECT_TRUE(transport_->isLossTimeoutScheduled());
transport_->closeNow(folly::none);
EXPECT_FALSE(transport_->getAckTimeout()->isScheduled());
EXPECT_FALSE(transport_->isLossTimeoutScheduled());
}
TEST_F(QuicTransportTest, DrainTimeoutExpired) {
EXPECT_CALL(*socket_, pauseRead()).Times(1);
EXPECT_CALL(*socket_, close()).Times(1);
transport_->drainImmediately();
}
TEST_F(QuicTransportTest, CloseWithDrainWillKeepSocketAround) {
EXPECT_CALL(*socket_, pauseRead()).Times(0);
EXPECT_CALL(*socket_, close()).Times(0);
transport_->close(folly::none);
// Manual shut it, otherwise transport_'s dtor will shut the socket and mess
// up the EXPECT_CALLs above
EXPECT_CALL(*socket_, pauseRead()).Times(1);
EXPECT_CALL(*socket_, close()).Times(1);
transport_->drainImmediately();
}
TEST_F(QuicTransportTest, PacedWriteNoDataToWrite) {
ASSERT_EQ(
WriteDataReason::NO_WRITE,
shouldWriteData(transport_->getConnectionState()));
EXPECT_CALL(*socket_, write(_, _)).Times(0);
transport_->pacedWrite(true);
}
TEST_F(QuicTransportTest, PacingWillBurstFirst) {
auto& conn = transport_->getConnectionState();
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
conn.transportSettings.pacingEnabled = true;
conn.canBePaced = true;
auto mockPacer = std::make_unique<MockPacer>();
auto rawPacer = mockPacer.get();
conn.pacer = std::move(mockPacer);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(100));
auto buf = buildRandomInputData(200);
auto streamId = transport_->createBidirectionalStream().value();
transport_->writeChain(streamId, buf->clone(), false, false);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Return(0));
EXPECT_CALL(*rawPacer, updateAndGetWriteBatchSize(_))
.WillRepeatedly(Return(1));
transport_->pacedWrite(true);
}
TEST_F(QuicTransportTest, AlreadyScheduledPacingNoWrite) {
transport_->setPacingTimer(TimerHighRes::newTimer(&evb_, 1ms));
auto& conn = transport_->getConnectionState();
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
conn.transportSettings.pacingEnabled = true;
conn.canBePaced = true;
auto mockPacer = std::make_unique<MockPacer>();
auto rawPacer = mockPacer.get();
conn.pacer = std::move(mockPacer);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(100));
auto buf = buildRandomInputData(200);
auto streamId = transport_->createBidirectionalStream().value();
transport_->writeChain(streamId, buf->clone(), false, false);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Return(0));
EXPECT_CALL(*rawPacer, updateAndGetWriteBatchSize(_))
.WillRepeatedly(Return(1));
EXPECT_CALL(*rawPacer, getTimeUntilNextWrite())
.WillRepeatedly(Return(3600000ms));
// This will write out 100 bytes, leave 100 bytes behind. FunctionLooper will
// schedule a pacing timeout.
loopForWrites();
ASSERT_NE(WriteDataReason::NO_WRITE, shouldWriteData(conn));
EXPECT_TRUE(transport_->isPacingScheduled());
EXPECT_CALL(*socket_, write(_, _)).Times(0);
transport_->pacedWrite(true);
}
TEST_F(QuicTransportTest, NoScheduleIfNoNewData) {
auto& conn = transport_->getConnectionState();
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
conn.congestionController = std::move(mockCongestionController);
conn.transportSettings.pacingEnabled = true;
conn.canBePaced = true;
auto mockPacer = std::make_unique<MockPacer>();
auto rawPacer = mockPacer.get();
conn.pacer = std::move(mockPacer);
EXPECT_CALL(*rawCongestionController, getWritableBytes())
.WillRepeatedly(Return(1000));
auto buf = buildRandomInputData(200);
auto streamId = transport_->createBidirectionalStream().value();
transport_->writeChain(streamId, buf->clone(), false, false);
EXPECT_CALL(*socket_, write(_, _)).WillOnce(Return(0));
EXPECT_CALL(*rawPacer, updateAndGetWriteBatchSize(_))
.WillRepeatedly(Return(1));
// This will write out everything. After that because there is no new data,
// FunctionLooper won't schedule a pacing timeout.
transport_->pacedWrite(true);
ASSERT_EQ(WriteDataReason::NO_WRITE, shouldWriteData(conn));
EXPECT_FALSE(transport_->isPacingScheduled());
}
} // namespace test
} // namespace quic